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# New ports collection makefile for: demonquake
# Date created: 13 May 2006
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= demonquake
PORTVERSION= 0.16.1
CATEGORIES= games
MASTER_SITES= http://qudos.quakedev.com/linux/quake1/
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
DISTFILES= ${DISTNAME}${EXTRACT_SUFX} \
DemonQuake-data${EXTRACT_SUFX}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Another improved Quake engine based on FuhQuake
LIB_DEPENDS+= jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png
USE_GMAKE= yes
USE_DOS2UNIX= yes
USE_GL= yes
USE_BZIP2= yes
OPTIONS= GLX "Build OpenGL client" on \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
SDL "Build SDL client" on
ALL_TARGET= release
PLIST_FILES= %%Q1DIR%%/${PORTNAME}/pak0.pak
PLIST_DIRS= %%Q1DIR%%/${PORTNAME}
.include "${.CURDIR}/../quake-data/Makefile.include"
.include <bsd.port.pre.mk>
.if defined(WITHOUT_GLX) && defined(WITHOUT_SDL)
IGNORE= needs at least one binary (GLX and SDL)
.endif
.if !defined(WITHOUT_GLX)
MAKE_ENV+= BUILD_DEMONQUAKE=YES
PLIST_FILES+= bin/${PORTNAME}-glx
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+= OPTIMIZE=YES
.endif
.if !defined(WITHOUT_SDL)
USE_SDL= sdl
MAKE_ENV+= BUILD_DEMONQUAKE_SDL=YES
PLIST_FILES+= bin/${PORTNAME}-sdl
.endif
do-install:
.if !defined(WITHOUT_GLX)
${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-glx ${PREFIX}/bin
.endif
.if !defined(WITHOUT_SDL)
${INSTALL_PROGRAM} ${WRKSRC}/quake/${PORTNAME}-sdl ${PREFIX}/bin
.endif
${MKDIR} ${Q1DIR}/${PORTNAME}
${INSTALL_DATA} ${WRKDIR}/DemonQuake-data/${PORTNAME}/pak0.pak \
${Q1DIR}/${PORTNAME}
.include <bsd.port.post.mk>
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