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authorChris Ward <chris.ward@ethereum.org>2019-01-14 15:41:10 +0800
committerChris Ward <chris.ward@ethereum.org>2019-01-14 15:41:10 +0800
commit06ca903b370ca0188b20dc568b87d01fae5a7b57 (patch)
tree5889f7022537de854df4eb30031824ef394e7a72
parent94688d2fa2de039a6d422f48c8f0d819eeaecafa (diff)
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Split voting example into seperate file
-rw-r--r--docs/conf.py2
-rw-r--r--docs/examples/voting.rst191
-rw-r--r--docs/solidity-by-example.rst192
3 files changed, 193 insertions, 192 deletions
diff --git a/docs/conf.py b/docs/conf.py
index d08a5191..87a6ec03 100644
--- a/docs/conf.py
+++ b/docs/conf.py
@@ -81,7 +81,7 @@ else:
# List of patterns, relative to source directory, that match files and
# directories to ignore when looking for source files.
-exclude_patterns = ['_build', 'contracts', 'types']
+exclude_patterns = ['_build', 'contracts', 'types', 'examples']
# The reST default role (used for this markup: `text`) to use for all
# documents.
diff --git a/docs/examples/voting.rst b/docs/examples/voting.rst
new file mode 100644
index 00000000..73ace87d
--- /dev/null
+++ b/docs/examples/voting.rst
@@ -0,0 +1,191 @@
+.. index:: voting, ballot
+
+.. _voting:
+
+******
+Voting
+******
+
+The following contract is quite complex, but showcases
+a lot of Solidity's features. It implements a voting
+contract. Of course, the main problems of electronic
+voting is how to assign voting rights to the correct
+persons and how to prevent manipulation. We will not
+solve all problems here, but at least we will show
+how delegated voting can be done so that vote counting
+is **automatic and completely transparent** at the
+same time.
+
+The idea is to create one contract per ballot,
+providing a short name for each option.
+Then the creator of the contract who serves as
+chairperson will give the right to vote to each
+address individually.
+
+The persons behind the addresses can then choose
+to either vote themselves or to delegate their
+vote to a person they trust.
+
+At the end of the voting time, ``winningProposal()``
+will return the proposal with the largest number
+of votes.
+
+::
+
+ pragma solidity >=0.4.22 <0.6.0;
+
+ /// @title Voting with delegation.
+ contract Ballot {
+ // This declares a new complex type which will
+ // be used for variables later.
+ // It will represent a single voter.
+ struct Voter {
+ uint weight; // weight is accumulated by delegation
+ bool voted; // if true, that person already voted
+ address delegate; // person delegated to
+ uint vote; // index of the voted proposal
+ }
+
+ // This is a type for a single proposal.
+ struct Proposal {
+ bytes32 name; // short name (up to 32 bytes)
+ uint voteCount; // number of accumulated votes
+ }
+
+ address public chairperson;
+
+ // This declares a state variable that
+ // stores a `Voter` struct for each possible address.
+ mapping(address => Voter) public voters;
+
+ // A dynamically-sized array of `Proposal` structs.
+ Proposal[] public proposals;
+
+ /// Create a new ballot to choose one of `proposalNames`.
+ constructor(bytes32[] memory proposalNames) public {
+ chairperson = msg.sender;
+ voters[chairperson].weight = 1;
+
+ // For each of the provided proposal names,
+ // create a new proposal object and add it
+ // to the end of the array.
+ for (uint i = 0; i < proposalNames.length; i++) {
+ // `Proposal({...})` creates a temporary
+ // Proposal object and `proposals.push(...)`
+ // appends it to the end of `proposals`.
+ proposals.push(Proposal({
+ name: proposalNames[i],
+ voteCount: 0
+ }));
+ }
+ }
+
+ // Give `voter` the right to vote on this ballot.
+ // May only be called by `chairperson`.
+ function giveRightToVote(address voter) public {
+ // If the first argument of `require` evaluates
+ // to `false`, execution terminates and all
+ // changes to the state and to Ether balances
+ // are reverted.
+ // This used to consume all gas in old EVM versions, but
+ // not anymore.
+ // It is often a good idea to use `require` to check if
+ // functions are called correctly.
+ // As a second argument, you can also provide an
+ // explanation about what went wrong.
+ require(
+ msg.sender == chairperson,
+ "Only chairperson can give right to vote."
+ );
+ require(
+ !voters[voter].voted,
+ "The voter already voted."
+ );
+ require(voters[voter].weight == 0);
+ voters[voter].weight = 1;
+ }
+
+ /// Delegate your vote to the voter `to`.
+ function delegate(address to) public {
+ // assigns reference
+ Voter storage sender = voters[msg.sender];
+ require(!sender.voted, "You already voted.");
+
+ require(to != msg.sender, "Self-delegation is disallowed.");
+
+ // Forward the delegation as long as
+ // `to` also delegated.
+ // In general, such loops are very dangerous,
+ // because if they run too long, they might
+ // need more gas than is available in a block.
+ // In this case, the delegation will not be executed,
+ // but in other situations, such loops might
+ // cause a contract to get "stuck" completely.
+ while (voters[to].delegate != address(0)) {
+ to = voters[to].delegate;
+
+ // We found a loop in the delegation, not allowed.
+ require(to != msg.sender, "Found loop in delegation.");
+ }
+
+ // Since `sender` is a reference, this
+ // modifies `voters[msg.sender].voted`
+ sender.voted = true;
+ sender.delegate = to;
+ Voter storage delegate_ = voters[to];
+ if (delegate_.voted) {
+ // If the delegate already voted,
+ // directly add to the number of votes
+ proposals[delegate_.vote].voteCount += sender.weight;
+ } else {
+ // If the delegate did not vote yet,
+ // add to her weight.
+ delegate_.weight += sender.weight;
+ }
+ }
+
+ /// Give your vote (including votes delegated to you)
+ /// to proposal `proposals[proposal].name`.
+ function vote(uint proposal) public {
+ Voter storage sender = voters[msg.sender];
+ require(sender.weight != 0, "Has no right to vote");
+ require(!sender.voted, "Already voted.");
+ sender.voted = true;
+ sender.vote = proposal;
+
+ // If `proposal` is out of the range of the array,
+ // this will throw automatically and revert all
+ // changes.
+ proposals[proposal].voteCount += sender.weight;
+ }
+
+ /// @dev Computes the winning proposal taking all
+ /// previous votes into account.
+ function winningProposal() public view
+ returns (uint winningProposal_)
+ {
+ uint winningVoteCount = 0;
+ for (uint p = 0; p < proposals.length; p++) {
+ if (proposals[p].voteCount > winningVoteCount) {
+ winningVoteCount = proposals[p].voteCount;
+ winningProposal_ = p;
+ }
+ }
+ }
+
+ // Calls winningProposal() function to get the index
+ // of the winner contained in the proposals array and then
+ // returns the name of the winner
+ function winnerName() public view
+ returns (bytes32 winnerName_)
+ {
+ winnerName_ = proposals[winningProposal()].name;
+ }
+ }
+
+
+Possible Improvements
+=====================
+
+Currently, many transactions are needed to assign the rights
+to vote to all participants. Can you think of a better way?
diff --git a/docs/solidity-by-example.rst b/docs/solidity-by-example.rst
index 0041e80c..0e7d507d 100644
--- a/docs/solidity-by-example.rst
+++ b/docs/solidity-by-example.rst
@@ -2,197 +2,7 @@
Solidity by Example
###################
-.. index:: voting, ballot
-
-.. _voting:
-
-******
-Voting
-******
-
-The following contract is quite complex, but showcases
-a lot of Solidity's features. It implements a voting
-contract. Of course, the main problems of electronic
-voting is how to assign voting rights to the correct
-persons and how to prevent manipulation. We will not
-solve all problems here, but at least we will show
-how delegated voting can be done so that vote counting
-is **automatic and completely transparent** at the
-same time.
-
-The idea is to create one contract per ballot,
-providing a short name for each option.
-Then the creator of the contract who serves as
-chairperson will give the right to vote to each
-address individually.
-
-The persons behind the addresses can then choose
-to either vote themselves or to delegate their
-vote to a person they trust.
-
-At the end of the voting time, ``winningProposal()``
-will return the proposal with the largest number
-of votes.
-
-::
-
- pragma solidity >=0.4.22 <0.6.0;
-
- /// @title Voting with delegation.
- contract Ballot {
- // This declares a new complex type which will
- // be used for variables later.
- // It will represent a single voter.
- struct Voter {
- uint weight; // weight is accumulated by delegation
- bool voted; // if true, that person already voted
- address delegate; // person delegated to
- uint vote; // index of the voted proposal
- }
-
- // This is a type for a single proposal.
- struct Proposal {
- bytes32 name; // short name (up to 32 bytes)
- uint voteCount; // number of accumulated votes
- }
-
- address public chairperson;
-
- // This declares a state variable that
- // stores a `Voter` struct for each possible address.
- mapping(address => Voter) public voters;
-
- // A dynamically-sized array of `Proposal` structs.
- Proposal[] public proposals;
-
- /// Create a new ballot to choose one of `proposalNames`.
- constructor(bytes32[] memory proposalNames) public {
- chairperson = msg.sender;
- voters[chairperson].weight = 1;
-
- // For each of the provided proposal names,
- // create a new proposal object and add it
- // to the end of the array.
- for (uint i = 0; i < proposalNames.length; i++) {
- // `Proposal({...})` creates a temporary
- // Proposal object and `proposals.push(...)`
- // appends it to the end of `proposals`.
- proposals.push(Proposal({
- name: proposalNames[i],
- voteCount: 0
- }));
- }
- }
-
- // Give `voter` the right to vote on this ballot.
- // May only be called by `chairperson`.
- function giveRightToVote(address voter) public {
- // If the first argument of `require` evaluates
- // to `false`, execution terminates and all
- // changes to the state and to Ether balances
- // are reverted.
- // This used to consume all gas in old EVM versions, but
- // not anymore.
- // It is often a good idea to use `require` to check if
- // functions are called correctly.
- // As a second argument, you can also provide an
- // explanation about what went wrong.
- require(
- msg.sender == chairperson,
- "Only chairperson can give right to vote."
- );
- require(
- !voters[voter].voted,
- "The voter already voted."
- );
- require(voters[voter].weight == 0);
- voters[voter].weight = 1;
- }
-
- /// Delegate your vote to the voter `to`.
- function delegate(address to) public {
- // assigns reference
- Voter storage sender = voters[msg.sender];
- require(!sender.voted, "You already voted.");
-
- require(to != msg.sender, "Self-delegation is disallowed.");
-
- // Forward the delegation as long as
- // `to` also delegated.
- // In general, such loops are very dangerous,
- // because if they run too long, they might
- // need more gas than is available in a block.
- // In this case, the delegation will not be executed,
- // but in other situations, such loops might
- // cause a contract to get "stuck" completely.
- while (voters[to].delegate != address(0)) {
- to = voters[to].delegate;
-
- // We found a loop in the delegation, not allowed.
- require(to != msg.sender, "Found loop in delegation.");
- }
-
- // Since `sender` is a reference, this
- // modifies `voters[msg.sender].voted`
- sender.voted = true;
- sender.delegate = to;
- Voter storage delegate_ = voters[to];
- if (delegate_.voted) {
- // If the delegate already voted,
- // directly add to the number of votes
- proposals[delegate_.vote].voteCount += sender.weight;
- } else {
- // If the delegate did not vote yet,
- // add to her weight.
- delegate_.weight += sender.weight;
- }
- }
-
- /// Give your vote (including votes delegated to you)
- /// to proposal `proposals[proposal].name`.
- function vote(uint proposal) public {
- Voter storage sender = voters[msg.sender];
- require(sender.weight != 0, "Has no right to vote");
- require(!sender.voted, "Already voted.");
- sender.voted = true;
- sender.vote = proposal;
-
- // If `proposal` is out of the range of the array,
- // this will throw automatically and revert all
- // changes.
- proposals[proposal].voteCount += sender.weight;
- }
-
- /// @dev Computes the winning proposal taking all
- /// previous votes into account.
- function winningProposal() public view
- returns (uint winningProposal_)
- {
- uint winningVoteCount = 0;
- for (uint p = 0; p < proposals.length; p++) {
- if (proposals[p].voteCount > winningVoteCount) {
- winningVoteCount = proposals[p].voteCount;
- winningProposal_ = p;
- }
- }
- }
-
- // Calls winningProposal() function to get the index
- // of the winner contained in the proposals array and then
- // returns the name of the winner
- function winnerName() public view
- returns (bytes32 winnerName_)
- {
- winnerName_ = proposals[winningProposal()].name;
- }
- }
-
-
-Possible Improvements
-=====================
-
-Currently, many transactions are needed to assign the rights
-to vote to all participants. Can you think of a better way?
+.. include:: examples/voting.rst
.. index:: auction;blind, auction;open, blind auction, open auction