Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in C++. It supports: true six degrees of freedom, colored lighting, lightmapped and stencil based lighting, shader support (CG, vertex programs, fragment programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame based or with skeletal animation using cal3d animation library), procedural textures, particle systems, halos, volumetric fog, scripting (using Python, Perl, Java, or potentially other languages), 16-bit and 32-bit display support, OpenGL, and software renderer, font support (also with freetype), hierarchical transformations, physics plugin based on ODE WWW: http://www.crystalspace3d.org rel='vcs-git' href='https://www.csie.ntu.edu.tw/~b01902062/git/freebsd-ports-gnome' title='freebsd-ports-gnome Git repository'/>
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* . trim Makefile Headers;bsam2013-05-271-6/+2
* - Fix MASTER_SITESmiwi2011-07-033-30/+16
* - Get Rid MD5 supportmiwi2011-03-191-1/+0
* Reset andrew+ports@fubar.geek.nz due to maintainer-timeouts and no responselinimon2008-11-291-1/+1
* SHA256ifyedwin2006-01-241-0/+1
* - Update maintainer's addresspav2004-10-282-2/+2
* Add size data, approved by maintainers.trevor2004-03-251-0/+1