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* USE_PERL5 (portlint)andreas1997-10-141-2/+2
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* cosmetic changes using portlint, a really nice tool ;-)andreas1997-10-041-10/+10
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* There is no lib/shutdown installed.asami1997-09-261-1/+0
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* many changes by Dave:andreas1997-09-188-47/+131
| | | | | | | | | | | | | | - Fix the password problem so passwords are actually checked. - Change some default options like SAVE_HOMEDIR, XPM_PIX (you hade the port requiring xpm but CF wasn't configured to link it in), ForceCCOPTIONS, EXPLORE_MODE, etc. - Remove the empty ${CFDIR}/lib/shutdown from the Makefile and the PLIST. This file just causes the program to exit without saying why until the user manually removes the file. - Fix "crossfire -o" to call uname correctly. - Set logfile to be line buffered (instead of block buffered) since they hardly ever call fflush(3). Submitted by: Dave Chapeskie <dchapes@golden.net>
* Update name of perl executable in dependencies to "perl5.00401".asami1997-07-181-2/+2
| | | | | Use USE_PERL5 when appropriate (i.e., defined in both BUILD_DEPENDS and RUN_DEPENDS).
* remove bogus ftp sites, that claim to be a mirror site, but actuallyandreas1997-05-291-3/+1
| | | | | | | | doesn't carry the needed sources anymore. PR: Reviewed by: Submitted by: with a little help from Bill Fenners port survey ;) Obtained from:
* Upgrade all ports requiring perl5.003 to perl5.004jfitz1997-05-241-2/+2
| | | | Remove p5-CGI.pm and p5-ExtUtils-Embed; they are now part of the perl5.004 distribution.
* Remove perl5 from CATEGORIESjfitz1997-05-061-2/+2
| | | | Approved-by: Wolfram Schneider <wosch@apfel.de>
* Add virtual category 'perl5'.wosch1997-04-201-2/+2
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* Added crossfire shutdown and forbid file and added this to PLIST.andreas1997-01-262-1/+7
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* update port to new version 0.93.0andreas1997-01-258-163/+33
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* Switched to using MASTER_SITES=${MASTER_SITE_XCONTRIB} andobrien1997-01-031-3/+3
| | | | | | | | | | MASTER_SITE_SUBDIR=games swallace wasn't listed as MAINTAINER of any of his ports janek@gaja.ipan.lublin.pl wasn't listed as MAINTAINER of any of his ports bin.bin --> ${BINOWN}.${BINGRP} chown --> /usr/sbin/chown (not everyone has /usr/sbin in their path, esp. if you sudo'ed to root) mkdir -p --> ${MKDIR}
* Variable reordering to standards.obrien1997-01-031-15/+14
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* Use MAN? macros. CATEGORIES+= -> CATEGORIES.asami1996-11-181-2/+2
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* A) From: "Brian Thomas" <thomas@astro.psu.edu>andreas1996-11-123-4/+83
| | | | | | | | | | | | | | | | | | | | | | | Ok, I found the problem.. the artifact code assigns a level value to artifacts with kind "Berserkergang". The specialweapon/apply code, when it finds a weapon with a "level" immediately compares the title field to the weilder's name. If they dont match, it can't be used. I created a patch to remove the level designation from the artifact code since other named weaopns (cf "glamdri") dont have a level assigned. B) From: Klaus Elsbernd <elsbernd@dfki.uni-kl.de> In version 0.92.8 is a bug in the inventory-unlock-code, which prevents unlocking. C) From: myself make post-install target modified in Makefile, *$*HOME was eaten up by 'make' and displayed nonsense. Tell player to create the players dir in his login directory.
* Fix typo in $Id$ (was "$Id:")asami1996-11-041-2/+2
| | | | Use ${LOCALBASE}, not /usr/local.
* Oh please, don't put the name of the port in the beginning of this file.asami1996-11-041-1/+1
| | | | | I spent one full night going through the whole ports tree just to fix this so nobody will have a bad example to follow! ;)
* After a pkg_delete directories remain, so use mkdir -p in the installandreas1996-11-041-3/+5
| | | | target of Makefile. Changed order in install target.
* Added two patches from crossfire mailinglist.andreas1996-11-042-2/+31
| | | | | | | 1) get experience points if you use skills 2) don't crash if player logs in with 2 skills enabled 3) cleaned up PLIST (removed 2 player characters of mine which aren't part of the distribution)
* crossfire binary now runs with mode 6555, needed for server mode.andreas1996-11-031-1/+1
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* Ooops, had to move rplay from RUN_DEPEND to BUILD_DEPENDandreas1996-11-031-3/+3
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* added crossfire 0.92.8andreas1996-11-029-0/+1755
crossfire is a multiplayer graphical arcade and adventure game made for X-Windows. It contains elements of various famous games like nethack and moria. There are different quests to solve, many maps make the game really interesting. Nice sound capabilities via rplay. Different players can form a team over network. Treasure and experience points will be shared equally among the players of a team. Could please someone try to fix the password authentication ?! In server/main.c the function check_passwd doesn't work properly. I made a workaround returning always ok (1) here and marked it as UGLY_PASSWORD_HACK...