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# Created by: Dmitry Marakasov <amdmi3@FreeBSD.org>
# $FreeBSD$

PORTNAME=   stuntrally
PORTVERSION=    2.6
PORTREVISION=   2
CATEGORIES= games

MAINTAINER= amdmi3@FreeBSD.org
COMMENT=    3D racing game based on VDrift and OGRE with track editor

PATCH_SITES=    https://github.com/${GH_ACCOUNT}/${GH_PROJECT}/commit/
PATCHFILES= f7703d8d3f30.patch:-p1

LICENSE=    GPLv2+
LICENSE_FILE=   ${WRKSRC}/License.txt

LIB_DEPENDS=    libboost_thread.so:devel/boost-libs

USE_GITHUB= yes
GH_TUPLE=   stuntrally:tracks:${PORTVERSION}:tracks/data/tracks

USES=       compiler:c++11-lib cmake:outsource dos2unix pkgconfig
USE_CXXSTD= gnu++11
DOS2UNIX_FILES= source/ogre/BaseApp_Create.cpp
CMAKE_ARGS= -DSHARE_INSTALL="${DATADIR_REL}" \
        -DBULLET_ROOT="${LOCALBASE}"

PORTDOCS=   Readme.txt
PORTDATA=   *

OPTIONS_DEFINE= GAME EDITOR MASTER_SERVER DOCS
OPTIONS_DEFAULT=GAME EDITOR
OPTIONS_SUB=    yes

GAME_DESC=      Build the game binary
GAME_CMAKE_BOOL=    BUILD_GAME
GAME_LIB_DEPENDS=   libOgreMain.so:graphics/ogre3d \
            libBulletDynamics.so:devel/bullet \
            libMyGUIEngine.so:x11-toolkits/mygui \
            libogg.so:audio/libogg \
            libvorbisfile.so:audio/libvorbis \
            libenet.so:net/enet
GAME_BUILD_DEPENDS= ${LOCALBASE}/include/MYGUI/MyGUI_OgreTexture.h:x11-toolkits/mygui-ogre
GAME_USE=       SDL=sdl2
GAME_USES=      openal

EDITOR_DESC=        Build the track editor
EDITOR_CMAKE_BOOL=  BUILD_EDITOR
EDITOR_LIB_DEPENDS= libOgreMain.so:graphics/ogre3d \
            libBulletDynamics.so:devel/bullet \
            libMyGUIEngine.so:x11-toolkits/mygui \
            libogg.so:audio/libogg \
            libvorbisfile.so:audio/libvorbis
EDITOR_USE=     SDL=sdl2
EDITOR_BUILD_DEPENDS=   ${LOCALBASE}/include/MYGUI/MyGUI_OgreTexture.h:x11-toolkits/mygui-ogre

MASTER_SERVER_CMAKE_BOOL=   BUILD_MASTER_SERVER
MASTER_SERVER_DESC=     Build the master server
MASTER_SERVER_LIB_DEPENDS=  libenet.so:net/enet

post-install-DOCS-on:
    @${MKDIR} ${STAGEDIR}${DOCSDIR}
    ${INSTALL_DATA} ${WRKSRC}/Readme.txt ${STAGEDIR}${DOCSDIR}/

.include <bsd.port.mk>