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# New ports collection makefile for:    demonquake
# Date created:             13 May 2006
# Whom:                 alepulver
#
# $FreeBSD$
#

PORTNAME=   demonquake
PORTVERSION=    0.16.1
CATEGORIES= games
MASTER_SITES=   http://qudos.quakedev.com/linux/quake1/
DISTNAME=   ${PORTNAME}-${PORTVERSION}-src
DISTFILES=  ${DISTNAME}${EXTRACT_SUFX} \
        DemonQuake-data${EXTRACT_SUFX}

MAINTAINER= alepulver@FreeBSD.org
COMMENT=    Another improved Quake engine based on FuhQuake

LIB_DEPENDS+=   jpeg.9:${PORTSDIR}/graphics/jpeg \
        png.5:${PORTSDIR}/graphics/png

USE_GMAKE=  yes
USE_DOS2UNIX=   yes
USE_GL=     yes
USE_BZIP2=  yes

OPTIONS=    GLX "Build OpenGL client" on \
        OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
        SDL "Build SDL client" on

ALL_TARGET= release

PLIST_FILES=    %%Q1DIR%%/${PORTNAME}/pak0.pak
PLIST_DIRS= %%Q1DIR%%/${PORTNAME}

.include "${.CURDIR}/../quake-data/Makefile.include"

.include <bsd.port.pre.mk>

.if defined(WITHOUT_GLX) && defined(WITHOUT_SDL)
IGNORE=     needs at least one binary (GLX and SDL)
.endif

.if !defined(WITHOUT_GLX)
MAKE_ENV+=  BUILD_DEMONQUAKE=YES
PLIST_FILES+=   bin/${PORTNAME}-glx
.endif

.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+=  OPTIMIZE=YES
.endif

.if !defined(WITHOUT_SDL)
USE_SDL=    sdl
MAKE_ENV+=  BUILD_DEMONQUAKE_SDL=YES
PLIST_FILES+=   bin/${PORTNAME}-sdl
.endif

do-install:
.if !defined(WITHOUT_GLX)
    ${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-glx ${PREFIX}/bin
.endif
.if !defined(WITHOUT_SDL)
    ${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-sdl ${PREFIX}/bin
.endif
    ${MKDIR} ${Q1DIR}/${PORTNAME}
    ${INSTALL_DATA} ${WRKDIR}/DemonQuake-data/${PORTNAME}/pak0.pak \
        ${Q1DIR}/${PORTNAME}

.include <bsd.port.post.mk>