aboutsummaryrefslogtreecommitdiffstats
path: root/games/ioquake3/Makefile
blob: 0c86a277433e13e1a6eafcd070bcf0a40b925fe2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
# New ports collection makefile for:    ioquake3
# Date created:             3 Jun 2006
# Whom:                 alepulver
#
# $FreeBSD$
#

PORTNAME?=  ioquake3
DISTVERSION?=   1.36
CATEGORIES= games
MASTER_SITES?=  http://ioquake3.org/files/${DISTVERSION}/

MAINTAINER?=    kamikaze@bsdforen.de
COMMENT?=   Cleaned-up and enhaced version of Quake 3

USE_ZIP?=   yes
# Allow slave ports to turn off zip.
.if ${USE_ZIP} == "no"
.undef USE_ZIP
.endif
USE_GMAKE=  yes

OPTIONS=    CLIENT "Build client" on \
        GAMELIBS "Build game libraries (when not mandatory)" off \
        DEDICATED "Build dedicated server" on \
        VORBIS "Enable Ogg Vorbis support" on

MAKE_ARGS+= DEFAULT_BASEDIR="${Q3DIR}" \
        DEFAULT_LIBDIR="${LIBDIR}" \
        HOMEPATH="/.${PORTNAME}" \
        ARCH="${ARCH}"
PLIST_SUB=  LIBDIR="${LIBDIR:S/${PREFIX}\///}" \
        ARCH="${ARCH}" \
        BINSUFFIX="${BINSUFFIX}"
ALL_TARGET= release
MAKE_JOBS_SAFE= yes

LIBDIR=     ${PREFIX}/lib/${PORTNAME}
BUILDDIR=   ${WRKSRC}/build/release-${OPSYS:L}-${ARCH}
BINSUFFIX?=

ONLY_FOR_ARCHS= amd64 i386

# Make sure TARGET and CFLAGS fit together for cross-compiling.
MACHINE_ARCH=   ${ARCH}
.include <bsd.cpu.mk>

.include <bsd.port.pre.mk>

.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
    defined(WITHOUT_SMP)
IGNORE=     needs at least one of CLIENT, DEDICATED and SMP options
.endif

.if defined(WITH_CLIENT) || defined(WITH_SMP)
# OpenAL
LIB_DEPENDS+=   openal.0:${PORTSDIR}/audio/openal
# SDL
USE_SDL=    sdl
# Vorbis
.if defined(WITH_VORBIS)
LIB_DEPENDS+=   vorbis.4:${PORTSDIR}/audio/libvorbis
MAKE_ARGS+= USE_CODEC_VORBIS=1
.endif
.endif

# SMP is only built with CLIENT.
.if defined(WITH_CLIENT) || defined(WITH_SMP)
MAKE_ARGS+= BUILD_CLIENT=1
PLIST_SUB+= CLIENT=""
Q3BIN+=     ioquake3
.else
PLIST_SUB+= CLIENT="@comment "
.endif

.if defined(WITH_DEDICATED)
MAKE_ARGS+= BUILD_SERVER=1
PLIST_SUB+= DEDICATED=""
Q3BIN+=     ioq3ded
.else
PLIST_SUB+= DEDICATED="@comment "
.endif

.if defined(WITH_GAMELIBS)
MAKE_ARGS+= BUILD_GAME_SO=1
PLIST_SUB+= GAMELIBS=""
.else
PLIST_SUB+= GAMELIBS="@comment "
.endif

# Note that SMP is only supported on OS-X, hence the option has been removed.
.if defined(WITH_SMP)
MAKE_ARGS+= BUILD_CLIENT_SMP=1
PLIST_SUB+= SMP=""
Q3BIN+=     ioquake3-smp
.else
PLIST_SUB+= SMP="@comment "
.endif

do-install:
.for bin in ${Q3BIN}
    ${INSTALL_PROGRAM} ${BUILDDIR}/${bin}.${ARCH} \
        ${PREFIX}/bin/${bin}${BINSUFFIX}
.endfor
.if defined(WITH_GAMELIBS)
.for dir in baseq3 missionpack
    ${MKDIR} ${LIBDIR}/${dir}
    ${INSTALL_PROGRAM} ${BUILDDIR}/${dir}/*.so ${LIBDIR}/${dir}
.endfor
.endif
.if !defined(NOPORTDOCS)
    ${MKDIR} ${DOCSDIR}
    ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif

post-install:
    @${ECHO_CMD}
    @${CAT} ${PKGMESSAGE}
    @${ECHO_CMD}

.include "${.CURDIR}/../quake3-data/Makefile.include"
.include <bsd.port.post.mk>