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|
--- ./Makefile.orig Fri Apr 7 13:48:24 2006
+++ ./Makefile Tue Aug 29 21:08:26 2006
@@ -5,54 +5,26 @@
# compilation tool and detection of targets/achitecture
-CC =gcc
CC_BASEVERSION =$(shell $(CC) -dumpversion | sed -e 's/\..*//g')
MACHINE =$(shell $(CC) -dumpmachine)
ARCH =$(shell echo $(MACHINE) | sed -e 's/.*mingw32.*/mingw32/g' -e 's/\-.*//g' -e 's/i.86/x86/g')
STRIP =strip --strip-unneeded --remove-section=.comment
-# Mac OSX Tiger : powerpc -> ppc
-ifeq ($(MACHINE),powerpc-apple-darwin8) # MacOS-10.4/ppc
- ARCH = ppc
-endif
-
-# Mac OSX Tiger : i686 -> macx86
-ifeq ($(MACHINE),i686-apple-darwin8) # MacOS-10.4/x86
- ARCH = macx86
- STRIP = strip
-endif
-
-# add special architecture based flags
-ifeq ($(ARCH),x86) # Linux/x86
- DEST_ARCH =x86
- ARCH_CFLAGS =-march=$(shell echo $(MACHINE) | sed -e 's/\-.*//g')
-endif
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- DEST_ARCH =x86
- ARCH_CFLAGS =-mwin32 -mno-cygwin
-endif
-ifeq ($(ARCH),ppc) # MacOS-X/ppc
- DEST_ARCH =ppc
- ARCH_CFLAGS =-arch ppc -faltivec -maltivec -mcpu=7450 -mtune=7450 -mpowerpc -mpowerpc-gfxopt
- ifeq ($(CC_BASEVERSION),4) # auto vectorize if we're using gcc4.0+
- ARCH_CFLAGS += -ftree-vectorize
- endif
-endif
-
-
#======================================================================
# Output Directories
#======================================================================
# location of source relative to Makefile
SOURCE_DIR =.
-BUILD_DEBUG_DIR =debug-$(ARCH)
-BUILD_RELEASE_DIR =release-$(ARCH)
+BUILD_DEBUG_DIR =debug
+BUILD_RELEASE_DIR =release
# compiler flags
PRJ_CFLAGS =-DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DUSE_TCL_STUBS
-XMMS_CFLAGS =-DWITH_XMMS `glib-config --cflags`
-BASE_CFLAGS =-Wall $(PRJ_CFLAGS) $(ARCH_CFLAGS)
+XMMS_CFLAGS =-DWITH_XMMS `xmms-config --cflags` `glib-config --cflags`
+BASE_CFLAGS =$(CFLAGS) -I$(LOCALBASE)/include `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -DDATADIR='\"$(Q1DIR)\"' -Wall $(PRJ_CFLAGS) $(XMMS_CFLAGS)
+
+ifeq ($(USE_OPTIMIZED_CFLAGS),YES)
BASE_RELEASE_CFLAGS =-ffast-math -fomit-frame-pointer -fexpensive-optimizations
ifneq ($(CC_BASEVERSION),4) # if we're not auto-vectorizing then we can unroll the loops (mdfour ahoy)
BASE_RELEASE_CFLAGS += -funroll-loops
@@ -69,99 +41,47 @@
BASE_RELEASE_CFLAGS += -falign-loops=2 -falign-jumps=2 -falign-functions=2
endif
endif
+endif
+
BASE_DEBUG_CFLAGS =-g -D_DEBUG
-ifeq ($(ARCH),x86) # Linux/x86
- BASE_CFLAGS += -Did386 $(XMMS_CFLAGS)
- CL_DLFLAGS += -ldl
-endif
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- # use define for special assembly routines:
- BASE_CFLAGS += -Did386 -DMINGW32
-endif
-ifeq ($(ARCH),ppc) # MacOS-X/ppc
- BASE_CFLAGS += -D__BIG_ENDIAN__ -Ddarwin
-endif
-ifeq ($(ARCH),macx86) # MacOS-X/x86
- BASE_CFLAGS += -Ddarwin
-endif
-ifeq ($(ARCH),powerpc) # Linux/PPC
- BASE_CFLAGS += -D__BIG_ENDIAN__
- CL_DLFLAGS += -ldl
+ifeq ($(ARCH),i386)
+ ifeq ($(USE_X86_ASM),YES)
+ BASE_CFLAGS += -Did386
+ endif
endif
BASE_CFLAGS += -funsigned-char -pipe -fno-strict-aliasing
RELEASE_CFLAGS =$(BASE_CFLAGS) $(BASE_RELEASE_CFLAGS) -DNDEBUG
DEBUG_CFLAGS =$(BASE_CFLAGS) $(BASE_DEBUG_CFLAGS) -Wimplicit
-
# software and console (svga) builds
DO_CC =$(CC) -DWITH_VMODE $(CFLAGS) -o $@ -c $<
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- DO_CC += -D_WINDOWS -mwindows
-endif
DO_O_CC =$(CC) -O $(CFLAGS) -o $@ -c $<
DO_AS =$(CC) $(CFLAGS) -x assembler-with-cpp
-ifeq ($(ARCH),x86) # Linux/x86
- DO_AS += -DELF
-endif
+DO_AS += -DELF
DO_AS += -o $@ -c $<
# opengl builds
-BASE_GLCFLAGS =-DWITH_JPEG -DGLQUAKE
-ifeq ($(ARCH),x86) # Linux/x86
- ARCH_GLCFLAGS =-I/usr/include -DWITH_VMODE -DWITH_DGA -DWITH_EVDEV
-endif
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- ARCH_GLCFLAGS =-mwindows -I/opt/xmingw/include/ -I./pcre/ -I./libexpat/
-endif
-ifeq ($(ARCH),ppc) # MacOS-X/ppc
- ARCH_GLCFLAGS = -I/opt/local/include/ -I/Developer/Headers/FlatCarbon -I/sw/include -FOpenGL -FAGL
-endif
-ifeq ($(ARCH),macx86) # MacOS-X/x86
- ARCH_GLCFLAGS = -I/opt/local/include/ -I/Developer/Headers/FlatCarbon -I/sw/include -FOpenGL -FAGL `pcre-config --cflags` -I./libs
-endif
+BASE_GLCFLAGS =-DWITH_JPEG -DGLQUAKE -I$(X11BASE)/include
+ARCH_GLCFLAGS =-DWITH_VMODE -DWITH_DGA
GLCFLAGS =$(ARCH_GLCFLAGS) $(BASE_GLCFLAGS)
DO_GL_CC =$(CC) $(CFLAGS) $(GLCFLAGS) -o $@ -c $<
DO_GL_AS =$(CC) $(CFLAGS) $(GLCFLAGS) -x assembler-with-cpp
-ifeq ($(ARCH),x86) # Linux/x86
- DO_GL_AS += -DELF
-endif
+DO_GL_AS += -DELF
DO_GL_AS += -o $@ -c $<
-
# linker flags
-LDFLAGS =-lm `glib-config --libs` -lpthread -lexpat `pcre-config --libs` -ltclstub $(CL_DLFLAGS)
+LDFLAGS =-L$(LOCALBASE)/lib -lm `glib-config --libs` $(PTHREAD_LIBS) -lexpat `pcre-config --libs` -ltclstub$(TCL_SUFX) $(CL_DLFLAGS)
SVGALDFLAGS =-lvga
-X11_LDFLAGS =-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- LDFLAGS += -lws2_32 -luser32 -lwinmm
-endif
-ifeq ($(ARCH),ppc) # MacOS-X/ppc
- LDFLAGS =`pcre-config --libs` -lexpat -framework OpenGL -framework AGL -framework DrawSprocket -framework Carbon -framework ApplicationServices -framework IOKit
-endif
-ifeq ($(ARCH),macx86) # MacOS-X/x86
- LDFLAGS =`pcre-config --libs` -lexpat -framework OpenGL -framework AGL -framework DrawSprocket -framework Carbon -framework ApplicationServices -framework IOKit
-endif
+X11_LDFLAGS =-L$(X11BASE)/lib -lX11 -lXext -lXxf86dga -lXxf86vm
# opengl build
BASE_GL_LDFLAGS =-L/usr/X11R6/lib -lGL -lm -lX11 -lXext
ARCH_GL_LDFLAGS =
-ifeq ($(ARCH),x86) # Linux/x86
- ARCH_GL_LDFLAGS =-lXxf86dga -lXxf86vm
-endif
-ifeq ($(ARCH),mingw32) # Win32/x86 in MingW environment
- BASE_GL_LDFLAGS =
- ARCH_GL_LDFLAGS =-mwindows -lopengl32 -ldxguid -lgdi32
-endif
-ifeq ($(ARCH),ppc) # MacOS-X/ppc
- BASE_GL_LDFLAGS =
-endif
-ifeq ($(ARCH),macx86) # MacOS-X/x86
- BASE_GL_LDFLAGS =
-endif
+ARCH_GL_LDFLAGS =-lXxf86dga -lXxf86vm
GL_LDFLAGS =$(ARCH_GL_LDFLAGS) $(BASE_GL_LDFLAGS)
@@ -234,7 +154,6 @@
$(BUILDDIR)/build/snd_mix.o \
$(BUILDDIR)/build/snd_linux.o \
$(BUILDDIR)/build/snd_oss.o \
- $(BUILDDIR)/build/snd_alsa.o \
\
$(BUILDDIR)/build/cl_input.o \
$(BUILDDIR)/build/keys.o \
@@ -855,7 +774,6 @@
$(BUILDDIR)/build-gl/snd_mix.o \
$(BUILDDIR)/build-gl/snd_linux.o \
$(BUILDDIR)/build-gl/snd_oss.o \
- $(BUILDDIR)/build-gl/snd_alsa.o \
\
$(BUILDDIR)/build-gl/cl_input.o \
$(BUILDDIR)/build-gl/keys.o \
|