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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$

PORTNAME=   btanks
PORTVERSION=    0.9.8083
PORTREVISION=   8
CATEGORIES= games
MASTER_SITES=   SF/${PORTNAME}/${PORTNAME}-source/

MAINTAINER= ports@FreeBSD.org
COMMENT=    Fast 2D tank arcade game with multiplayer and split-screen modes

BUILD_DEPENDS=  zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS=    libsigc-2.0.so:${PORTSDIR}/devel/libsigc++20 \
        libexpat.so:${PORTSDIR}/textproc/expat2 \
        libvorbisfile.so:${PORTSDIR}/audio/libvorbis \
        libsmpeg.so:${PORTSDIR}/multimedia/smpeg

USES=       openal:al pkgconfig lua:51 python:build scons tar:bzip2
USE_LDCONFIG=   yes
USE_SDL=    image sdl
MAKE_ARGS=  prefix=${PREFIX} resources_dir=${DATADIR} \
        --install-sandbox=${STAGEDIR}
CXXFLAGS+=  -fpermissive

PORTDOCS=   LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \
        donate.url homepage.url project_page.url video.txt

DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" ""

pre-build:
# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
# would have resulted in a larger diff and gratuitous difference with Debian)
    @cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h

post-patch:
    @${REINPLACE_CMD} -e "s/lua5.1/lua-${LUA_VER}/g" ${WRKSRC}/engine/SConscript

post-install:
    ${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \
        ${STAGEDIR}${MANPREFIX}/man/man6
    @${MKDIR} ${STAGEDIR}${DOCSDIR}
    ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${STAGEDIR}${DOCSDIR}

.include <bsd.port.mk>