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# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= warsow
PORTVERSION= 0.6.2
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= http://www.zcdn.org/dl/
DISTNAME= ${PORTNAME}_${PORTVERSION:R}${PORTVERSION:E}_sdk
DIST_SUBDIR= ${PORTNAME}
MAINTAINER= danfe@FreeBSD.org
COMMENT= Futuristic, fast-paced first person shooter
LICENSE= GPLv2
LIB_DEPENDS= curl:${PORTSDIR}/ftp/curl
RUN_DEPENDS= ${DATADIR}/basewsw/data0_06.pk3:${PORTSDIR}/games/warsow-data
ONLY_FOR_ARCHS= i386 amd64
USE_GMAKE= yes
USE_ZIP= yes
WRKSRC= ${WRKDIR}/source
ALL_TARGET= game angelwrap
RELEASEDIR= ${WRKSRC}/release
AS_SDK_DIR= ${WRKSRC}/../libsrcs/angelscript/angelSVN/sdk
PLIST_FILES= %%DATADIR%%/basewsw/game_${ARCH}.so \
%%DATADIR%%/libs/angelwrap_${ARCH}.so
PLIST_DIRS= %%DATADIR%%/libs
OPTIONS_DEFINE= CLIENT SERVER QF OPENAL IRC TV_SRV
OPTIONS_DEFAULT= CLIENT SERVER QF OPENAL IRC TV_SRV
CLIENT_DESC= Build game client
SERVER_DESC= Build dedicated server
QF_DESC= Build Qf sound module
OPENAL_DESC= Build OpenAL sound module
IRC_DESC= Build IRC client module
TV_SRV_DESC= Build Warsow TV server
.include <bsd.port.pre.mk>
.if ${PORT_OPTIONS:MCLIENT}
LIB_DEPENDS+= jpeg:${PORTSDIR}/graphics/jpeg
USE_GL= gl
USE_SDL= sdl
USE_XORG= xinerama xxf86dga
ALL_TARGET+= cgame ui client
PLIST_FILES+= bin/warsow %%DATADIR%%/basewsw/cgame_${ARCH}.so \
%%DATADIR%%/basewsw/ui_${ARCH}.so
. if ${PORT_OPTIONS:MQF} || ${PORT_OPTIONS:MOPENAL}
LIB_DEPENDS+= vorbisfile:${PORTSDIR}/audio/libvorbis
. endif
. if ${PORT_OPTIONS:MQF}
USE_SDL= sdl
ALL_TARGET+= qf
PLIST_FILES+= %%DATADIR%%/libs/snd_qf_${ARCH}.so
. endif
. if ${PORT_OPTIONS:MOPENAL}
USE_OPENAL= al
ALL_TARGET+= openal
PLIST_FILES+= %%DATADIR%%/libs/snd_openal_${ARCH}.so
. endif
. if ${PORT_OPTIONS:MIRC}
ALL_TARGET+= irc
PLIST_FILES+= %%DATADIR%%/libs/irc_${ARCH}.so
. endif
.endif
.if ${PORT_OPTIONS:MSERVER}
ALL_TARGET+= ded
PLIST_FILES+= bin/wsw_server
.endif
.if ${PORT_OPTIONS:MTV_SRV}
ALL_TARGET+= tv_server
PLIST_FILES+= bin/wswtv_server
.endif
post-extract:
${CP} ${FILESDIR}/keysym2ucs.* ${WRKSRC}/unix
post-patch: .SILENT
# Unmute build and link commands, respect CFLAGS, fix hardcoded make(1)
${REINPLACE_CMD} -e 's|@$$(DO_CC|$$(DO_CC| ; /> Linking $$@/d ; \
s|-O2 -fno-strict-aliasing -ffast-math -funroll-loops || ; \
s|make -C|$$(MAKE) -C|' ${WRKSRC}/Makefile
${REINPLACE_CMD} -e 's|-g ||' \
${AS_SDK_DIR}/angelscript/projects/gnuc/makefile
# Search directory provided by warsow-data port instead of current (doing
# so allows us not to install any wrapper scripts)
${REINPLACE_CMD} -e 's|path", "\.|&:${DATADIR}|' \
${WRKSRC}/qcommon/files.c
# Adjust architecture names, get rid of ``freebsd_'' prefix
${REINPLACE_CMD} -e 's/x86_64/amd64/ ; s/freebsd_//' \
${WRKSRC}/gameshared/q_arch.h
# Resolve name collision with jpeg-8
${REINPLACE_CMD} -e 's|jpeg_mem_src|local_&|' \
${WRKSRC}/ref_gl/r_image.c
# Add missing #include's
${REINPLACE_CMD} -e '24s|^|#include <sys/socket.h>|' \
${WRKSRC}/qcommon/net.c
${REINPLACE_CMD} -e '19s|^|#include <stdint.h>|' \
${WRKSRC}/unix/unix_xpm.c
# Fix AngelScript build on 64-bit arches
${REINPLACE_CMD} -e '/GetCurrentThreadId/!s|asDWORD|pthread_t| ; \
s|(asDWORD)||' ${AS_SDK_DIR}/angelscript/source/as_thread.*
do-install:
.for b in ${PLIST_FILES:Mbin/*:T}
${INSTALL_PROGRAM} ${RELEASEDIR}/${b}.${ARCH} ${PREFIX}/bin/${b}
.endfor
cd ${RELEASEDIR} && ${COPYTREE_SHARE} "basewsw libs" ${DATADIR}
.include <bsd.port.post.mk>
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