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# $FreeBSD$

OPTIONS_DEFINE=     \
    AVI     \
    BULLET      \
    CINEON      \
    CAMERATRACK     \
    COLLADA     \
    COMPOSITOR  \
    CYCLES      \
    CYCLESOSL   \
    DDS         \
    FFMPEG      \
    FFTW3       \
    FRAMESERVER \
    FREESTYLE   \
    GAMEENGINE  \
    HDR         \
    HEADLESS    \
    INPUT_NDOF  \
    JACK        \
    LIBMV       \
    LZO     \
    LZMA        \
    MENU        \
    MOD_BOOLEAN     \
    MOD_FLUID   \
    MOD_OCEANSIM    \
    MOD_REMESH  \
    MOD_SMOKE   \
    NLS         \
    OPENAL      \
    OPENCOLORIO     \
    OPENIMAGEIO \
    OPENEXR     \
    OPENJPEG    \
    OPENSUBDIV  \
    PLAYER      \
    RAYOPTIMIZATION \
    REDCODE     \
    SDL     \
    SNDFILE     \
    TIFF        \
    XINPUT      \
    XF86VMODE

OPTIONS_DEFAULT=    \
    AVI     \
    BULLET      \
    CINEON      \
    COMPOSITOR  \
    DDS     \
    FFTW3       \
    FRAMESERVER \
    FREESTYLE   \
    GAMEENGINE  \
    HDR     \
    INPUT_NDOF  \
    LIBMV       \
    LZO     \
    LZMA        \
    MOD_BOOLEAN \
    MOD_FLUID   \
    MOD_REMESH  \
    MOD_SMOKE   \
    OPENAL      \
    OPENCOLORIO \
    OPENIMAGEIO \
    OPENEXR     \
    OPENJPEG    \
    OPENSUBDIV  \
    PLAYER      \
    SDL     \
    TIFF        \
    XINPUT      \
    XF86VMODE

AVI_DESC=       Enable Blender's own AVI file support
BULLET_DESC=        Bullet physics engine
CINEON_DESC=        CINEON and DPX graphics format support
CAMERATRACK_DESC=   Camera tracking support
COLLADA_DESC=       Enable read/write support for COLLADA files
COMPOSITOR_DESC=    Use the tile-based nodal compositor
CYCLES_DESC=        Cycles render engine support
CYCLESOSL_DESC=     Shading support for the cycles render engine
DDS_DESC=       DDS graphics format support
FFTW3_DESC=     Use fftw for smoke and audio effects
FRAMESERVER_DESC=   Image FrameServer support for rendering
FREESTYLE_DESC=     Enable advanced edges rendering
GAMEENGINE_DESC=    Enable the game engine
HDR_DESC=       Generic high dynamic-range (HDR) support
HEADLESS_DESC=      Disable user interface (for render-farms)
INPUT_NDOF_DESC=    Enable NDOF input device support
LIBMV_DESC=     Enable motion tracking via libmv
LZO_DESC=       Fast compression support
LZMA_DESC=      Best compression support
MENU_DESC=      Install desktop menu
MOD_BOOLEAN_DESC=   Boolean modifier support
MOD_FLUID_DESC=     Fluid simulation support
MOD_OCEANSIM_DESC=  Ocean simulation support
MOD_REMESH_DESC=    Remesh modifier support
MOD_SMOKE_DESC=     Smoke simulation support
OPENCOLORIO_DESC=   OpenColorIO-based color management support
OPENIMAGEIO_DESC=   OpenImageIO image processing support
OPENSUBDIV_DESC=    Use the OpenSubDiv library for surface subdivision
PLAYER_DESC=        Enable blender player
RAYOPTIMIZATION_DESC=   Enable SSE optimizatons for raytracing
REDCODE_DESC=       RedCode graphics format support
SDL_DESC=       Audio and Joystick support using SDL
XINPUT_DESC=        X11 Xinput (tablet) support
XF86VMODE_DESC=     X11 video mode switching support