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# $FreeBSD$
MAN1= auconvert.1 \
auctl.1 \
audemo.1 \
audial.1 \
auedit.1 \
auinfo.1 \
aupanel.1 \
auphone.1 \
auplay.1 \
aurecord.1 \
auscope.1 \
autool.1 \
auwave.1 \
checkmail.1 \
issndfile.1 \
nas.1 \
nasd.1 \
playbucket.1 \
soundtoh.1
MAN3= AuAnyEvent.3 \
AuBucketAttributes.3 \
AuCloseServer.3 \
AuConvertDataToShort.3 \
AuConvertShortToData.3 \
AuCreateBucket.3 \
AuCreateFlow.3 \
AuDataFormats.3 \
AuDataTypes.3 \
AuDefineToFormat.3 \
AuDestroyBucket.3 \
AuDestroyFlow.3 \
AuDeviceAttributes.3 \
AuDispatchEvent.3 \
AuElement.3 \
AuElementNotifyEvent.3 \
AuElementParameters.3 \
AuElementState.3 \
AuErrorEvent.3 \
AuEvent.3 \
AuEventsQueued.3 \
AuFileFormats.3 \
AuFixedPointFractionalAddend.3 \
AuFixedPointFromFraction.3 \
AuFixedPointFromSum.3 \
AuFixedPointIntegralAddend.3 \
AuFixedPointRoundDown.3 \
AuFixedPointRoundUp.3 \
AuFlush.3 \
AuFormatToDefine.3 \
AuFormatToString.3 \
AuFreeBucketAttributes.3 \
AuFreeDeviceAttributes.3 \
AuFreeElementStates.3 \
AuFreeElements.3 \
AuGetBucketAttributes.3 \
AuGetCloseDownMode.3 \
AuGetDeviceAttributes.3 \
AuGetElementParameters.3 \
AuGetElementStates.3 \
AuGetElements.3 \
AuGetErrorDatabaseText.3 \
AuGetErrorText.3 \
AuGetScratchFlow.3 \
AuGetScratchFlowFromBucket.3 \
AuGetScratchFlowToBucket.3 \
AuGetServerTime.3 \
AuGrabNotifyEvent.3 \
AuHandleEvents.3 \
AuIDOfEvent.3 \
AuInputTrack.3 \
AuKillClient.3 \
AuListBuckets.3 \
AuListDevices.3 \
AuLookupEventHandler.3 \
AuMakeChangeStateAction.3 \
AuMakeElementAddConstant.3 \
AuMakeElementBundle.3 \
AuMakeElementExportBucket.3 \
AuMakeElementExportClient.3 \
AuMakeElementExportDevice.3 \
AuMakeElementExportMonitor.3 \
AuMakeElementImportBucket.3 \
AuMakeElementImportClient.3 \
AuMakeElementImportDevice.3 \
AuMakeElementImportWaveForm.3 \
AuMakeElementMultiplyConstant.3 \
AuMakeElementState.3 \
AuMakeElementSum.3 \
AuMakeInputTrack.3 \
AuMakeNoopAction.3 \
AuMakeSendNotifyAction.3 \
AuMonitorDevice.3 \
AuMonitorNotifyEvent.3 \
AuNextEvent.3 \
AuOpenServer.3 \
AuPauseFlow.3 \
AuReadElement.3 \
AuRegisterEventHandler.3 \
AuReleaseScratchFlow.3 \
AuRequeueEvent.3 \
AuScanEvents.3 \
AuScanForTypedEvent.3 \
AuServer.3 \
AuServerName.3 \
AuSetBucketAttributes.3 \
AuSetCloseDownMode.3 \
AuSetDeviceAttributes.3 \
AuSetElementParameters.3 \
AuSetElementStates.3 \
AuSetElements.3 \
AuSetErrorHandler.3 \
AuSetIOErrorHandler.3 \
AuSetString.3 \
AuSoundCreateBucketFromData.3 \
AuSoundCreateBucketFromFile.3 \
AuSoundCreateDataFromBucket.3 \
AuSoundCreateFileFromBucket.3 \
AuSoundPlay.3 \
AuSoundPlayFromBucket.3 \
AuSoundPlayFromData.3 \
AuSoundPlayFromFile.3 \
AuSoundPlaySynchronousFromFile.3 \
AuSoundRecord.3 \
AuSoundRecordToBucket.3 \
AuSoundRecordToData.3 \
AuSoundRecordToFile.3 \
AuSoundRecordToFileN.3 \
AuStartFlow.3 \
AuStopFlow.3 \
AuStringToFormat.3 \
AuStringToWaveForm.3 \
AuSync.3 \
AuSynchronize.3 \
AuUnregisterEventHandler.3 \
AuWaveFormToString.3 \
AuWriteElement.3 \
Sound.3 \
SoundAbbrevToFileFormat.3 \
SoundCloseFile.3 \
SoundCreate.3 \
SoundFlushFile.3 \
SoundOpenFileForReading.3 \
SoundOpenFileForWriting.3 \
SoundReadFile.3 \
SoundRewindFile.3 \
SoundSeekFile.3 \
SoundStringToFileFormat.3 \
SoundTellFile.3 \
SoundWriteFile.3
MAN5= nasd.conf.5
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