Quake III Arena mod: Weapons Factory Arena, is one of the most complex, dynamic, and fast-paced modifications for Quake III Arena written to date. It requires the standard deathmatch skills of any Quake game, plus the added strategy of team-based CTF, with the tactical skill of mastering and understanding eight different classes and over twenty different weapons. Your goal in every game will be to evaluate what your team needs most, then to choose the class that will properly augment your team and lead them to victory. The best way to start in WFA is to learn the basics of each class: their specialties and nuances, strengths and weaknesses. And the best class to start with is the marine. WWW: http://www.weaponsfactoryarena.com/ s://www.csie.ntu.edu.tw/~b01902062/git/freebsd-ports-gnome' title='freebsd-ports-gnome Git repository'/>
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* Change cmake default behaviour to outsource.tcberner2018-12-261-1/+1
* Changing maintainer email address (same maintainer, new address)jsm2018-07-101-1/+1
* Do not use x11/lxqt-l10n as a master port. Fix install path of qtermwidget-l...jsm2018-07-103-6/+8
* Replace bsd.qt.mk by Uses/qt.mk and Uses/qt-dist.mktcberner2018-06-291-2/+2
* devel/liblxqt-l10n: Update to 0.13.0swills2018-06-231-24/+24
* devel/liblxqt-l10n: Update to 0.12.0swills2017-10-272-2/+4
* Pass MAINTAINER'ship to submitterjoneum2017-05-191-1/+1
* Take in olivierd@'s commit bit on his request.rene2017-03-191-1/+1
* Update to 0.11.2olivierd2017-01-032-2/+1
* Unbreak fetcholivierd2016-12-241-0/+1
* - Update to 0.11.1olivierd2016-12-234-13/+11