Cake is powerful 3D game engine and (as a reference application) map viewer for id Software's Quake III Arena maps. It currently features: * BSP (+PVS) support * Collision detection (with normal faces + patches) * Shaders and textures * Lightmaps and models * Vertex deformations * Cloudbox and skybox (nearbox/farbox) * Volumetric fog * Bezier surfaces (with variable LOD) * Multiple viewports * Console * Record/playback demo support (DM3 format not supported) * Background music + 3D sounds (not under FreeBSD though) * Entities (with variable LOD) * ZIP compressed files (*.pk3) Author: Nicolas Crittin s-gnome' title='freebsd-ports-gnome Git repository'/>
aboutsummaryrefslogtreecommitdiffstats
path: root/www/mythplugin-mythweb
Commit message (Expand)AuthorAgeFilesLines
* - Add LICENSEamdmi32016-11-231-8/+5
* Drop maintainership after more than 7 years. It's about time to pass it on.decke2016-11-171-1/+1
* - Add shebangfix on perl filesdecke2016-11-172-6/+9
* Unmark broken on powerpc64swills2016-09-15