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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$

PORTNAME=   btanks
PORTVERSION=    0.9.8083
PORTREVISION=   4
CATEGORIES= games
MASTER_SITES=   SF/${PORTNAME}/${PORTNAME}-source/

MAINTAINER= ports@FreeBSD.org
COMMENT=    Fast 2D tank arcade game with multiplayer and split-screen modes

BUILD_DEPENDS=  zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS=    sigc-2.0.0:${PORTSDIR}/devel/libsigc++20 \
        expat.6:${PORTSDIR}/textproc/expat2 \
        vorbisfile.6:${PORTSDIR}/audio/libvorbis \
        smpeg.1:${PORTSDIR}/multimedia/smpeg

USE_BZIP2=  yes
USE_GCC=    4.6+
USE_LDCONFIG=   yes
USE_LUA=    5.0+
USE_OPENAL= al
USE_SDL=    image sdl
USE_SCONS=  yes
SCONS_ARGS= prefix=${PREFIX} resources_dir=${DATADIR}
SCONS_BUILDENV= CC="${CC}" CXX="${CXX}" \
        CFLAGS="${CFLAGS}" CXXFLAGS="${CXXFLAGS} -fpermissive" \
        LDFLAGS="${LDFLAGS} ${PTHREAD_LIBS}" \
        CPPPATH="${LOCALBASE}/include" LIBPATH="${LOCALBASE}/lib"

MAN6=       ${PORTNAME}.6

PORTDOCS=   LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \
        donate.url homepage.url project_page.url video.txt

DESKTOP_ENTRIES="Battle Tanks" "${COMMENT}" "" "${PORTNAME}" \
        "Game;ArcadeGame;" false

pre-build:
# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
# would have resulted in a larger diff and gratuitous difference with Debian)
    @cd ${WRKSRC} && python engine/sl08/sl08.py > engine/sl08/sl08.h

post-install:
    ${INSTALL_DATA} ${WRKSRC}/build/release/clunk/libclunk.so \
        ${WRKSRC}/build/release/engine/libbtanks_engine.so \
        ${WRKSRC}/build/release/mrt/libmrt.so \
        ${WRKSRC}/build/release/sdlx/libsdlx.so ${PREFIX}/lib
    ${INSTALL_MAN} ${FILESDIR}/${MAN6} ${MANPREFIX}/man/man6
.if !defined(NOPORTDOCS)
    @${MKDIR} ${DOCSDIR}
    ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${DOCSDIR}
.endif

.include <bsd.port.mk>