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# New ports collection makefile for:    glest
# Date created:             2005-10-30
# Whom:                 Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
#
# $FreeBSD$
#

PORTNAME=   glest
PORTVERSION=    3.1.2
CATEGORIES= games
MASTER_SITES=   ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTNAME=   ${PORTNAME}-source-${PORTVERSION}
DIST_SUBDIR=    ${PORTNAME}

MAINTAINER= acm@FreeBSD.org
COMMENT=    Free 3d real-time customizable strategy game

LIB_DEPENDS=    xerces-c.27:${PORTSDIR}/textproc/xerces-c2 \
        vorbis.4:${PORTSDIR}/audio/libvorbis \
        openal.0:${PORTSDIR}/audio/openal \
        alut.1:${PORTSDIR}/audio/freealut
BUILD_DEPENDS=  jam:${PORTSDIR}/devel/jam
RUN_DEPENDS=    ${DATADIR}/configuration.xml:${PORTSDIR}/games/glest-data

USE_AUTOTOOLS=  automake:15:env autoconf:262:env
USE_BZIP2=  yes
USE_DOS2UNIX=   yes
USE_SDL=    yes
USE_GL=     yes
GNU_CONFIGURE=  yes
CONFIGURE_ENV=      CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \
            LIBS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}"
SUB_FILES=      glest-wrapper pkg-message

JAM_CMD=        ${LOCALBASE}/bin/jam -qa

OPTIONS=    EDITOR  "Build map editor"  off

.include <bsd.port.pre.mk>

.if defined(WITH_EDITOR)
USE_WX=     2.6+
WX_CONF_ARGS=   relative
WANT_UNICODE=   yes
PLIST_SUB+= EDITOR=""
HAVE_EDITOR=    true
.else
PLIST_SUB+= EDITOR="@comment "
.endif

post-patch:
    @${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \
        ${WRKSRC}/autogen.sh
    @${REINPLACE_CMD} -e 's|-lpthread|${PTHREAD_LIBS}|g ; \
        s|PTHREAD_LIBS="-l[$$]flag"|PTHREAD_LIBS="${PTHREAD_LIBS}"|g ; \
        s|pthreads library -l[$$]flag|pthreads library ${PTHREAD_LIBS}|g' \
        ${WRKSRC}/configure.ac ${WRKSRC}/mk/autoconf/*
    @${FIND} -E ${WRKDIR} -type f -name '*.bak' -o -name '*.orig' | ${XARGS} ${RM}

pre-configure:
    @cd ${WRKSRC} && ${SH} autogen.sh

do-build:
    @cd ${WRKSRC} && ${JAM_CMD}

do-install:
.if !defined(NOPORTDOCS)
    @${MKDIR} ${DOCSDIR}
    ${INSTALL_DATA} ${WRKSRC}/license.txt ${DOCSDIR}/license-game.txt
.endif
    @${MKDIR} ${DATADIR}
    ${INSTALL_PROGRAM} ${WRKSRC}/glest ${DATADIR}
    ${INSTALL_DATA} ${WRKSRC}/glest.ini ${DATADIR}
    ${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/${PORTNAME}

.if defined(HAVE_EDITOR)
    ${INSTALL_PROGRAM} ${WRKSRC}/glest_editor ${PREFIX}/bin/
.endif

post-install:
    @${CAT} ${PKGMESSAGE}

.include <bsd.port.post.mk>