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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= btanks
PORTVERSION= 0.9.8083
PORTREVISION= 4
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/
MAINTAINER= ports@FreeBSD.org
COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS= sigc-2.0.0:${PORTSDIR}/devel/libsigc++20 \
expat.6:${PORTSDIR}/textproc/expat2 \
vorbisfile.6:${PORTSDIR}/audio/libvorbis \
smpeg.1:${PORTSDIR}/multimedia/smpeg
USE_BZIP2= yes
USE_GCC= 4.6+
USE_LDCONFIG= yes
USE_LUA= 5.0+
USE_OPENAL= al
USE_SDL= image sdl
USE_SCONS= yes
SCONS_ARGS= prefix=${PREFIX} resources_dir=${DATADIR}
SCONS_BUILDENV= CC="${CC}" CXX="${CXX}" \
CFLAGS="${CFLAGS}" CXXFLAGS="${CXXFLAGS} -fpermissive" \
LDFLAGS="${LDFLAGS} ${PTHREAD_LIBS}" \
CPPPATH="${LOCALBASE}/include" LIBPATH="${LOCALBASE}/lib"
MAN6= ${PORTNAME}.6
PORTDOCS= LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \
donate.url homepage.url project_page.url video.txt
DESKTOP_ENTRIES="Battle Tanks" "${COMMENT}" "" "${PORTNAME}" \
"Game;ArcadeGame;" false
pre-build:
# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
# would have resulted in a larger diff and gratuitous difference with Debian)
@cd ${WRKSRC} && python engine/sl08/sl08.py > engine/sl08/sl08.h
post-install:
${INSTALL_DATA} ${WRKSRC}/build/release/clunk/libclunk.so \
${WRKSRC}/build/release/engine/libbtanks_engine.so \
${WRKSRC}/build/release/mrt/libmrt.so \
${WRKSRC}/build/release/sdlx/libsdlx.so ${PREFIX}/lib
${INSTALL_MAN} ${FILESDIR}/${MAN6} ${MANPREFIX}/man/man6
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${DOCSDIR}
.endif
.include <bsd.port.mk>
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