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* Back out previous commit. Jordan, please test before committing. :<asami1997-11-101-6/+5
| | | | | | | | (You can't just redefine some of the DISTFILES with PATCHFILES, they are different things....) While I'm here, make the PKGNAME conform to the standard ("nethack-3.2.2-qt" -> "nethack-qt-3.2.2").
* Some stylistic tweaks I forgot to commit. Should portlint better now.jkh1997-11-091-4/+5
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* cosmetic changes using portlint, a really nice tool ;-)andreas1997-10-041-28/+28
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* Use ${SH} from bsd.port.mk instead of locally defined ${SHELL}.max1997-07-131-3/+2
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* Use a continuation line instead of repeating "RUN_DEPENDS=" etc. overasami1997-04-151-5/+5
| | | | and over (which cancels all but the first line anyway).
* added some missing build dependencies:andreas1997-04-141-1/+3
| | | | | | | | - netpbm port - nas port Reviewed by: Submitted by: David Nugent <davidn@unique.usn.blaze.net.au> Obtained from:
* nas port is compileable in -current of yesterday.andreas1997-04-081-2/+1
| | | | | So this port isn't "broken" anymore. Submitted by: David Nugent <davidn@unique.usn.blaze.net.au>
* Donald told me, that with -current the NAS port isn't compileableandreas1997-04-061-1/+2
| | | | | | | | | | | | | | | | | | and installable. Nethack-qt gets some hangs, if the sound system isn't working ... So I better mark nethack-qt as broken ... I can't verify this myself, because I run -current just before the lite2 kernel changes. All I can say, in this version of -current the nas port compiles and runs fine. I checked this ! If someone with the latest -current could have a look at nas please. Thanks. And now have fun playing, fetching a running nas port might be a workaround. Reviewed by: Submitted by: "Donald J. Maddox" <root@cola103.scsn.net> Obtained from:
* Forgot library dependency to libqt.andreas1997-04-061-1/+8
| | | | | | | | | Added a pre-configure warning, that nethack and nethack-qt install in the same directory, so better backup your player data ... Reviewed by: Submitted by: Alex Nash <nash@mcs.com> and "Donald J. Maddox" <root@cola103.scsn.net> Obtained from:
* NetHack with Qt interface. Version 0.9 (for NetHack 3.2.2)andreas1997-04-061-0/+59
by Warwick Allison warwick@cs.uq.edu.au. The Qt interface has these extra features: Tiles (graphics) in the inventory and other item-menu windows. The player cursor changes colour as your relative hit-points drop. The message window greys-out older message. The item menus allow a count (click to left of icon - hidden feature). Icons for the major attributes and player states. Menus (only needed by newbie dungeon fodder). Variable size fonts and tiles. More space for the map as messages and status are side-by-side. You rarely need to put the mouse in a pop-up to interact with it. Macros - hidden feature - F1=multi-rest F2=multi-search F3=try-it It is much easier to code, so new feature-requests are more easily done. Sound support See: http://www.uq.edu.au/~cswallis/nhqt/