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# Created by: Piotr Kubaj <pkubaj@anongoth.pl>
# $FreeBSD$

PORTNAME=   OpenTomb
DISTVERSIONPREFIX=  win32-
DISTVERSION=    2018-02-03_alpha
CATEGORIES= games

MAINTAINER= pkubaj@anongoth.pl
COMMENT=    Open-source Tomb Raider 1-5 engine remake

LICENSE=    LGPL3
LICENSE_FILE=   ${WRKSRC}/LICENSE

LIB_DEPENDS=    libpng.so:graphics/png

USES=       cmake lua openal
USE_GITHUB= yes
USE_SDL=    sdl2
LLD_UNSAFE= yes
SUB_FILES=  OpenTomb

post-patch:
    @${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|g' ${WRKSRC}/src/render/shader_manager.cpp
    @${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|g' ${WRKSRC}/scripts/entity/entity_functions.lua
    @${REINPLACE_CMD} -e 's|%%PREFIX%%|${PREFIX}|g' ${WRKSRC}/scripts/trigger/trigger_functions.lua

do-install:
    @${MKDIR} ${STAGEDIR}${DATADIR}
    ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${DATADIR}
    ${INSTALL_SCRIPT} ${WRKSRC}/autoexec.lua ${STAGEDIR}${DATADIR}
    @cd ${WRKSRC}/scripts && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/scripts "! -name *\.bak"
    @cd ${WRKSRC}/shaders && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/shaders
    @cd ${WRKSRC}/resource && ${COPYTREE_SHARE} . ${STAGEDIR}${DATADIR}/resource
    ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin

.include <bsd.port.mk>