# New ports collection makefile for: EGL # Date created: 20 May 2006 # Whom: Alejandro Pulver # # $FreeBSD$ # PORTNAME= egl PORTVERSION= 0.3.1 PORTREVISION= 4 CATEGORIES= games MASTER_SITES= http://egl.quakedev.com/files/:src \ ftp://ftp.alepulver.com.ar/distfiles/:data DISTNAME= ${PORTNAME}-v${PORTVERSION}-stable-src DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ egl.pkz:data EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= danfe@FreeBSD.org COMMENT= Enhanced OpenGL only Quake II engine USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes NO_WRKSUBDIR= yes OPTIONS= CLIENT "Build client" on \ DEDICATED "Build dedicated server" on \ GAME "Build main game modification" on \ OPTIMIZED_CFLAGS "Enable compilation optimizations" on MAKEFILE= makefile MAKE_ENV= LIBDIR="${LIBDIR}" PTHREAD_LIBS="${PTHREAD_LIBS}" PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" LIBDIR= ${PREFIX}/lib/${PORTNAME} .include "${.CURDIR}/../quake2-data/Makefile.include" .include .if defined(WITH_CLIENT) LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \ png.6:${PORTSDIR}/graphics/png USE_GL= yes PLIST_SUB+= CLIENT="" EGL_BIN+= egl .else MAKE_ENV+= BUILD_CLIENT=NO \ BUILD_CGAME=NO PLIST_SUB+= CLIENT="@comment " .endif .if defined(WITH_DEDICATED) PLIST_SUB+= DEDICATED="" EGL_BIN+= eglded .else MAKE_ENV+= BUILD_DEDICATED=NO PLIST_SUB+= DEDICATED="@comment " .endif .if defined(WITH_GAME) PLIST_SUB+= GAME="" .else MAKE_ENV+= BUILD_GAME=NO PLIST_SUB+= GAME="@comment " .endif .if defined(WITHOUT_OPTIMIZED_CFLAGS) MAKE_ENV+= WITH_OPT_CFLAGS=NO .endif do-install: .for f in ${EGL_BIN} ${INSTALL_PROGRAM} ${WRKSRC}/release/${f} ${PREFIX}/bin .endfor ${MKDIR} ${LIBDIR}/baseq2 ${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so ${LIBDIR}/baseq2 ${INSTALL_DATA} ${DISTDIR}/egl.pkz ${LIBDIR}/baseq2 .include l/electron4/files/ini-1.3.7'>dependabot/npm_and_yarn/devel/electron4/files/ini-1.3.7 FreeBSD GNOME current development ports (https://github.com/freebsd/freebsd-ports-gnome)
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* Change the way Perl modules are installed, update the default Perl to 5.18.mat2014-11-261-4/+0