# $FreeBSD$ PORTNAME= gzdoom PORTVERSION= 3.3.2 PORTREVISION= 1 DISTVERSIONPREFIX= g CATEGORIES= games MAINTAINER= kevans@FreeBSD.org COMMENT= GL-enhanced source port for Doom-engine games LICENSE= BSD3CLAUSE GPLv3 LGPL3 LICENSE_COMB= multi LICENSE_FILE_BSD3CLAUSE=${WRKSRC}/docs/licenses/bsd.txt LICENSE_FILE_GPLv3= ${WRKSRC}/docs/licenses/gpl.txt LICENSE_FILE_LGPL3= ${WRKSRC}/docs/licenses/lgpl.txt BUILD_DEPENDS= zip:archivers/zip LIB_DEPENDS= libfontconfig.so:x11-fonts/fontconfig \ libfreetype.so:print/freetype2 \ libsndfile.so:audio/libsndfile \ libfluidsynth.so:audio/fluidsynth \ libgme.so:audio/libgme DATADIR= ${DMDIR}/${PORTNAME} USES= cmake:outsource gettext jpeg openal pkgconfig USE_GITHUB= yes GH_ACCOUNT= coelckers USE_GNOME= atk cairo gdkpixbuf2 gtk20 pango USE_SDL= sdl2 USE_GL= gl glu CXXFLAGS+= -DSHARE_DIR=\\\"${DATADIR}\\\" LDFLAGS+= -Wl,--as-needed DESKTOP_ENTRIES= "GZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" "" PLIST_FILES= bin/${PORTNAME} \ ${DATADIR}/${PORTNAME}.pk3 \ share/pixmaps/${PORTNAME}.xpm .include "${.CURDIR}/../doom-data/Makefile.include" .include .if ${OPSYS} == "FreeBSD" && ${OSVERSION} < 1100000 && ${MACHINE_ARCH} == "i386" STRIP= # 10.4/i386 strip(1) is incapable of stripping the gzdoom binary .endif do-install: ${MKDIR} ${STAGEDIR}${DATADIR} ${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin ${INSTALL_DATA} ${CONFIGURE_WRKSRC}/${PORTNAME}.pk3 ${STAGEDIR}${DATADIR} ${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm ${STAGEDIR}${PREFIX}/share/pixmaps .include