--- src/objview.cpp.orig 2007-09-02 16:01:24.000000000 +0200 +++ src/objview.cpp 2007-09-02 16:02:00.000000000 +0200 @@ -73,7 +73,7 @@ exit( returnCode ); } -int initGL( GLvoid ); +int initGL(); // function to reset our viewport after a window resize int resizeWindow( int width, int height ) { @@ -109,7 +109,7 @@ // general OpenGL initialization function -int initGL( GLvoid ) +int initGL() { cout << "Initializing OpenGL" << endl; // Enable smooth shading @@ -158,7 +158,7 @@ } // Here goes our drawing code -int drawGLScene( GLvoid ) +int drawGLScene() { // These are to calculate our fps static GLint T0 = 0;