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# Created by: Shane Ambler <FreeBSD@Shaneware.biz>
# $FreeBSD$

PORTNAME=   godot
PORTVERSION=    2.0.3
DISTVERSIONSUFFIX=  -stable
CATEGORIES= devel games

MAINTAINER= FreeBSD@Shaneware.biz
COMMENT=    Game engine and development environment

LICENSE=    MIT

LIB_DEPENDS=    libfreetype.so:print/freetype2 \
        libasound.so:audio/alsa-lib

USE_GITHUB= yes
GH_ACCOUNT= godotengine

USES=       scons pkgconfig compiler
USE_XORG=   x11 xcursor xinerama
USE_GL=     glu
USE_OPENSSL=    yes

MAKE_ARGS+= platform=x11
CXXFLAGS+=  -DRTAUDIO_ENABLED

OPTIONS_DEFINE= EXAMPLES TOOLS
OPTIONS_DEFAULT=    TOOLS
OPTIONS_SUB=    yes

TOOLS_DESC= Include development tools (IDE)
TOOLS_MAKE_ARGS_ON= tools=yes
TOOLS_MAKE_ARGS_OFF=    tools=no target=release

.include <bsd.port.pre.mk>

.if ${ARCH}==amd64 || ${ARCH}==powerpc64 || ${ARCH}==sparc64 || ${ARCH}==ia64
BITSUF= .64
.else
BITSUF= .32
.endif

.if ${CHOSEN_COMPILER_TYPE} == clang
LLSUF=  .llvm
MAKE_ARGS+= use_llvm=yes
.else  # clang
USE_GCC=    yes
.if ${ARCH} == i386
CXXFLAGS+=  -march=i586
.endif
.endif # clang

.if ${PORT_OPTIONS:MTOOLS}
TOOLSUF=    .tools
.else
TOOLSUF=    .opt
.endif

BINSUFFIX=  ${TOOLSUF}${BITSUF}${LLSUF}
PLIST_SUB+= BINSUFF=${BINSUFFIX}

post-patch:
    @${REINPLACE_CMD} -e 's|custom_build|${OPSYS}_Ports_build|' ${WRKSRC}/methods.py

do-install:
    @cd ${WRKSRC}/bin && ${INSTALL_PROGRAM} godot.x11${BINSUFFIX} \
        ${STAGEDIR}/${PREFIX}/bin/godot.x11${BINSUFFIX}
    @${LN} ${STAGEDIR}/${PREFIX}/bin/godot.x11${BINSUFFIX} \
        ${STAGEDIR}/${PREFIX}/bin/godot

do-install-EXAMPLES-on:
    ${MKDIR} ${STAGEDIR}${DATADIR}
    (cd ${WRKSRC} && ${COPYTREE_SHARE} demos ${STAGEDIR}${DATADIR})
    ${RM} ${STAGEDIR}${DATADIR}/demos/2d/hexamap/.fscache

.include <bsd.port.post.mk>