| Commit message (Collapse) | Author | Age | Files | Lines |
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- Unbreak
PR: ports/109729
Submitted by: Eric P. Scott <eps+pbug0703@ana.com>
Approved by: maintainer timeout (sec@42.org)
CVS: ----------------------------------------------------------------------
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Changelog:
- Sound support
- Implemented more blitters, so now there are less graphics problems
- Fixed blitters
- Fixed scrolling in tactical view
- Fixed some crashes and memory leaks
- General code cleaning
PR: 110295
Submitted by: Christoph Mallon<christoph.mallon@gmx.de> (Maintainer)
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PR: 110325
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl>
Approved by: maintainer
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PR: ports/110361
Submitted by: Ed Schouten <ed@fxq.nl>
Approved by: miwi (mentor, implicit)
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PR: 110323
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl>
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PR: ports/104394
Submitted by: Juraj Lutter <otis@sk.freebsd.org> (maintainer)
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Hat: portmgr
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will probably replace this port at some point anyway.
Hat: portmgr
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http://svn.gna.org/viewcvs/wesnoth/tags/1.2.2/changelog?rev=15962&view=download
While here, move to LOCALBASE instead of X11BASE. It should be happier here.
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bsd.python.mk sets PYTHON=/somepath/someprogram, while this ports
MaKefile expects yes or no there.
This patch changes the ports configure to not test for an "user"-set
PYTHON variable.
Submitted by: YAPHR
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PR; 108203
Submitted by: Jona Joachim <walkingshadow@grummel.net> (maintainer)
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are:
- Real tactics are useful in the game. For example, it is best to take the net
with a slow, low shot (backspin); it is best to play diagonal when you are
decentered horizontally, in order not to give angles; you should get back to
center and behind the baseline after the shot, in order not to be caught in
No-Man's-Land when the opponent hits
- The A.I. is very advanced and reflects those tactics;
- You have total control over the parabola described by the shot;
- The graphic gestures are realistic and elegant;
- Different players have different skills;
- The game is developed by a former tennis player;
WWW: http://freetennis.sourceforge.net/
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PR: 110014
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
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- Drop 4.X support
- Pass maintainership to submitter
PR: 110006
Submitted by: Martin Tournoij <carpetsmoker@xs4all.nl>
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PR: 109952
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
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PR: 109902
Submitted by: miwi
Approved by: maintainer
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PR: 109800
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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for chess servers. It currently supports these servers:
* The Internet Chess Club (aka ICC)
* The Free Internet Chess Server (aka FICS)
A short list of Jin's main features:
* Graphical chess board with many board patterns and piece sets
to choose from. You can also create your own
* Chat/Command console with (customizable) color-coding for
different types of chat/text
* A seek graph, showing the currently sought games in a visual manner
* Flexible game logger, which saves your finished games to your
hard disk (doesn't work in JinApplet)
* A scripter, which allows you to define automatic responses
to certain events
* A list of common actions, which can be quickly executed
at the press of a button
WWW: http://www.jinchess.com/
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PR: ports/109752
Submitted by: maintainer (Marcus von Appen)
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Reported by: Lutz Boehne <lboehne@damogran.de> (with patch)
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segmentation fault on non-i386).
Reported by: Steve Crowder <steve@crowders.org>
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better able to maintain these ports. We hope to see him back again soon.
Hat: portmgr
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Hat: portmgr
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Hat: portmgr
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PR: ports/109737
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
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We have a new fast, robust and flexible pathfinder, a brandnew terrain
generator, full UNICODE support and better multiplayer. NewGRF
compatibility (modding) has been greatly enhanced with support for changing
stations, adding sounds, more vehicle sets, etc.
The smaller feature- and buglist goes on and on, but we'll let the user
explore this. All users of 0.4.8 are encouraged to update to this new
release. Enjoy!
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the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time
Strategy) game engine written in C, and scripted with Lua. Stratagus has been
used for many games, Battle for Mandicor being one of them.
The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has
a long history. Though not yet finished, a player can control four races in
game; dwarves, gnomes, humans, and goblins. Each has advantages and
disadvantages within the game. While playing, you need to collect resources,
train large armies, and research items in order to create a more powerful
society and defeat the enemy. Campaigns, yet to be finished, will be based
upon a long and interesting history.
WWW: http://www.mandicor.org/
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- Change "Battle Of Survival" to "Bos Wars" (project name changed, but port
repomove will happen when they release the first version under the new
name - when DISTNAME changes).
- Use static pkg-plist.
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- Use SF macro in MASTER_SITES.
- Redefine EXTRACT_SUFX instead of DISTNAME to avoid changing WRKSRC.
- Use NOT_FOR_ARCHS for sparc64 instead of checking ${ARCH}.
- Use SUB_FILES for pkg-message instead of processing it manually.
- Use patch for Makefile instead of REINPLACE_CMD.
- Use FIND + MKDIR/INSTALL_DATA to install for avoiding too many commands.
- Misc format to pkg-message.
- Improve wrapper script: use "exec" to avoid wasting resources with the
script itself, take installation message from 'pkg_info -D' instead of
duplicating it inside the script, use SUB_LIST macros like DATADIR.
PR: ports/109587
Submitted by: alepulver (myself)
Approved by: Travis Poppe <tlp@LiquidX.org> (maintainer)
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- Use SF macro in MASTER_SITES.
- Redefine EXTRACT_SUFX instead of DISTNAME to avoid changing WRKSRC.
- Change USE_SDL from "yes" (obsolete) to "sdl".
- Respect CFLAGS.
- Remove IGNORE for FreeBSD < 5.x (unsupported).
- Remove files/patch-configure (was integrated).
- Misc format on pkg-message.
PR: ports/109586
Submitted by: alepulver (myself)
Approved by: Travis Poppe <tlp@LiquidX.org> (maintainer)
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PR: 109323
Submitted by: Marcelo Araujo <araujo@bsdmail.org> (Maintainer)
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Hat: portmgr
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has countryside and subterranean areas to explore, a quest system, and
some original features.
WWW: http://www.avanor.com/
PR: ports/109588
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
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RPG-like game mechanics, recruitable NPCs, and a consistent theme.
WWW: http://todoom.sourceforge.net/
PR: ports/109582
Submitted by: Martin Tournoij <carpetsmoker at xs4all.nl>
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Set in a realistic looking environment, as far as that's possible with this
engine, while gameplay stays fast and arcade. This game is all about team
oriented multiplayer fun.
WWW: http://action.cubers.net/
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PR: 108487
Submitted by: miwi
Approved by: maintainer timeout
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Evolution Q3 uses the advanced XreaL OpenGL 2.0 renderer for advanced GLSL
powered effects.
WWW: http://evolution.quakedev.com/
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game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
This port installs various additions to the game (mods, demos, etc).
WWW: http://uhexen2.sourceforge.net/
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game Hexen II and its multiplayer extension HexenWorld.
Since then, there has been some source ports of this game, most notably the
now neglected Anvil of Thyrion project. But nothing has been done for Linux
since the beginning of 2002.
The Hammer of Thyrion project continues the development for Linux and BSD
people, with continued support for Windows users as well. Many bugs are fixed
and even new features are added:
New sound modes, improved mouse handling, improved video modes, OpenGL glows
and more.
WWW: http://uhexen2.sourceforge.net/
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PR: ports/109408
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
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Reported by: fenner's distfiles survey
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Reported by: pointyhat via kris
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- Respect DOCSDIR, DATADIR
- Install files into PREFIX/lib/PORTNAME
- Handle configuration files according to Porter's Handbook
- BRANDELF where necessary
PR: ports/109303
Submitted by: Alexander Logvinov <ports at logvinov.com> (maintainer)
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- Set EXPIRATION_DATE
Approved by: erwin (mentor, implicit)
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asks you for a word or a phrase, and you try to give the correct answer.
You can choose in what direction LaTrine shall ask, and the selection of
the words or phrases will depend on how often you don't know the correct
translation for the respective phrase. This is a conventional way to drill
yourself in vocabulary. In addition to this package you need an
appropriate dictionary. You may write your own word list, or you can
download one from the internet. The Free Dictionaries Project provides
dictionaries for about 50 language combinations, which can be used with
LaTrine.
WWW: http://www.godisch.de/debian/latrine/
Approved by: miwi (mentor, implicit)
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PR: ports/109244
Submitted by: Gustavo PĂ©rez <gustau.perez@gmail.com> (maintainer)
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Gnono is a rewrite for GNOME, under the GPL license, of the Windows
card game WUNO. The objective of this classic game is to discard all
of one's cards before the opponent does, by matching the value or
color of the top discard (or playing a wild card).
WWW: http://sourceforge.net/projects/gnono/
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- Drop FreeBSD 4.x support (USE_GCC and stdint.h -> inttypes.h).
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Reported by: Steve Crowder <steve@crowders.org>
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PR: ports/109177
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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- Fix writting files in ~/.tremor instead of ~/.tremor/<game_name> when no
"-game <game_name>" argument was given.
- Some patches were integrated, so they are removed.
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Reported by: pointyhat
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Submitted by: rafan
Tested on: pointyhat
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PR: 108405
Submitted by: chinsan
Approved by: maintainer timeout
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broken at that time and no fix has been submitted.
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mmendez@energyhq.be
retry timeout exceeded
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Submitted by: pointyhat via kris
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- Make fetchable.
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tbclock is a dirty little app that displays a full screen binary clock
in your terminal (using curses). It doesn't support resizing (yet). It
is quite simple and features modules like 'guessbin' a little game and
'chrono' a timer with tenth of seconds.
WWW: http://tamentis.com/projects/tbclock/
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Approved by: maintainer (implicit)
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and several different levels of intelligent AI, inspired by the once
popular "Battle Chess" released by Interplay circa 1988.
WWW: http://brutalchess.sourceforge.net/
PR: ports/108904
Submitted by: Gustavo Perez Querol <gustau.perez at gmail.com>
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simulation, and the primary form of conflict is over land and plant
resources---there is no shooting, but there are plenty of angry
looks. It is also an evolution simulation. Within the world of
Cultivation, you can explore a virtually infinite spectrum of
different plant and gardener varieties.
All of the graphics, sounds, melodies,and other content in Cultivation
are 100% procedurally generated at playtime. In other words, there
are no hand-painted texture maps---instead, each object has a
uniquely "grown" appearance. Every time you play, Cultivation
generates fresh visuals, music, and behaviors.
WWW: http://cultivation.sourceforge.net/
PR: ports/108936
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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Reported by: fenner's distfiles checker
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- UNBREAK
Approved by: maintainer (implicit)
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- Move to LOCALBASE
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on FreeCNC). It is a real time strategy game. To play the game with
this engine you need the original game (mix files). The only game
supported is red alert 1 ;)
WWW: http://www.freera.org/
PR: ports/108678
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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- Add '-fPIC' compiler flag to a source file that is shared between both
executables and libraries [1].
Reported by: pointyhat [1]
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Reported by: pointyhat
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Reported by: pointyhat
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Reported by: pointyhat via kris
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PR: 108622
Submitted by: Marcus von Appen <mva@sysfault.org> (maintainer)
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Notes:
Reason from hattrickorganizer.net:
"Because of an Hattrick change in the login process,
we just released a new version that you can find in
the download section of the site. This update is mandatory,
as of 29.02.2007 HT will do the change and every old release will
stop working, so please be sure to upgrade
Java to 1.5 and update your HO installation to the latest available."
PR: 108632
Submitted by: Lars Engels <lars.engels@0x20.net> (maintainer)
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PR: 108613
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
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- Bump PORTREVISION
Approved by: laszlof (maintainer)
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PR: ports/106666
Submitted by: vd
With hat: portmgr
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Reported by: kris
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- Remove obsolete patch file
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- Remove EDITOR option. The scourge editor still is very experimental.
- Remove BROKEN state [1]
Reported by: kris, pav [1]
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PR: 103931
Approved by: pav
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ports
With hat: portmgr
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PR: ports/107870
Submitted by: UMENO Takashi <umeno@rr.iij4u.or.jp>
Approved by: maintainer timeout, miwi (mentor, implicit)
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simulation included), and there are a lot of enemies trying to eat
your hand. You won't let them! Crush'em all with the ball!
WWW: http://sourceforge.net/projects/kimboot/
PR: ports/108482
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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PR: 108415
Submitted by: Dmitry Marakasov <amdmi3@amdmi3.ru> (maintainer)
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instead of "Babelfish" appearing in pkg-plists. Somewhere there is a
very misguided port tool.
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returning webpage instead of 404 code
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- Update maintainer mail adress
- Bump PORTREVISION
PR: ports/108310
Submitted by: Thomas Vogt <thomas@bsdunix.ch> (maintainer)
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management system. It will provide game server management (instant deployment
of game servers) and tournament management in a more advanced and automated
way than other systems. It will also consist of basic tools for LAN sessions
such as a generic modular Masterserver, IRC bot, etc.
WWW: http://lasange-system.sourceforge.net/
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- remove all obsolete ports or plugins
- update all plugins to their latest version to support xfce 4.4
(otherwise they won't compile with 4.4)
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- Make fetchable.
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http://svn.gna.org/viewcvs/wesnoth/tags/1.2.1/changelog?rev=15241&view=markup
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so there is a conditional code compilation checking for -DPIC, but the code
in the static library later goes into a shared one, so use -fPIC but no
-DPIC in that case, because otherwise there would be redefined symbols).
Reported by: pointyhat
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- Add X86_ASM option.
Reported by: pointyhat
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required to write high scores into /var/games/typespeed.
Notified by: kris
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- Use correct order of @exec/@unexec directives for .conf files handling.
- Add @dirrmtry for additional locale.
- Remove BROKEN for dependent ports (tuxpaint-fonts and tuxpaint-stamps).
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PR: 107997
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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PR: 107998
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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PR: 107999
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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2007-01-17 games/mythserver: distfile disappeared
2007-01-16 games/nwnusers: Does not make any sense any more. (NWN 2 is out there)
2007-01-17 games/urban-sounds: distfile and homepage disappeared
2007-01-17 games/urban: distfile and homepage disappeared
2007-01-17 games/x3eyes: distfile disappeared and has no homepage
2007-01-17 games/xeji: distfile disappeared and has no homepage
2007-01-17 games/xemeraldia: distfile disappeared and has no homepage
2007-01-17 games/xlifegame: distfile disappeared and has no homepage
2007-01-17 games/xpilotmon: distfile disappeared and has no homepage
2007-01-17 games/xsok: distfile disappeared and has no homepage
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ship, carry them off, and drop them somewhere. Exactly why this
needs to be done is not well explained.
Features realistic(ish) physics: Explosions toss things around,
some weapons knock enemies back, and of course gravity is a constant
companion. Improved weapons are available to replace the pathetic
peashooter that the player starts out with.
WWW: http://www.markboyd.me.uk/games/flyhard/flyhard.html
PR: ports/107929
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
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- Bump PORTREVISION
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PR: ports/107970
Submitted by: maintainer (James Bailie)
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* Add WITH_HPMON support - colourises hitpoints as they decrease.
* Address issue where uninstalling with existing save games in
place (PREFIX/lib/nethack/save/*) would result in a "Could not
remove PREFIX/lib/nethack" error. Now echoes some useful
comments to the user when failing to rmdir PREFIX/lib/nethack/save,
and using @dirrmtry on the PREFIX/lib/nethack directory.
Also added:
* Reference MASTER_SITE_LOCAL for hpmon.diff, in the case the
main patch site isn't available.
PR: ports/107941
Approved by: philip
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PR: 107941
Approved by: philip
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Reported by: pointyhat
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- Fix wrong error message in net_udp.c (accidentaly introduced by me when
disabling the Linux code).
Reported by: Steve Crowder <steve@crowders.org>
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Reported by: "Mark Lu" <excelblue@gmail.com>
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PR: ports/107860
Submitted by: Erik Greenwald <erik@smluc.org> (maintainer)
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Submitted by: pointyhat
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Approved by: gurkan@linuks.mine.nu
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Reported by: pointyhat
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- Fix security vulnerability in the new icmp error handling code (does not
affect FreeBSD since that code is Linux specific and was disabled) [1].
Reported by: Steve Crowder <steve@crowders.org>
Security: http://www.r1ch.net/forum/index.php?topic=106.msg6601#msg6601 [1]
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library was converted to shared) to fix building on amd64.
Reported by: pointyhat
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Reported by: pointyhat
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PR: ports/106751
Submitted by: Oliver Herold<oli@fixmbr.de>
Approved by: maintainer timeout
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Thanks to: trasz and ehaupt@
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PR: ports/107809
Submitted by: maintainer (Dmitry Marakasov)
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PR: ports/107815
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
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Submitted by: pointyhat via kris
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Submitted by: pointyhat via kris
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Reported by: pointyhat
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Reported by: pointyhat
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/usr/share/automake-1.9, now they are regular files).
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Submitted by: pointyhat via kris
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Submitted by: pointyhat
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- Take maintainership of games/linux-alienarena [1].
Approved by: acm (discussed over IRC) [1]
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PR: ports/107629
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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- Remove local workaround for a problem with a data file (it was fixed
upstream).
Reported by: Jin-Shan Tseng <tjs@cdpa.nsysu.edu.tw>
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PR: ports/106123
Submitted by: Janos Mohacsi
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PR: ports/107510
Submitted by: James Bailie <jimmy@mammothcheese.ca> (maintainer)
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- Fix OPTIONS handling for GAME (was turned off by default some time ago).
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PR: ports/106968
Submitted by: miwi
Approved by: maintainer timeout
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- grab maintainership
PR: ports/107545
Submitted by: maintainer (Marcelo Araujo)
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Yahtzee. Open Yahtzee is built to be OS portable, that means you can run
it on many kinds of different operating systems and platforms. The
portability is mainly achived via wxWidgets which also gives Open
Yahtzee a native look on each platform.
WWW: http://openyahtzee.sourceforge.net/
Author: Guy Rutenberg <guy+openyahtzee@sikumuna.co.il>
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PR: ports/107290
Submitted by: Ying-Chieh Chen <yinjieh@csie.nctu.edu.tw> (maintainer)
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- SunSITE.sut.ac.jp has officially closed.
- sut.ac.jp is now replaced with tus.ac.jp.
- www.seki.ee.kagu.tus.ac.jp does not respond for a long time.
- www.people.or.jp has officially closed.
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- Remove unneeded ":icc" group.
- Remove unavoidable autodetection of installed libraries to use them.
- Change nonexistent dependency games/quake2-retexture to games/quake2-extras.
PR: 107199
Submitted by: alepulver (myself)
Approved by: maintainer (timeout)
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- Add an entry to UPDATING
- Pet portlint(1) for some ports while I'm here
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PR: ports/107369
Submitted by: Jeremy Karlson<karlj000@unbc.ca> (maintainer)
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fix build with FASTX11
OPTIONify
bump PORTREVISION
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"games/qudos" and "games/kmquake2", because they build a modified version).
- Install node files with appropiate permissions.
- Add an entry in pkg-message about permissions.
- Bump PORTREVISION.
Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/mods/3zb2/
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PR: 97750
Submitted by: miwi
Approved by: maintainer timeout
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- Remove PORTSCOUT for avoiding version 0.45.
- Reduce too high default mouse sensivity in game.
- Change USE_GCC from 3.2+ to 3.4+ because it is supported in more archs.
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ports/89065 (which was just for the OpenGL and X11 clients) to manually
export the Key_Progs_Init symbol.
Reported by: scalopus@gmail.com
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PR: ports/107215
Submitted by: Benjamin Lutz <benlutz@datacomm.ch> (maintainer)
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- Fix MASTER_SITES
- Fix WWW
- Remove DEPRECATED and EXPIRATION_DATE
- Move from ${X11BASE} to ${LOCALBASE}
- Take maintainership
PR: ports/107353
Submitted by: Max Brazhnikov<makc@issp.ac.ru>
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Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/src/unix/sys_unix.c?view=log (was backed out in release)
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Obtained from: http://svn.quakedev.com/viewcvs.cgi/qudos/trunk/
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- Use GCC 3.4+ instead of 3.2+ (because it is supported in more platforms).
- Bump PORTREVISION.
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PR: ports/107238
Submitted by: Marcus von Appen <mva@sysfault.org> (maintainer)
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Reported by: Volodymyr Kostyrko <arcade@synergetica.dn.ua>
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console_client.so (the game menus) by making it a dynamic library [1].
- Change INSTALLS_SHLIB to USE_LDCONFIG.
- Remove STATIC_PLUGINS option.
- Bump PORTREVISION.
Reported by: scalopus@gmail.com
Obtained from: https://bugzilla.altlinux.org/show_bug.cgi?id=8853 [1]
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- Respect CXX
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WWW: http://users.jp.tri6.net/~ponpoko/3zb2/
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PR: ports/107198
Submitted by: Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
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compatible with original Quake2 v3.20 network architecture, as well as with
modern R1Q2 network architecture. Q2PRO is designed to be secure, fast and
doesn't provide any graphical enhancements that are contrary to the classic
Quake2 look and feel. It provides some features yet unique to Quake2, notably
server side Multi View Demos. Q2PRO has it's own software and OpenGL refresh
libraries and runs under Win32 and GNU/Linux natively.
Q2PRO supports the following network protocols:
- 34, original Quake2 protocol.
- 35, enhanced R1Q2 protocol.
- 36, enhanced Q2PRO protocol, extension of R1Q2 protocol.
- 37, special broadband MVD protocol.
WWW: http://q2pro.sourceforge.net/
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WWW: http://teamevolve.planetquake.gamespy.com/products/index.html
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Reported by: steve@crowders.org
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Pointy hat to: philip
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Update to 1.2, the current stable release.
Grab maintainership - I'll try to be a good parent.
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- Use PLIST_FILES
PR: ports/107129
Submitted by: rafan
Approved by: clive (maintainer)
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- Fix build with gcc 4.X
PR: ports/107149
Submitted by: Travis Poppe <tlp@liquidx.org> (maintainer)
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Approved by: miwi
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submitted by: aaron
Committed by: aaron
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- Use "/dev/dsp" as the default sound device instead of the invalid "default".
- Bump PORTREVISION.
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PR: ports/106984
Submitted by: KATO Tsuguru <tkato432@yahoo.com>
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I've got a brand new hosting, so change my email to the new
one. Also, now I can mirror some distfiles, so update
MASTER_SITES for some ports.
PR: ports/107038
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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requires only Xlib to build and run.
PR: ports/106942
Submitted by: James Bailie <jimmy at mammothcheese.ca>
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Add patch proudly supplied by Max Khon <fjoe@samodelkin.net>
Submitted by: Max Khon <fjoe@samodelkin.net>
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Approved by: portmgr
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public_distfiles and put myself back as maintainer
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graphical front-end to the command-line BSD fortune which, since the dawn of
time, has been providing countless seconds of fun each time a user logs in.
WWW: http://www.orange-carb.org/~csaldanh/software.html
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- Set EXPIRATION_DATE
Approved by: erwin (mentor)
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Reported by: pointyhat
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Reported by: pointyhat
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Reported by: pointyhat
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Reported by: pointyhat
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- Set EXPIRATION_DATE
PR: ports/106684
Submitted by: Andreas Heil <ah@linux-hq.de> (maintainer)
Approved by: erwin (mentor)
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- Install files into PREFIX/lib/PORTNAME
- Handle configuration files according to Porter's Handbook
- Improve rc.d script
- BRANDELF where necessary
Suggessted by: acm
Submitted by: Alexander Logvinov <ports@logvinov.com> (maintainer)
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