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path: root/games/q2pro/Makefile
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# New ports collection makefile for:    q2pro
# Date created:             2006-12-25
# Whom:                 alepulver
#
# $FreeBSD$
#

PORTNAME=   q2pro
PORTVERSION=    ${SVN_REV}
CATEGORIES= games
MASTER_SITES=   ${MASTER_SITE_LOCAL}
MASTER_SITE_SUBDIR= alepulver

MAINTAINER= alepulver@FreeBSD.org
COMMENT=    Quake II engine modification compatible with R1Q2

USE_BZIP2=  yes
USE_DOS2UNIX=   yes
USE_GMAKE=  yes
WRKSRC=     ${WRKDIR}/${PORTNAME}
ALL_TARGET= #

OPTIONS=    CLIENT "Build client" on \
        DEDICATED "Build dedicated server" on \
        GAME "Build a main game .so file" off \
        GL "Build OpenGL render" on \
        SOFT "Build software render" on \
        UI "Build user interface (for CLIENT menus)" on \
        X86_ASM "Enable use of optimized x86 assembly code" on

MAKE_ENV=   LIBDIR="${LIBDIR}"
PLIST_SUB=  LIBDIR="${LIBDIR:S/${PREFIX}\///}"

SVN_REV=    131
LIBDIR=     ${PREFIX}/lib/${PORTNAME}

.include "${.CURDIR}/../quake2-data/Makefile.include"

.include <bsd.port.pre.mk>

.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED)
IGNORE=     needs at least one executable (CLIENT and DEDICATED)
.endif

.if !defined(WITHOUT_CLIENT)
USE_SDL+=   sdl
ALL_TARGET+=    client
PLIST_SUB+= CLIENT=""
.else
PLIST_SUB+= CLIENT="@comment "
.endif

.if !defined(WITHOUT_DEDICATED)
ALL_TARGET+=    server
PLIST_SUB+= DEDICATED=""
.else
PLIST_SUB+= DEDICATED="@comment "
.endif

.if defined(WITH_GAME)
ALL_TARGET+=    game
PLIST_SUB+= GAME=""
.else
PLIST_SUB+= GAME="@comment "
.endif

.if !defined(WITHOUT_GL)
USE_GL=     yes
LIB_DEPENDS+=   jpeg.9:${PORTSDIR}/graphics/jpeg \
        png.5:${PORTSDIR}/graphics/png
ALL_TARGET+=    ref_newgl
PLIST_SUB+= GL=""
.else
PLIST_SUB+= GL="@comment "
.endif

.if !defined(WITHOUT_SOFT)
ALL_TARGET+=    ref_soft
PLIST_SUB+= SOFT=""
.else
PLIST_SUB+= SOFT="@comment "
.endif

.if !defined(WITHOUT_UI)
ALL_TARGET+=    ui
PLIST_SUB+= UI=""
.else
PLIST_SUB+= UI="@comment "
.endif

.if !defined(WITHOUT_X86_ASM) && ${ARCH} == "i386"
MAKE_ENV+=  USE_X86_ASM=yes
.endif

do-install:
    ${MKDIR} ${LIBDIR}/baseq2
.if !defined(WITHOUT_CLIENT)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2pro ${PREFIX}/bin
.endif
.if !defined(WITHOUT_DEDICATED)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2proded ${PREFIX}/bin
.endif
.if defined(WITH_GAME)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/game.so ${LIBDIR}/baseq2
.endif
.if !defined(WITHOUT_GL)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_newgl.so ${LIBDIR}
.endif
.if !defined(WITHOUT_SOFT)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_soft.so ${LIBDIR}
.endif
.if !defined(WITHOUT_UI)
    ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ui.so ${LIBDIR}
.endif

maint-gen-distfile:
    @if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \
        ${ECHO_CMD} "ERROR: the distfile already exists."; \
        ${FALSE}; \
    fi
    svn export -r${SVN_REV} \
        https://svn.sourceforge.net/svnroot/q2pro/q2pro q2pro
    ${TAR} jcf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} q2pro
    ${RM} -rf q2pro

.include <bsd.port.post.mk>