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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$

PORTNAME=   aestats
PORTVERSION=    5.39
CATEGORIES= games
MASTER_SITES=   ftp://download:download@download.hugelaser.com/aeons.poweredbylasers.com/${PORTNAME}/ \
        http://freebsd.nsu.ru/distfiles/ ${MASTER_SITE_LOCAL}
MASTER_SITE_SUBDIR= danfe
DISTNAME=   ${PORTNAME}-v${PORTVERSION}

MAINTAINER= danfe@FreeBSD.org
COMMENT=    Advanced HTML statistics generator for various games

NO_CDROM=   Commercial use is prohibited

ONLY_FOR_ARCHS= i386

USE_ZIP=    yes

WRKSRC=     ${WRKDIR}/${DISTNAME}/Linux-o
LINUXBINDIR=    ${WRKSRC}/../Linux-Bin
MAKEFILE=   makefile
MAKE_ARGS=  cc=${CC}

post-extract: .SILENT
    ${CP} ${FILESDIR}/fbsd_stub.c ${WRKSRC}
    ${REINPLACE_CMD} -e 's,aes\.o,& fbsd_stub.o,' ${WRKSRC}/${MAKEFILE}
    ${ECHO_CMD} >> ${LINUXBINDIR}/alias-example.txt
    ${MV} ${WRKSRC}/../unsupported/system/Unreal-225 ${WRKSRC}/../unrealmod

# This port is special.  Author does not distribute source code, but gives
# us Linux .o files instead.  With some hacking, we can build native FreeBSD
# executables from those .o files.  Pretty neat, huh?  :-)
#
pre-build:
    cd ${WRKSRC} && ${CC} ${CFLAGS} -c fbsd_stub.c
    ${OBJCOPY} --redefine-sym stdout=__stdoutp ${WRKSRC}/aespages.o
    ${OBJCOPY} --redefine-sym stdout=__stdoutp ${WRKSRC}/paessubs.o

do-install:
    ${INSTALL_PROGRAM} ${WRKSRC}/AEstats ${WRKSRC}/preAEs ${PREFIX}/bin
    @${MKDIR} ${DATADIR}
    ${INSTALL_DATA} ${LINUXBINDIR}/AEsscore.cfg \
        ${LINUXBINDIR}/AEstats.cfg ${LINUXBINDIR}/banlist.txt ${DATADIR}
    ${INSTALL_DATA} ${LINUXBINDIR}/alias-example.txt ${DATADIR}/alias.txt
    ${INSTALL_DATA} ${WRKSRC}/../AEstats.txt ${DATADIR}
    cd ${WRKSRC}/.. && ${FIND} logs stats unrealmod | \
        ${CPIO} -pdu -R ${SHAREOWN}:${SHAREGRP} ${DATADIR}

.include <bsd.port.mk>