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# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$

PORTNAME=   irrlamb
PORTVERSION=    0.1.0
PORTREVISION=   3
CATEGORIES= games
MASTER_SITES=   GOOGLE_CODE
DISTNAME=   ${PORTNAME}-${PORTVERSION}-src

MAINTAINER= amdmi3@FreeBSD.org
COMMENT=    3D physics-based puzzle game

LIB_DEPENDS=    sqlite3:${PORTSDIR}/databases/sqlite3
BUILD_DEPENDS=  ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht
RUN_DEPENDS=    ${LOCALBASE}/lib/libIrrlicht.so:${PORTSDIR}/x11-toolkits/irrlicht

USE_LUA=    5.1+
USE_SCONS=  yes
MAKE_JOBS_SAFE= yes

CPPPATH=    ${LOCALBASE}/include ${LUA_INCDIR}
LIBPATH=    ${LOCALBASE}/lib ${LUA_LIBDIR}

WRKSRC=     ${WRKDIR}/${PORTNAME}

PORTDOCS=   readme.txt changelog.txt
PORTDATA=   *

PLIST_FILES=    bin/${PORTNAME}

DATA_DIRS=  art campaigns collision fonts levels meshes scenes scripts textures

.include <bsd.port.options.mk>

post-patch:
.for dir in ${DATA_DIRS}
    @${REINPLACE_CMD} -e 's|"\(${dir}/\)|"${DATADIR}/\1|' \
        ${WRKSRC}/src/*.cpp ${WRKSRC}/src/engine/*.cpp \
        ${WRKSRC}/src/objects/*.cpp ${WRKSRC}/meshes/*.irrmesh \
        ${WRKSRC}/scenes/*.irr
.endfor
    @${FIND} ${WRKSRC} -name "*.bak" -delete

do-install:
    ${INSTALL_PROGRAM} ${WRKSRC}/irrlamb ${PREFIX}/bin
.if !defined(NOPORTDATA)
    ${MKDIR} ${DATADIR}
    cd ${WRKSRC} && ${COPYTREE_SHARE} "${DATA_DIRS}" ${DATADIR}
.endif
.if ${PORT_OPTIONS:MDOCS}
    ${MKDIR} ${DOCSDIR}
    cd ${WRKSRC} && ${INSTALL_DATA} ${PORTDOCS} ${DOCSDIR}/
.endif

.include <bsd.port.mk>