$FreeBSD$ --- sys/unix/Makefile.top.orig Tue Dec 10 13:20:10 1996 +++ sys/unix/Makefile.top Sun Apr 11 23:25:22 2004 @@ -14,16 +14,16 @@ # MAKE = make # make NetHack -GAME = nethack +GAME = %%HACKNAME%% GAMEUID = games -GAMEGRP = bin +GAMEGRP = games # Permissions - some places use setgid instead of setuid, for instance # See also the option "SECURE" in include/config.h -GAMEPERM = 04755 -FILEPERM = 0644 +GAMEPERM = 02755 +FILEPERM = 0664 EXEPERM = 0755 -DIRPERM = 0755 +DIRPERM = 0775 # GAMEDIR also appears in config.h as "HACKDIR". # @@ -32,13 +32,13 @@ # therefore there should not be anything in GAMEDIR that you want to keep # (if there is, you'll have to do the installation by hand or modify the # instructions) -GAMEDIR = /usr/games/lib/$(GAME)dir -SHELLDIR = /usr/games +GAMEDIR = %%HACKDIR%% +SHELLDIR = ${PREFIX}/bin # per discussion in Install.X11 -VARDATND = +# VARDATND = # VARDATND = x11tiles pet_mark.xbm -# VARDATND = x11tiles pet_mark.xbm rip.xpm +VARDATND = x11tiles pet_mark.xbm rip.xpm VARDATD = data oracles options quest.dat rumors VARDAT = $(VARDATD) $(VARDATND) @@ -74,7 +74,7 @@ $(GAME): ( cd src ; $(MAKE) ) -all: $(GAME) Guidebook $(VARDAT) dungeon spec_levs check-dlb +all: $(GAME) recover Guidebook $(VARDAT) dungeon spec_levs check-dlb @echo "Done." Guidebook: @@ -126,6 +126,8 @@ ( cd util ; $(MAKE) dlb ) ( cd dat ; ../util/dlb cf nhdat $(DATDLB) ) +recover: + ( cd util ; $(MAKE) recover ) dofiles: target=`sed -n \ @@ -135,16 +137,18 @@ -e '}' \ -e '$$s/.*/nodlb/p' < dat/options` ; \ $(MAKE) dofiles-$${target-nodlb} - cp src/$(GAME) $(GAMEDIR) + cp src/nethack $(GAMEDIR)/$(GAME) + cp util/recover $(GAMEDIR) -rm -f $(SHELLDIR)/$(GAME) sed -e 's;/usr/games/lib/nethackdir;$(GAMEDIR);' \ -e 's;HACKDIR/nethack;HACKDIR/$(GAME);' \ < sys/unix/nethack.sh \ > $(SHELLDIR)/$(GAME) # set up their permissions - -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) ; \ - $(CHGRP) $(GAMEGRP) $(GAME) ) + -( cd $(GAMEDIR) ; $(CHOWN) $(GAMEUID) $(GAME) recover ; \ + $(CHGRP) $(GAMEGRP) $(GAME) recover ) chmod $(GAMEPERM) $(GAMEDIR)/$(GAME) + chmod $(GAMEPERM) $(GAMEDIR)/recover -$(CHOWN) $(GAMEUID) $(SHELLDIR)/$(GAME) $(CHGRP) $(GAMEGRP) $(SHELLDIR)/$(GAME) chmod $(EXEPERM) $(SHELLDIR)/$(GAME) @@ -164,7 +168,7 @@ $(CHGRP) $(GAMEGRP) $(DAT) ; \ chmod $(FILEPERM) $(DAT) ) -update: $(GAME) $(VARDAT) dungeon spec_levs +update: $(GAME) recover $(VARDAT) dungeon spec_levs # (don't yank the old version out from under people who're playing it) -mv $(GAMEDIR)/$(GAME) $(GAMEDIR)/$(GAME).old # quest.dat is also kept open and has the same problems over NFS @@ -180,10 +184,10 @@ # and a reminder @echo You may also want to install the man pages via the doc Makefile. -install: $(GAME) $(VARDAT) dungeon spec_levs +install: $(GAME) recover $(VARDAT) dungeon spec_levs # set up the directories -mkdir $(SHELLDIR) - -rm -rf $(GAMEDIR) + -rmdir $(GAMEDIR) -mkdir $(GAMEDIR) $(GAMEDIR)/save -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(GAMEDIR)/save $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(GAMEDIR)/save