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# New ports collection makefile for:    prboom
# Date created:             10 June 2001
# Whom:                 Jordan DeLong <fracture@allusion.net>
#
# $FreeBSD$
#

PORTNAME=   prboom
PORTVERSION=    2.2.6
PORTREVISION=   2
CATEGORIES= games
MASTER_SITES=   ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}

MAINTAINER= robin.schoonover@gmail.com
COMMENT=    A multiplayer-capable and modified version of ID's classic doom game

LIB_DEPENDS=    smpeg.1:${PORTSDIR}/multimedia/smpeg

USE_GMAKE=  yes
USE_SDL=    mixer net sdl

GNU_CONFIGURE=  yes
CONFIGURE_ENV=  CFLAGS+="-I${LOCALBASE}/include" \
        LDFLAGS="-L${LOCALBASE}/lib"
CONFIGURE_ARGS+=--disable-cpu-opt

OPTIONS=    GL "Enable OpenGL support" off

MAN5=       boom.cfg.5
MAN6=       prboom.6 prboom-game-server.6

DATADIR=    ${DMDIR}

.include "${.CURDIR}/../doom-data/Makefile.include"

.include <bsd.port.pre.mk>

.if defined(WITH_GL)
CONFIGURE_ARGS+=--enable-gl
USE_GL=     yes
.endif

post-install:
.if !defined(NOPORTDOCS)
    ${MKDIR} ${DOCSDIR}
.   for f in README doc/README.compat doc/README.demos doc/boom.txt
    ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
.   endfor
.endif

.include <bsd.port.post.mk>