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* Remove USE_REINPLACE for categories starting with a Gedwin2006-05-081-1/+0
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* [PATCH] bsd.sites.mk and relevant ports: add MASTER_SITE_IDSOFTWAREedwin2006-04-061-1/+1
| | | | | | | | | | | | | | | | | | | | | This patch adds the MASTER_SITE_IDSOFTWARE list of mirrors to bsd.sites.mk and adds it to the following ports: games/doom games/linux-quake3 games/linux-quake4 games/qcc games/quake-data games/quake-source games/quake2-data games/quake2-source games/quake2forge games/quake2lnx games/quake3 games/quake3-data games/rtcw PR: ports/93546 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* BROKEN on !i386: Does not compilekris2006-01-201-3/+3
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* [MAINTAINER UPDATE] games/quake3-data: redesign, change dependant portsedwin2005-12-201-0/+1
| | | | | | | | | - Changed quake3-data/Makefile.include to be more similar to bsd.*.mk files, also it doesn't override port's variables. - Change dependant ports. PR: ports/90149 Submitted by: Alejandro Pulver <alejandro@varnet.biz>
* [PATCH] games/quake3: prevent quake from creating botlib.log in the current diredwin2005-12-131-0/+1
| | | | | | | | quake3 creates botlib.log in the current directory. Such action is annoying and should be prevented. PR: ports/90263 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
* Added BROKEN on IA64.edwin2005-12-041-1/+6
| | | | | PR: ports/89901 Submitted by: Linas Valiukas <prekybosv@shirshegsm.lt.eu.org>
* Remove i386 specific parts from the Makefiles.edwin2005-11-283-5/+5
| | | | | PR: ports/89603 Submitted by: Linas Valiukas <shirshegsm@gmail.com>
* Fix path names in patchesedwin2005-11-272-4/+4
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* - Force use of a higher GCC versionedwin2005-11-234-16/+40
| | | | | | | | | - Include digest::md5 for perl on 4.x - Add BUILD_ENV to make sure that do-build works fine - Fix files/patch-code-unix-cons to understand $ENV{CC} and friends - Fix files/patch-code-qcommon-common.c to include sys/types.h Noticed by: YAPHR
* [UPDATE] games/quake3: integrate with quake3-dataedwin2005-11-225-70/+22
| | | | | | | | | | | | Changes: * Don't build install QVM's and shared libraries (QVM's are provided in the PAK files). * Look for data in the same directory as linux-quake3. * Add mirror. * Remove pkg-message and pkg-plist (not needed anymore) PR: ports/89330 Submitted by: Alejandro Pulver <alejandro@varnet.biz> Approved by: Linas Valiukas <shirshegsm@gmail.com>
* - Add more MASTER_SITESpav2005-11-221-3/+9
| | | | | PR: ports/89321 Submitted by: Linas Valiukas <shirshegsm@gmail.com> (maintainer)
* New port: games/quake3 Quake III Arena -- first person shooter (nativeedwin2005-11-1725-0/+547
Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. PR: ports/85429 Submitted by: Linas Valiukas <shirshegsm@gmail.com>