The Torque Network Library is a robust, secure, easy to use, cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date. Whether you're writing a multiplayer game, developing a complex simulation, or just need a solid foundation for network apps, TNL will meet your needs. TNL is available under the GNU General Public License (GPL), an indie license, and a commercial license. WWW: https://sourceforge.net/projects/opentnl/ itory'/>
aboutsummaryrefslogtreecommitdiffstats
path: root/comms/fldigi/Makefile
Commit message (Expand)AuthorAgeFilesLines
* One more small cleanup, forgotten yesterday.Mathieu Arnold2021-04-071-1/+0
* Remove # $FreeBSD$ from Makefiles.Mathieu Arnold2021-04-061-1/+0
* =Version 4.1.18=Diane Bruce2021-01-301-2/+1
* Actually the patch-src_Makefile.am is not needed at all and sinceDiane Bruce2020-12-211-2/+1
* comms/fldigi: disable NATIVE_OPT by defaultPiotr Kubaj2020-12-091-1/+2
* =Version 4.1.17=Diane Bruce2020-12-041-2/+1
* - sed is broken on 11.4 so install and use gsed instead.Diane Bruce2020-11-221-2/+3
* updated Asciidoc results in embedded \r in guide.cxx which confused compilerDiane Bruce2020-11-211-1/+2
* comms/fldigi: Update 4.1.15 -> 4.1.16Yuri Victorovich2020-11-161-1/+1
* =Version 4.1.15=Diane Bruce2020-10-261-2/+1