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# $FreeBSD$

PORTNAME=   gzdoom
PORTVERSION=    3.3.2
PORTREVISION=   1
DISTVERSIONPREFIX=  g
CATEGORIES= games

MAINTAINER= kevans@FreeBSD.org
COMMENT=    GL-enhanced source port for Doom-engine games

LICENSE=    BSD3CLAUSE GPLv3 LGPL3
LICENSE_COMB=   multi
LICENSE_FILE_BSD3CLAUSE=${WRKSRC}/docs/licenses/bsd.txt
LICENSE_FILE_GPLv3= ${WRKSRC}/docs/licenses/gpl.txt
LICENSE_FILE_LGPL3= ${WRKSRC}/docs/licenses/lgpl.txt

BUILD_DEPENDS=  zip:archivers/zip
LIB_DEPENDS=    libfontconfig.so:x11-fonts/fontconfig \
        libfreetype.so:print/freetype2 \
        libsndfile.so:audio/libsndfile \
        libfluidsynth.so:audio/fluidsynth \
        libgme.so:audio/libgme

DATADIR=    ${DMDIR}/${PORTNAME}

USES=       cmake:outsource gettext jpeg openal pkgconfig

USE_GITHUB= yes
GH_ACCOUNT= coelckers

USE_GNOME=  atk cairo gdkpixbuf2 gtk20 pango
USE_SDL=    sdl2
USE_GL=     gl glu
CXXFLAGS+=  -DSHARE_DIR=\\\"${DATADIR}\\\"
LDFLAGS+=   -Wl,--as-needed

DESKTOP_ENTRIES=    "GZDoom" "" "${PORTNAME}" "${PORTNAME}" "Game;Shooter;" ""

PLIST_FILES=    bin/${PORTNAME} \
        ${DATADIR}/${PORTNAME}.pk3 \
        share/pixmaps/${PORTNAME}.xpm

.include "${.CURDIR}/../doom-data/Makefile.include"

.include <bsd.port.pre.mk>

.if ${OPSYS} == "FreeBSD" && ${OSVERSION} < 1100000 && ${MACHINE_ARCH} == "i386"
STRIP=  # 10.4/i386 strip(1) is incapable of stripping the gzdoom binary
.endif

do-install:
    ${MKDIR} ${STAGEDIR}${DATADIR}
    ${INSTALL_PROGRAM} ${CONFIGURE_WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
    ${INSTALL_DATA} ${CONFIGURE_WRKSRC}/${PORTNAME}.pk3 ${STAGEDIR}${DATADIR}
    ${INSTALL_DATA} ${FILESDIR}/${PORTNAME}.xpm ${STAGEDIR}${PREFIX}/share/pixmaps

.include <bsd.port.post.mk>