SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms. SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible. WWW: http://sdlmm.sourceforge.net/ sd-ports-gnome' title='freebsd-ports-gnome Git repository'/>
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* Remove tests for FreeBSD 2.x versions. Modern versions of bsd.*.mk do notlinimon2006-06-231-5/+2
* Remove USE_REINPLACE from categories starting with Tedwin2006-05-131-1/+0
* Unbreak by changing missing mastersite to use $MASTER_SITE_LOCAL.kuriyama2006-02-201-1/+3
* SHA256ifyedwin2006-01-241-0/+1
* At Kris's request, back out the MACHINE_ARCH spelling correction untilobrien2005-04-121-1/+1
* Assist getting more ports working on AMD64 by obeying theobrien2005-04-111-1/+1