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# New ports collection makefile for:    palomodulesmemino
# Date created:     28 August 2006
# Whom:         Andrew Pantyukhin <infofarmer@FreeBSD.org>
#
# $FreeBSD$
#

PORTNAME=   palomino
PORTVERSION=    20120105
PORTREVISION=   1
CATEGORIES= games
MASTER_SITES=   ftp://ftp.palomino3d.org/sim/
DISTFILES=  ${PORTNAME}_src_${PORTVERSION}.txz \
        ${PORTNAME}_data_misc_${MISC_VER}.tar.bz2 \
        ${PORTNAME}_data_models_${MODELS_VER}.tar.bz2 \
        ${PORTNAME}_data_sounds_${SOUNDS_VER}.tar.bz2 \
        ${PORTNAME}_data_terrain_${TERRAIN_VER}.tar.bz2

MAINTAINER= ports@FreeBSD.org
COMMENT=    Action flight simulator with its own 3D engine

LIB_DEPENDS=    osg.55:${PORTSDIR}/graphics/osg

USE_BZIP2=  yes
USE_XZ=     yes
USE_GL=     gl
USE_CMAKE=  yes
USE_LUA=    5.1
LUA_COMPS=  lua:build
MAKE_JOBS_SAFE= yes

MISC_VER=   20091027
MODELS_VER= 20090615
SOUNDS_VER= 20080704
TERRAIN_VER=    20080206

WRKSRC=     ${WRKDIR}/${PORTNAME}

OPTIONS=    JOYSTICK "Enable joystick support through linux-js" off \
        SDL "SDL support for input and sound" on \
        PLIB    "Enable sound support through plib" off \
        GUI "Enable FLTK GUI" on

.include <bsd.port.pre.mk>

.if defined(WITH_JOYSTICK)
BUILD_DEPENDS+= ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
RUN_DEPENDS+=   ${LOCALBASE}/include/linux/joystick.h:${PORTSDIR}/devel/linux-js
.endif

.if !defined(WITHOUT_SDL)
USE_SDL+=   sdl mixer
.endif

.if defined(WITHOUT_PLIB)
BUILD_DEPENDS+= ${LOCALBASE}/lib/libplibsl.a:${PORTSDIR}/x11-toolkits/plib
.endif

.if !defined(WITHOUT_GUI)
LIB_DEPENDS+=   fltk.1:${PORTSDIR}/x11-toolkits/fltk
.endif

do-extract:
    @${RM} -rf ${WRKDIR}
    @${MKDIR} ${WRKDIR}
    @cd ${WRKDIR}; \
    for file in ${DISTFILES}; do \
        if ${ECHO_CMD} $$file | ${GREP} -q txz$$; then \
            ${XZ_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$$file ${EXTRACT_AFTER_ARGS}; \
        else \
            ${BZIP2_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$$file ${EXTRACT_AFTER_ARGS}; \
        fi; \
    done

post-patch:
    @${FIND} ${WRKSRC}/CMakeModules -type f -print0 | ${XARGS} -0 \
        ${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g'
    @${REINPLACE_CMD} -e '/ rt / d' ${WRKSRC}/CMakeModules/libraries.cmake
    @${REINPLACE_CMD} -e '/COMMAND/ s|lua|${LUA_CMD}|' \
        ${WRKSRC}/build/lua_bind/CMakeLists.txt
    @${REINPLACE_CMD} -e '/FIND_PACKAGE(/ s|)| REQUIRED)|' \
        ${WRKSRC}/CMakeModules/libraries.cmake
    @${REINPLACE_CMD} -e '/COMPILE_WITH_OSSIM/ d' ${WRKSRC}/CMakeLists.txt
.if !defined(WITH_JOYSTICK)
    @${REINPLACE_CMD} -e '/COMPILE_WITH_LINUX_JOYSTICK/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if defined(WITHOUT_SDL)
    @${REINPLACE_CMD} -e '/COMPILE_WITH_SDL/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if !defined(WITH_PLIB)
    @${REINPLACE_CMD} -e '/COMPILE_WITH_PLIB/ d' ${WRKSRC}/CMakeLists.txt
.endif
.if defined(WITHOUT_GUI)
    @${REINPLACE_CMD} -e '/COMPILE_WITH_FLTK/ d' ${WRKSRC}/CMakeLists.txt
.endif
    @${REINPLACE_CMD} -e 's|string sDataDir|&="${DATADIR}/data/"|'\
            ${WRKSRC}/src/base/conf.cc
    @${REINPLACE_CMD} -e '/LUABIND_SCRIPTS_DIR/ s|"scripts"|"${DATADIR}/scripts"|' \
            ${WRKSRC}/src/lua_bind/defs.hh
    @${REINPLACE_CMD} -e 's|doc/html/|${DOCSDIR}/|' ${WRKSRC}/src/gui/gui.cc

post-install:
    ${MKDIR} ${DATADIR}
    cd ${WRKSRC}/ && ${COPYTREE_SHARE} "data scripts" ${DATADIR}/
# docs are used from within the game, so this is unconditional
    ${MKDIR} ${DOCSDIR}
    cd ${WRKSRC}/doc/html && ${COPYTREE_SHARE} "*" ${DOCSDIR}/

.include <bsd.port.post.mk>