aboutsummaryrefslogtreecommitdiffstats
path: root/games/palomino/Makefile
blob: beb071bd89d789fa8a8bbb1c015b7a87361d9ec2 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
# Created by: Andrew Pantyukhin <infofarmer@FreeBSD.org>
# $FreeBSD$

PORTNAME=   palomino
PORTVERSION=    20131231
PORTREVISION=   6
CATEGORIES= games
MASTER_SITES=   SF/palomino-sim
DISTFILES=  ${PORTNAME}_src_${PORTVERSION}.txz \
        ${PORTNAME}_data_misc_${MISC_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_models_${MODELS_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_sounds_${SOUNDS_VER}${EXTRACT_SUFX} \
        ${PORTNAME}_data_terrain_${TERRAIN_VER}${EXTRACT_SUFX}

MAINTAINER= ports@FreeBSD.org
COMMENT=    Action flight simulation computer program using OSG

LICENSE=    GPLv2
LICENSE_FILE=   ${WRKSRC}/LICENSE_GNU_GPL_2.txt

LIB_DEPENDS=    libosg.so:graphics/osg

USES=       alias cmake:noninja lua:51 tar:xz
USE_GL=     gl glu

MISC_VER=   20091027
MODELS_VER= 20090615
SOUNDS_VER= 20080704
TERRAIN_VER=    20080206

WRKSRC=     ${WRKDIR}/${PORTNAME}

PORTDOCS=   *

DESKTOP_ENTRIES=    "Palomino" "" "${PORTNAME}" \
            "${PORTNAME}" "Game;ArcadeGame;" ""

OPTIONS_DEFINE= GUI PLIB SDL
OPTIONS_DEFAULT=GUI SDL
OPTIONS_SUB=    yes

PLIB_DESC=      Enable sound support through plib
PLIB_BUILD_DEPENDS= ${LOCALBASE}/lib/libplibsl.a:x11-toolkits/plib
GUI_DESC=       Enable FLTK GUI
GUI_LIB_DEPENDS=    libfltk.so:x11-toolkits/fltk
SDL_USE=        SDL=sdl,mixer

post-patch:
    @${FIND} ${WRKSRC}/CMakeModules -type f -print0 | ${XARGS} -0 \
        ${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g'
    @${REINPLACE_CMD} -e '/ rt / d' ${WRKSRC}/CMakeModules/libraries.cmake
    @${REINPLACE_CMD} -e '/COMMAND/ s|lua|${LUA_CMD}|' \
        ${WRKSRC}/build/lua_bind/CMakeLists.txt
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(/ s|)| REQUIRED)|' \
        ${WRKSRC}/CMakeModules/libraries.cmake
    @${REINPLACE_CMD} -e '/COMPILE_WITH_OSSIM/ d' ${WRKSRC}/CMakeLists.txt

# Please see MOVED entry devel/linux-js||2013-06-04
    @${REINPLACE_CMD} -e '/COMPILE_WITH_LINUX_JOYSTICK/ d' ${WRKSRC}/CMakeLists.txt

    @${REINPLACE_CMD} -e 's|string sDataDir|&="${DATADIR}/data/"|'\
        ${WRKSRC}/src/base/conf.cc
    @${REINPLACE_CMD} -e '/LUABIND_SCRIPTS_DIR/ s|"scripts"|"${DATADIR}/scripts"|' \
        ${WRKSRC}/src/lua_bind/defs.hh
    @${REINPLACE_CMD} -e 's|doc/html/|${DOCSDIR}/|' ${WRKSRC}/src/gui/gui.cc

    @${REINPLACE_CMD} -e 's/computeBound/computeBoundingBox/g' \
        ${WRKSRC}/src/object/object.cc \
        ${WRKSRC}/src/fx/partsys_medium.cc

    @${REINPLACE_CMD} -e 's/CameraNode/Camera/g' \
        ${WRKSRC}/src/hud/hud.cc \
        ${WRKSRC}/src/hud/hud.hh \
        ${WRKSRC}/src/hud/hud_text.cc

post-patch-SDL-off:
    @${REINPLACE_CMD} -e '/COMPILE_WITH_SDL/ d' ${WRKSRC}/CMakeLists.txt

post-patch-PLIB-off:
    @${REINPLACE_CMD} -e '/COMPILE_WITH_PLIB/ d' ${WRKSRC}/CMakeLists.txt

post-patch-GUI-off:
    @${REINPLACE_CMD} -e '/COMPILE_WITH_FLTK/ d' ${WRKSRC}/CMakeLists.txt

post-install:
    @${MKDIR} ${STAGEDIR}${DATADIR}
    @(cd ${WRKSRC} && ${COPYTREE_SHARE} "data scripts" ${STAGEDIR}${DATADIR})
# DOCS are used from within the game, so this is unconditional
    @${MKDIR} ${STAGEDIR}${DOCSDIR}
    @(cd ${WRKSRC}/doc/html && ${COPYTREE_SHARE} . ${STAGEDIR}${DOCSDIR})

    ${LN} -sf ../../${DOCSDIR_REL}/images/palominoLogo.png \
        ${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png

.include <bsd.port.mk>