Chroma is an abstract puzzle game. A variety of colourful shapes are arranged in a series of increasingly complex patterns, forming fiendish traps that must be disarmed and mysterious puzzles that must be manipulated in order to give up their subtle secrets. Initially so straightforward that anyone can pick it up and begin to play, yet gradually becoming difficult enough to tax even the brightest of minds. It features: * twenty one levels, ranging from beginner to expert * infinite undo and redo capability, as well as replay of solutions * a choice of smooth graphics or a minimal, text based version * a level editor to allow you to design your own puzzles * released under an open source licence, free to play Have you got what it takes to solve Chroma? WWW: http://www.level7.org.uk/chroma/ ome' title='freebsd-ports-gnome Git repository'/>
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* - Fix build for 5.xaz2007-04-252-2/+17
* BROKEN on 5.x: Does not compilekris2007-04-221-0/+4
* - Update to version 1.0.1az2006-11-274-7/+10
* - Update to version 0.7.1az2006-09-042-5/+5
* Clean up sig_stop values. In most cases this means removing a leading -,dougb2006-07-201-1/+1
* - Update to version 0.6.6az2006-06-123-17/+4
* - Update to version 0.6.5az2006-05-114-9/+51
* Conversion to a single libtool environment.ade2006-02-231-1/+1
* Populate newly create net-p2p category with these ports:pav2006-01-311-1/+1
* Replace ugly "@unexec rmdir %D... 2>/dev/null || true" with @dirrmtryedwin2006-01-221-3/+3
* - Update to 0.5.9pav2005-11-303-5/+14
* Mass-conversion to the USE_AUTOTOOLS New World Order. The code presentade2005-11-151-1/+1