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path: root/games/ioquake3/Makefile
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# New ports collection makefile for:    ioquake3
# Date created:             3 Jun 2006
# Whom:                 alepulver
#
# $FreeBSD$
#

PORTNAME?=  ioquake3
DISTVERSION?=   1.36
PORTREVISION?=  12
CATEGORIES= games
MASTER_SITES?=  http://ioquake3.org/files/${DISTVERSION}/
# Using zip this way enables slaves to override it.
EXTRACT_SUFX?=  .zip

MAINTAINER?=    kamikaze@bsdforen.de
COMMENT?=   Cleaned-up and enhanced version of Quake 3

USE_GMAKE=  yes
USE_PKGCONFIG=  yes

.if defined(PKGNAMESUFFIX) && ${PKGNAMESUFFIX:M*-server}
# Server config
WITH_DEDICATED= yes
WITHOUT_CLIENT= yes
WITHOUT_SERVER= yes
WITHOUT_CURL=   yes
WITHOUT_OPENAL= yes
WITHOUT_MUMBLE= yes
WITHOUT_VORBIS= yes
WITHOUT_TOOLS=  yes
WITHOUT_DLRENDERER= yes
.else
# Client config
WITH_CLIENT=    yes
WITHOUT_DEDICATED=  yes
OPTIONS+=   SERVER "Install dedicated server" on \
        CURL "Enable cURL for http/ftp download" on \
        OPENAL "Enable OpenAL audio output" on \
        MUMBLE "Enable Mumble support (no dependencies)" on \
        VORBIS "Enable Ogg Vorbis support" on
. if defined(NO_TOOLS)
WITHOUT_TOOLS=  yes
. else
OPTIONS+=   TOOLS "Enable modding tools" on
. endif
. if defined(HAS_DLRENDERER)
OPTIONS+=   DLRENDERER "Build dynamically loaded renderer" on
. else
WITHOUT_DLRENDERER= yes
. endif
.endif
# Common config
.if !defined(NO_GAMELIBS)
OPTIONS+=   GAMELIBS "Build game libraries" off
.endif

MAKE_ARGS+= DEFAULT_BASEDIR="${Q3DIR}" \
        DEFAULT_LIBDIR="${LIBDIR}" \
        HOMEPATH="${HOMEPATH}" \
        VERSION="${Q3ENGINEVER}" \
        ARCH="${ARCH}" \
        USE_LOCAL_HEADERS=0
PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}" \
        ARCH="${ARCH}" \
        BINSUFFIX="${BINSUFFIX}"
ALL_TARGET= release
MAKE_JOBS_SAFE= yes

LIBDIR=     ${PREFIX}/lib/${PORTNAME}${PKGNAMESUFFIX}
DOCSDIR=    ${PREFIX}/share/doc/${PORTNAME}${PKGNAMESUFFIX}
BUILDDIR=   ${WRKSRC}/build/${ALL_TARGET}-${OPSYS:L}-${ARCH}
BINSUFFIX?=
HOMEPATH?=  /.${PORTNAME}
Q3CLIENT?=  ioquake3
Q3SERVER?=  ioq3ded
Q3TOOLS?=   q3asm \
        q3cpp \
        q3lcc \
        q3rcc
Q3BASE?=    baseq3 \
        missionpack
Q3ICON?=    ${PREFIX}/share/pixmaps/quake3.xpm
Q3RENDERER?=    renderer_opengl1_${ARCH}
Q3INSTALL?=
Q3ENGINEVER?=   ${DISTVERSION}

ONLY_FOR_ARCHS= amd64 i386

.include <bsd.port.options.mk>

.if defined(NO_GAMELIBS) && defined(WITH_GAMELIBS)
IGNORE=     does not support WITH_GAMELIBS
.endif
.if !defined(HAS_DLRENDERER) && defined(WITH_DLRENDERER)
IGNORE=     does not support WITH_DLRENDERER
.endif

.if defined(WITH_DEBUG)
ALL_TARGET= debug
.endif

.if !defined(WITHOUT_SERVER)
RUN_DEPENDS+=   ${Q3SERVER}${BINSUFFIX}:${PORTSDIR}/games/${PORTNAME}-server
.endif

.if !defined(DESKTOP_ENTRIES)
. if !defined(WITHOUT_CLIENT)
DESKTOP_ENTRIES+=   "${Q3CLIENT} ${Q3ENGINEVER}" "${COMMENT}"  \
        "${Q3ICON}" \
        "${Q3CLIENT}${BINSUFFIX}" "Game;" false
. endif
. if defined(WITH_SMP)
DESKTOP_ENTRIES+=   "${Q3CLIENT} ${Q3ENGINEVER} SMP" "${COMMENT}" \
        "${Q3ICON}" \
        "${Q3CLIENT}-smp${BINSUFFIX}" "Game;" false
. endif
.endif

.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
    !defined(WITH_SMP)
IGNORE=     needs at least one of CLIENT, DEDICATED and SMP options
.endif

.if !defined(WITHOUT_CLIENT) || defined(WITH_SMP)
# cURL
.if !defined(WITHOUT_CURL)
LIB_DEPENDS+=   curl.6:${PORTSDIR}/ftp/curl
MAKE_ARGS+= USE_CURL=1 USE_CURL_DLOPEN=0
.else
MAKE_ARGS+= USE_CURL=0
.endif
# OpenAL
.if !defined(WITHOUT_OPENAL)
USE_OPENAL= al
MAKE_ARGS+= USE_OPENAL=1 USE_OPENAL_DLOPEN=0
.else
MAKE_ARGS+= USE_OPENAL=0
.endif
# SDL
USE_SDL=    sdl
# Vorbis
.if !defined(WITHOUT_VORBIS)
LIB_DEPENDS+=   vorbis.4:${PORTSDIR}/audio/libvorbis
MAKE_ARGS+= USE_CODEC_VORBIS=1
.else
MAKE_ARGS+= USE_CODEC_VORBIS=0
.endif
# Mumble
.if !defined(WITHOUT_MUMBLE)
MAKE_ARGS+= USE_MUMBLE=1
.else
MAKE_ARGS+= USE_MUMBLE=0
.endif
.else
# Features that aren't installed without a client
WITHOUT_DLRENDERER= yes
.endif

# SMP is only built with CLIENT.
.if !defined(WITHOUT_CLIENT) || defined(WITH_SMP)
MAKE_ARGS+= BUILD_CLIENT=1
PLIST_SUB+= CLIENT=""
Q3BIN+=     ${Q3CLIENT}
.else
MAKE_ARGS+= BUILD_CLIENT=0
PLIST_SUB+= CLIENT="@comment "
.endif

.if !defined(WITHOUT_DEDICATED)
MAKE_ARGS+= BUILD_SERVER=1
PLIST_SUB+= DEDICATED=""
Q3BIN+=     ${Q3SERVER}
.else
MAKE_ARGS+= BUILD_SERVER=0
PLIST_SUB+= DEDICATED="@comment "
.endif

.if defined(WITH_GAMELIBS)
MAKE_ARGS+= BUILD_GAME_SO=1
PLIST_SUB+= GAMELIBS=""
.else
PLIST_SUB+= GAMELIBS="@comment "
.endif

# Note that SMP is only supported on OS-X, hence the option has been removed.
.if defined(WITH_SMP)
MAKE_ARGS+= BUILD_CLIENT_SMP=1
PLIST_SUB+= SMP=""
Q3BIN+=     ${Q3CLIENT}-smp
.else
MAKE_ARGS+= BUILD_CLIENT_SMP=0
PLIST_SUB+= SMP="@comment "
.endif

.if !defined(WITHOUT_DLRENDERER)
PLIST_SUB+= DLRENDERER=""
MAKE_ARGS+= USE_RENDERER_DLOPEN=1
.else
MAKE_ARGS+= USE_RENDERER_DLOPEN=0
PLIST_SUB+= DLRENDERER="@comment "
.endif

.if !defined(WITHOUT_TOOLS)
PLIST_SUB+= TOOLS=""
.else
PLIST_SUB+= TOOLS="@comment "
.endif

do-install: ${Q3INSTALL}
.for bin in ${Q3BIN}
    ${INSTALL_PROGRAM} ${BUILDDIR}/${bin}.${ARCH} \
        ${PREFIX}/bin/${bin}${BINSUFFIX}
.endfor
.if !defined(WITHOUT_TOOLS)
.for bin in ${Q3TOOLS}
    ${INSTALL_PROGRAM} ${BUILDDIR}/tools/${bin} \
        ${PREFIX}/bin/${bin}${BINSUFFIX}
.endfor
.endif
.if !defined(WITHOUT_DLRENDERER)
.for renderer in ${Q3RENDERER}
    ${MKDIR} ${LIBDIR}
    ${INSTALL_LIB} ${BUILDDIR}/${renderer}.so ${LIBDIR}
.endfor
.endif
.if defined(WITH_GAMELIBS)
.for dir in ${Q3BASE}
    ${MKDIR} ${LIBDIR}/${dir}
    ${INSTALL_LIB} ${BUILDDIR}/${dir}/*.so ${LIBDIR}/${dir}
.endfor
.endif
.if !defined(NOPORTDOCS)
    ${MKDIR} ${DOCSDIR}
    ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif

post-install:
    @${ECHO_CMD}
    @${CAT} ${PKGMESSAGE}
    @${ECHO_CMD}

.if !defined(Q3TOTALCONV)
.include "${.CURDIR}/../quake3-data/Makefile.include"
.endif

.include <bsd.port.mk>