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# New ports collection makefile for: BillardGL
# Date created: 02 Jan 2004
# Whom: Igor Pokrovsky <tiamat@comset.net>
#
# $FreeBSD$
#
PORTNAME= BillardGL
PORTVERSION= 1.75
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= billardgl
MAINTAINER= ip@doom.homeunix.org
COMMENT= An OpenGL billiard simulator
LIB_DEPENDS= glut.3:${PORTSDIR}/graphics/libglut
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}/src
USE_GMAKE= yes
USE_REINPLACE= yes
USE_X_PREFIX= yes
USE_GL= yes
post-patch:
@${REINPLACE_CMD} -e 's|%%PORTNAME%%|${PORTNAME}|; \
s|%%X11BASE%%|${X11BASE}|' ${WRKSRC}/Namen.h
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
@${MKDIR} ${DATADIR}
@${MKDIR} ${DATADIR}/lang
${INSTALL_DATA} ${WRKSRC}/lang/*.lang ${DATADIR}/lang
@${MKDIR} ${DATADIR}/Texturen
.for i in 1 2 4 8
@${MKDIR} ${DATADIR}/Texturen/${i}
${INSTALL_DATA} ${WRKSRC}/Texturen/${i}/*.bmp ${DATADIR}/Texturen/${i}
.endfor
.ifndef (NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${TR} -d '\r' <${WRKSRC}/README >${DOCSDIR}/README
.endif
.include <bsd.port.mk>
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