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# New ports collection makefile for:    prboom
# Date created:             10 June 2001
# Whom:                 Jordan DeLong <fracture@allusion.net>
#
# $FreeBSD$
#

PORTNAME=   prboom
PORTVERSION=    2.2.2
CATEGORIES= games
MASTER_SITES=   ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}

MAINTAINER= fracture@allusion.net
COMMENT=    A multiplayer-capable and modified version of ID's classic doom game

LIB_DEPENDS=    SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
        smpeg.1:${PORTSDIR}/multimedia/smpeg \
        SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
        SDL_net.0:${PORTSDIR}/net/sdl_net

SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config

USE_GMAKE=  yes
GNU_CONFIGURE=  yes
CONFIGURE_ENV=  SDL_CONFIG="${SDL_CONFIG}" \
        CFLAGS+="-I${LOCALBASE}/include" \
        LDFLAGS="-L${LOCALBASE}/lib"

MAN5=       boom.cfg.5
MAN6=       prboom.6 prboom-game-server.6

post-install:
.if !defined(NOPORTDOCS)
    ${MKDIR} ${PREFIX}/share/doc/prboom
    ${INSTALL_DATA} ${WRKSRC}/README ${PREFIX}/share/doc/prboom
    ${INSTALL_DATA} ${WRKSRC}/doc/README.compat ${PREFIX}/share/doc/prboom
    ${INSTALL_DATA} ${WRKSRC}/doc/README.demos ${PREFIX}/share/doc/prboom
    ${INSTALL_DATA} ${WRKSRC}/doc/boom.txt ${PREFIX}/share/doc/prboom
.endif

.include <bsd.port.mk>