blob: 8b69ea6c6bc2b84a5c2912e20a0391d90c5f6060 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
|
# New ports collection makefile for: quake3
# Date created: 23 August 2005
# Whom: pypt
#
# $FreeBSD$
#
PORTNAME= quake3
PORTVERSION= 1.32b
PORTREVISION= 5
CATEGORIES= games
MASTER_SITES= http://www.proarena.com/p/ftpx/x8524/quake_3_arena/ \
http://www.planetgargoyle.com/ \
http://www.teamdarkside.net/ \
http://0day.icculus.org/mirrors/quake3/ \
http://www.olpainless.net/files/ \
${MASTER_SITE_IDSOFTWARE:S|$|source/|}
DISTFILES= ${DISTNAME}-source${EXTRACT_SUFX}
MAINTAINER= shirshegsm@gmail.com
COMMENT= Quake III Arena -- first person shooter (native build)
USE_ZIP= yes
USE_DOS2UNIX= yes
USE_GMAKE= yes
USE_GCC= 3.2+
BUILD_WRKSRC= ${WRKSRC}/code/unix
OPTIONS= CLIENT "Build client" on \
DEDICATED "Build dedicated server" on \
GAMELIBS "Build game libraries (mandatory on !i386)" off \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
SMP "Build SMP (threaded) client" on
MAKE_ENV= LIBDIR="${LIBDIR}"
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
LIBDIR= ${PREFIX}/lib/${PORTNAME}
.include <bsd.port.pre.mk>
.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) \
&& defined(WITHOUT_SMP)
IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
.endif
.if ${ARCH} == "i386"
BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
.endif
.if !defined(WITHOUT_CLIENT) && !defined(WITHOUT_SMP)
USE_GL= yes
.endif
.if !defined(WITHOUT_CLIENT)
MAKE_ENV+= CLIENT=YES
PLIST_SUB+= CLIENT=""
Q3BIN+= quake3
.else
PLIST_SUB+= CLIENT="@comment "
.endif
.if !defined(WITHOUT_DEDICATED)
MAKE_ENV+= DEDICATED=YES
PLIST_SUB+= DEDICATED=""
Q3BIN+= q3ded
.else
PLIST_SUB+= DEDICATED="@comment "
.endif
.if defined(WITH_GAMELIBS) || ${ARCH} != "i386"
MAKE_ENV+= GAMELIBS=YES
PLIST_SUB+= GAMELIBS=""
.else
PLIST_SUB+= GAMELIBS="@comment "
.endif
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
MAKE_ENV+= OPTIMIZED_CFLAGS=YES
.endif
.if !defined(WITHOUT_SMP)
MAKE_ENV+= SMP=YES \
PTHREAD_LIBS="${PTHREAD_LIBS}"
PLIST_SUB+= SMP=""
Q3BIN+= quake3-smp
.else
PLIST_SUB+= SMP="@comment "
.endif
post-patch:
@${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \
${WRKSRC}/code/botlib/be_interface.c
@${REINPLACE_CMD} -e \
's|//[[:blank:]]*\(Swap_Init[[:blank:]]*();\)|\1|' \
${WRKSRC}/code/botlib/be_interface.c \
${WRKSRC}/code/qcommon/common.c \
${WRKSRC}/code/renderer/tr_init.c
do-install:
.for bin in ${Q3BIN}
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${PREFIX}/bin
.endfor
.if defined(WITH_GAMELIBS) || ${ARCH} != "i386"
.for dir in baseq3 missionpack
${MKDIR} ${LIBDIR}/${dir}
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${LIBDIR}/${dir}
.endfor
.endif
.include "${.CURDIR}/../quake3-data/Makefile.include"
.include <bsd.port.post.mk>
|