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#-*- mode: Fundamental; tab-width: 4; -*-
# ex:ts=4
#
# bsd.sdl.mk - Support for SDL-based ports.
#
# Created by: Edwin Groothuis <edwin@freebsd.org>
#
# For FreeBSD committers:
# - Changes in the version number of the shared libraries are encouraged.
# - For the rest, please try to run them via the maintainer but feel free
#   to commit themselves if nothing breaks.
#
# For ports-developers:
# If your port needs SDL or one of the SDL modules, you can easily
# include them with the "USE_SDL=" statement. For example if you need
# the standard SDL and SDL_sound, use "USE_SDL=sdl sound" and the
# required libraries are included in your LIB_DEPENDS.
#
# If you want to check for the availability for certain SDL ports, you
# can set WANT_SDL and run it through bsd.port.pre.mk:
#   WANT_SDL=   yes
#   USE_SDL=    sdl
#   .include <bsd.port.pre.mk>
#   .if ${HAVE_SDL:Mgraphics}
#   USE_SDL+=   graphics
#   .endif
#   .include <bsd.port.post.mk>
# Run "make -V USE_SDL" to see which libs are asked for at the end.
#

#
# $FreeBSD$
#

SDL_Include_MAINTAINER=     edwin@FreeBSD.org

#
# These are the current supported SDL modules
#
_USE_SDL_ALL=   gfx gui image mixer mm net sdl sound ttf

#
# Variables used to determine what is needed:
# _VERSION_xxx  version of the shared library (required)
# _SUBDIR_xxx   subdirectory below ${PORTSDIR} (required)
# _PORTDIR_xxx  subdirectory below ${PORTSDIR}/${_SUBDIR_xxx}, default sdl_xxx
# _LIB_xxx      name of the shared lib, default SDL_xxx
# _REQUIRES_xxx also needs these SDL libraries
#

_VERSION_gfx=   13
_SUBDIR_gfx=    graphics
_REQUIRES_gfx=  sdl

_VERSION_gui=   0
_SUBDIR_gui=    x11-toolkits
_REQUIRES_gui=  sdl image ttf

_VERSION_image= 10
_SUBDIR_image=  graphics
_REQUIRES_image=sdl

_VERSION_mixer= 2
_SUBDIR_mixer=  audio
_REQUIRES_mixer=sdl

_VERSION_mm=    8
_SUBDIR_mm=     devel
_LIB_mm=        SDLmm
_PORTDIR_mm=    sdlmm
_REQUIRES_mm=   sdl

_VERSION_net=   0
_SUBDIR_net=    net
_REQUIRES_net=  sdl

_VERSION_sdl=   7
_SUBDIR_sdl=    devel
_LIB_sdl=       SDL-1.1
_PORTDIR_sdl=   sdl12

_VERSION_sound= 1
_SUBDIR_sound=  audio
_LIB_sound=     SDL_sound-1.0
_REQUIRES_sound=sdl

_VERSION_ttf=   3
_SUBDIR_ttf=    graphics
_REQUIRES_ttf=  sdl

#
# Update the variables if they need the default values.
#
.for component in ${_USE_SDL_ALL}
. if !defined(_LIB_${component})
_LIB_${component}=SDL_${component}
. endif
. if !defined(_PORTDIR_${component})
_PORTDIR_${component}=sdl_${component}
. endif
. if !defined(_REQUIRES_${component})
_REQUIRES_${component}=
. endif
.endfor

#
# If WANT_SDL is defined, check for the available libraries
#
.if !defined(AFTERPORTMK)
.if !defined(SDL_Include_pre)

SDL_Include_pre=    bsd.sdl.mk

HAVE_SDL?=
.if defined(WANT_SDL)
.for component in ${_USE_SDL_ALL}
.if exists(${LOCALBASE}/lib/lib${_LIB_${component}}.so.${_VERSION_${component}})
HAVE_SDL+=  ${component}
.endif
.endfor
.endif

.endif
.endif

#
# If USE_SDL is defined, make dependencies for the libraries
#
.if !defined(BEFOREPORTMK)
.if !defined(SDL_Include_post)
.if defined(USE_SDL)

SDL_Include_post=   bsd.sdl.mk

#
# Keep some backward compatibility
#
.if ${USE_SDL}=="yes"
USE_SDL=    sdl
.endif

#
# Check if all the values given in USE_SDL are valid.
#
_USE_SDL=
.for component in ${USE_SDL}
. if ${_USE_SDL_ALL:M${component}}==""
BROKEN= Unknown SDL component ${component}
. endif
_USE_SDL+=  ${_REQUIRES_${component}} ${component}
.endfor

#
# Uniquefy[sp] the list of libs required
#
__USE_SDL=
.for component in ${_USE_SDL}
. if ${__USE_SDL:M${component}}==""
__USE_SDL+= ${component}
. endif
.endfor

#
# Finally make the list of libs required
#
.for component in ${__USE_SDL}
LIB_DEPENDS+=   ${_LIB_${component}}.${_VERSION_${component}}:${PORTSDIR}/${_SUBDIR_${component}}/${_PORTDIR_${component}}
.endfor

#
# "Normal" dependencies and variables
#
BUILD_DEPENDS+= ${SDL_CONFIG}:${PORTSDIR}/${_SUBDIR_sdl}/${_PORTDIR_sdl}
SDL_CONFIG?=    ${LOCALBASE}/bin/sdl11-config
CONFIGURE_ENV+= SDL_CONFIG=${SDL_CONFIG}
MAKE_ENV+=      SDL_CONFIG=${SDL_CONFIG}

.endif
.endif
.endif