GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ ebsd-ports-gnome' title='freebsd-ports-gnome Git repository'/>
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