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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= btanks
PORTVERSION= 0.9.8083
PORTREVISION= 8
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/
MAINTAINER= ports@FreeBSD.org
COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS= libsigc-2.0.so:${PORTSDIR}/devel/libsigc++20 \
libexpat.so:${PORTSDIR}/textproc/expat2 \
libvorbisfile.so:${PORTSDIR}/audio/libvorbis \
libsmpeg.so:${PORTSDIR}/multimedia/smpeg
USES= openal:al pkgconfig lua:51 python:build scons tar:bzip2
USE_LDCONFIG= yes
USE_SDL= image sdl
MAKE_ARGS= prefix=${PREFIX} resources_dir=${DATADIR} \
--install-sandbox=${STAGEDIR}
CXXFLAGS+= -fpermissive
PORTDOCS= LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \
donate.url homepage.url project_page.url video.txt
DESKTOP_ENTRIES="Battle Tanks" "" "" "${PORTNAME}" "Game;ArcadeGame;" ""
pre-build:
# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
# would have resulted in a larger diff and gratuitous difference with Debian)
@cd ${WRKSRC} && ${PYTHON_CMD} engine/sl08/sl08.py > engine/sl08/sl08.h
post-patch:
@${REINPLACE_CMD} -e "s/lua5.1/lua-${LUA_VER}/g" ${WRKSRC}/engine/SConscript
post-install:
${INSTALL_MAN} ${FILESDIR}/${PORTNAME}.6 \
${STAGEDIR}${MANPREFIX}/man/man6
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>
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