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An interface between the Python programming language and the OpenGL library
(and related libraries).
Synopsis
The PyOpenGL package provides interfaces to:
- The OpenGL library itself, which is a three-dimensional graphical
rendering interface. For more information, visit
http://www.opengl.org.
- The GLU library which provides access to routines for doing
quadrics, tesselation etc.
- The GLUT (GL UTilitity) library from Mark Kilgard, which provides a
windowing environment.
- The Togl (Tk/OpenGL) widget from Brian Paul and Ben Benderson (an
alternative to GLUT which interfaces to Tk).
The Python bindings offer some value-added tools in addition to the
standard API, including support for fast processing of arrays of
coordinates, trackball support, etc.
The PyOpenGL web page is available at:
WWW: http://starship.python.net:9673/crew/da/Code/PyOpenGL/
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