Xoids is an asteroids-type game written for X in my (spare) time. The game was originally developed on a Sun4 system while on an oceanographic research cruise. It's by no means finished. While Xoids is strikingly similar to the original Asteroids game, there are some differences: o Full color pixmaps o One or Two Player (duel and cooperative) modes o Can bounce off asteroids instead of dying (if going slow) o Shots have relative speed, and impart intertia to the ship o Asteroids have appropriate "masses": realistic physics o The alien (called the Slurb) tracks players rather than flying around aimlessly o Thrusting and using hyperspace can overheat your engines (boom!) o Co-op mode links players together via a flexible space-cable edu.tw/~b01902062/git/freebsd-ports-graphics' title='freebsd-ports-graphics Git repository'/>
index : freebsd-ports-graphics | ||
FreeBSD graphics obsolete development ports (https://github.com/freebsd/freebsd-ports-graphics) |
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