# $FreeBSD$ PORTNAME= voxelands PORTVERSION= 1604.00 PORTREVISION= 3 CATEGORIES= games MASTER_SITES= http://voxelands.com/downloads/ DISTNAME= ${PORTNAME}-${PORTVERSION}-src MAINTAINER= dcmenche@gmail.com COMMENT?= Fun-Focused voxel world game LICENSE= GPLv3+ LIB_DEPENDS= libIrrlicht.so:x11-toolkits/irrlicht \ libfreetype.so:print/freetype2 BROKEN_powerpc64= fails to link: sibling call optimization does not allow automatic multiple TOCs USES= cmake tar:bzip2 LLD_UNSAFE= yes WRKSRC= ${WRKDIR}/${PORTNAME} OPTIONS_SUB= yes OPTIONS_DEFINE= NLS SOUND SQLITE3 OPTIONS_MULTI= BINARIES OPTIONS_MULTI_BINARIES= CLIENT SERVER OPTIONS_DEFAULT= SOUND CLIENT SERVER OPTIONS_SLAVE?= CLIENT OPTIONS_EXCLUDE?= SERVER SOUND_DESC= Enable menu background music and in-game sound effects SQLITE3_DESC= Use bundled SQLite3 instead of databases/sqlite3 CLIENT_CMAKE_BOOL= BUILD_CLIENT CLIENT_LIB_DEPENDS= libpng.so:graphics/png CLIENT_USE= xorg=x11,xxf86vm gl=gl CLIENT_USES= jpeg NLS_USES= gettext NLS_CMAKE_BOOL= GETTEXT_FOUND SERVER_CMAKE_BOOL= BUILD_SERVER SQLITE3_CMAKE_ON= -DSQLITE3_INCLUDE_DIR=SQLITE3_INCLUDE_DIR-NOTFOUND \ SQLITE3_LIBRARY=SQLITE3_LIBRARY-NOTFOUND SQLITE3_LIB_DEPENDS_OFF=libsqlite3.so:databases/sqlite3 SOUND_CMAKE_BOOL= ENABLE_AUDIO SOUND_LIB_DEPENDS= libvorbis.so:audio/libvorbis \ libogg.so:audio/libogg \ libopenal.so:audio/openal-soft .include