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# New ports collection makefile for: BillardGL
# Date created:     02 Jan 2004
# Whom:         Igor Pokrovsky <tiamat@comset.net>
#
# $FreeBSD$
#

PORTNAME=       BillardGL
PORTVERSION=        1.75
PORTREVISION=   1
CATEGORIES=     games
MASTER_SITES=       ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= billardgl

MAINTAINER= ip@doom.homeunix.org
COMMENT=    An OpenGL billiard simulator

LIB_DEPENDS=    glut.3:${PORTSDIR}/graphics/libglut

WRKSRC=     ${WRKDIR}/${PORTNAME}-${PORTVERSION}/src

USE_GMAKE=  yes
USE_REINPLACE=  yes
USE_X_PREFIX=   yes
USE_GL=     yes

post-patch:
    @${REINPLACE_CMD} -e 's|%%PORTNAME%%|${PORTNAME}|; \
                  s|%%X11BASE%%|${X11BASE}|' ${WRKSRC}/Namen.h

do-install:
    ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin

    @${MKDIR} ${DATADIR}
    @${MKDIR} ${DATADIR}/lang
    ${INSTALL_DATA} ${WRKSRC}/lang/*.lang ${DATADIR}/lang
    @${MKDIR} ${DATADIR}/Texturen
.for i in 1 2 4 8
    @${MKDIR} ${DATADIR}/Texturen/${i}
    ${INSTALL_DATA} ${WRKSRC}/Texturen/${i}/*.bmp ${DATADIR}/Texturen/${i}
.endfor

.ifndef (NOPORTDOCS)
    @${MKDIR} ${DOCSDIR}
    ${TR} -d '\r' <${WRKSRC}/README >${DOCSDIR}/README
.endif

.include <bsd.port.mk>