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# Created by: Shane Ambler <FreeBSD@Shaneware.biz>
# $FreeBSD$
PORTNAME= openshadinglanguage
PORTVERSION= 1.3.3
CATEGORIES= graphics devel
MAINTAINER= FreeBSD@Shaneware.biz
COMMENT= Advanced shading language for production GI renderers
LICENSE= BSD
BUILD_DEPENDS= llvm>=3.1:${PORTSDIR}/devel/llvm \
flex>=2.5.37:${PORTSDIR}/textproc/flex
LIB_DEPENDS= boost_thread:${PORTSDIR}/devel/boost-libs \
IlmImf:${PORTSDIR}/graphics/OpenEXR \
OpenImageIO:${PORTSDIR}/graphics/openimageio
RUN_DEPENDS= llvm>=3.1:${PORTSDIR}/devel/llvm
USE_GITHUB= yes
GH_ACCOUNT= imageworks
GH_PROJECT= OpenShadingLanguage
GH_TAGNAME= Release-${PORTVERSION}
GH_COMMIT= 18671dc
WRKSRC= ${WRKDIR}/imageworks-OpenShadingLanguage-${GH_COMMIT}/src
CMAKE_ARGS= -DFLEX_EXECUTABLE:STRING=${LOCALBASE}/bin/flex \
-DUSE_TBB:BOOL=OFF
CXXFLAGS+= -I${LOCALBASE}/include/flex
USE_LDCONFIG= yes
USES= bison cmake:outsource
NO_STAGE= yes
.include <bsd.port.pre.mk>
.if ${OSVERSION} < 900000
BUILD_DEPENDS+= clang:${PORTSDIR}/lang/clang
.endif
.if ${ARCH} == i386
CFLAGS+= -march=i586
.endif
post-install:
.for LNAME in oslcomp oslexec oslquery testshade
cd ${PREFIX}/lib && ${MV} -f lib${LNAME}.so lib${LNAME}.so.1
cd ${PREFIX}/lib && ${LN} -sf lib${LNAME}.so.1 lib${LNAME}.so
.endfor
.include <bsd.port.post.mk>
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