# Created by: Alejandro Pulver # $FreeBSD$ PORTNAME= lights PORTVERSION= 1 CATEGORIES= games MASTER_SITES= http://bfeared.com/library/quake/archive/quakedev/qudos/quake2/mods/:data \ LOCAL/alepulver/:src PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX} DISTNAME= Lights.v${PORTVERSION}.Linux DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:data,src \ Lights-Bots${EXTRACT_SUFX}:src MAINTAINER= danfe@FreeBSD.org COMMENT= Lights and weapon effects modification for Quake II USES= gmake tar:bzip2 NO_WRKSUBDIR= yes BUILD_WRKSRC= ${WRKSRC}/${PORTNAME}/src ALL_TARGET= release DOCSDIR= ${PREFIX}/share/doc/${LATEST_LINK} OPTIONS_DEFINE= DOCS post-patch: @${REINPLACE_CMD} -e 's/__linux__/__unix__/' ${BUILD_WRKSRC}/q_shared.c @${REINPLACE_CMD} -e 's///' \ ${BUILD_WRKSRC}/ace/acebot_compress.c do-install: @${MKDIR} ${STAGEDIR}${Q2DIR}/${PORTNAME} ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/lights/game.so \ ${STAGEDIR}${Q2DIR}/${PORTNAME} ${INSTALL_DATA} ${WRKSRC}/lights/pak99.pak \ ${STAGEDIR}${Q2DIR}/${PORTNAME} cd ${WRKSRC}/quake2/lights && ${CP} -a autoexec.cfg demos pics \ sprites ${STAGEDIR}${Q2DIR}/${PORTNAME} @${MKDIR} ${STAGEDIR}${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/quake2/lights/Readme. \ ${STAGEDIR}${DOCSDIR}/readme.txt .include "${.CURDIR}/../quake2-data/Makefile.include" .include e6a5c832b0114ea4d'/> FreeBSD graphics obsolete development ports (https://github.com/freebsd/freebsd-ports-graphics)
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* Install kernel module to ${KMODDIR}. [1]osa2006-02-272-85/+17
* Remove the FreeBSD KEYWORD from all rc.d scripts where it appears.dougb2006-02-211-2/+2
* Fix build on recent -CURRENT.novel2006-01-231-21/+45
* Fix build under resent 7.0 (src/sys/sys/interrupt.h rev. 1.32).osa2005-11-05ts-gnome/tree/lang/gauche?h=dependabot/npm_and_yarn/devel/electron6/files/ini-1.3.8&id=d8d803e889ed12be158df395614e1ac3883eb12f'>treecommitdiffstats