Chocolate Doom is a port of ID Software's Doom, Doom II, and Final Doom to modern operating systems that aims to be as compatible with the original DOS executable as possible. This includes emulating all the different versions, playing demos perfectly accurately, playing "vanilla-only" PWADS, and netcode that works on newer operating systems while still behaving the same as "vanilla" Doom. WWW: http://chocolate-doom.org repository'/>
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* Update subversion to 1.11.0.lev2018-11-027-282/+131
* (1) Update to 1.10.3.lev2018-10-105-113/+11
* Regenerate with make makepatch and add a description.des2018-09-101-10/+14
* Add patch from upstream commit r1839662, which fixes automatic conflictdes2018-08-302-1/+95
* Fix a common grammar error: "can not" means the opposite of "cannot."adamw2018-08-021-1/+1
* Updatr to 10.0.2lev2018-07-232-4/+4
* Add PY_FLAVOR to Python module dependencies.mat2018-05-221-1/+1
* (1) Remove devel/subversion18lev2018-04-205-12/+55
* Remove DIST_SUBDIR.lev2018-04-162-4/+3
* Update to latest & newest version 1.10.0lev2018-04-167-396/+462
* devel/apr1: Bump portrevisionbrnrd2018-03-221-1/+1
* devel/apr1: Fix runtime issues of dependent portbrnrd2018-03-221-1/+1
* Add optional support for gpg-agentlev2018-01-303-1/+161
* Do not abuse INSTALL_MAN when installing documentation, examples, anddanfe2018-01-111-1/+1
* Fix python shebangslev2018-01-051-3/+2
* Update to latest version 1.9.7lev2017-08-112-4/+4