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author | chriseth <chris@ethereum.org> | 2018-02-08 23:50:17 +0800 |
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committer | GitHub <noreply@github.com> | 2018-02-08 23:50:17 +0800 |
commit | 9b61fb2e99a29ae97f6c29bc7309d70622b73886 (patch) | |
tree | 97445fee1a1124a2296e76c76d20fa379c56409f /libevmasm | |
parent | 63fb319db3dd927320d28bec2cbf926350cec01c (diff) | |
parent | 7dd99a62c56e50b3deeccd77588c3a65fe6f7107 (diff) | |
download | dexon-solidity-9b61fb2e99a29ae97f6c29bc7309d70622b73886.tar.gz dexon-solidity-9b61fb2e99a29ae97f6c29bc7309d70622b73886.tar.zst dexon-solidity-9b61fb2e99a29ae97f6c29bc7309d70622b73886.zip |
Merge pull request #3456 from ethereum/simplifier
Use simplification rules also for IULIA
Diffstat (limited to 'libevmasm')
-rw-r--r-- | libevmasm/ExpressionClasses.cpp | 11 | ||||
-rw-r--r-- | libevmasm/ExpressionClasses.h | 3 | ||||
-rw-r--r-- | libevmasm/RuleList.h | 255 | ||||
-rw-r--r-- | libevmasm/SimplificationRule.h | 45 | ||||
-rw-r--r-- | libevmasm/SimplificationRules.cpp | 177 | ||||
-rw-r--r-- | libevmasm/SimplificationRules.h | 11 |
6 files changed, 318 insertions, 184 deletions
diff --git a/libevmasm/ExpressionClasses.cpp b/libevmasm/ExpressionClasses.cpp index fc283b0b..69b33ec5 100644 --- a/libevmasm/ExpressionClasses.cpp +++ b/libevmasm/ExpressionClasses.cpp @@ -181,7 +181,7 @@ string ExpressionClasses::fullDAGToString(ExpressionClasses::Id _id) const return str.str(); } -ExpressionClasses::Id ExpressionClasses::tryToSimplify(Expression const& _expr, bool _secondRun) +ExpressionClasses::Id ExpressionClasses::tryToSimplify(Expression const& _expr) { static Rules rules; @@ -202,14 +202,7 @@ ExpressionClasses::Id ExpressionClasses::tryToSimplify(Expression const& _expr, //cout << "with rule " << match->first.toString() << endl; //ExpressionTemplate t(match->second()); //cout << "to " << match->second().toString() << endl; - return rebuildExpression(ExpressionTemplate(match->second(), _expr.item->location())); - } - - if (!_secondRun && _expr.arguments.size() == 2 && SemanticInformation::isCommutativeOperation(*_expr.item)) - { - Expression expr = _expr; - swap(expr.arguments[0], expr.arguments[1]); - return tryToSimplify(expr, true); + return rebuildExpression(ExpressionTemplate(match->action(), _expr.item->location())); } return -1; diff --git a/libevmasm/ExpressionClasses.h b/libevmasm/ExpressionClasses.h index 6b426e97..df8082f9 100644 --- a/libevmasm/ExpressionClasses.h +++ b/libevmasm/ExpressionClasses.h @@ -108,8 +108,7 @@ public: private: /// Tries to simplify the given expression. /// @returns its class if it possible or Id(-1) otherwise. - /// @param _secondRun is set to true for the second run where arguments of commutative expressions are reversed - Id tryToSimplify(Expression const& _expr, bool _secondRun = false); + Id tryToSimplify(Expression const& _expr); /// Rebuilds an expression from a (matched) pattern. Id rebuildExpression(ExpressionTemplate const& _template); diff --git a/libevmasm/RuleList.h b/libevmasm/RuleList.h new file mode 100644 index 00000000..2312d673 --- /dev/null +++ b/libevmasm/RuleList.h @@ -0,0 +1,255 @@ +/* + This file is part of solidity. + + solidity is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + solidity is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with solidity. If not, see <http://www.gnu.org/licenses/>. +*/ +/** + * @date 2018 + * Templatized list of simplification rules. + */ + +#pragma once + +#include <vector> +#include <functional> + +#include <libevmasm/Instruction.h> +#include <libevmasm/SimplificationRule.h> + +#include <libdevcore/CommonData.h> + +namespace dev +{ +namespace solidity +{ + +template <class S> S divWorkaround(S const& _a, S const& _b) +{ + return (S)(bigint(_a) / bigint(_b)); +} + +template <class S> S modWorkaround(S const& _a, S const& _b) +{ + return (S)(bigint(_a) % bigint(_b)); +} + +/// @returns a list of simplification rules given certain match placeholders. +/// A, B and C should represent constants, X and Y arbitrary expressions. +/// The simplifications should neven change the order of evaluation of +/// arbitrary operations. +template <class Pattern> +std::vector<SimplificationRule<Pattern>> simplificationRuleList( + Pattern A, + Pattern B, + Pattern C, + Pattern X, + Pattern Y +) +{ + std::vector<SimplificationRule<Pattern>> rules; + rules += std::vector<SimplificationRule<Pattern>>{ + // arithmetics on constants + {{Instruction::ADD, {A, B}}, [=]{ return A.d() + B.d(); }, false}, + {{Instruction::MUL, {A, B}}, [=]{ return A.d() * B.d(); }, false}, + {{Instruction::SUB, {A, B}}, [=]{ return A.d() - B.d(); }, false}, + {{Instruction::DIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : divWorkaround(A.d(), B.d()); }, false}, + {{Instruction::SDIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(divWorkaround(u2s(A.d()), u2s(B.d()))); }, false}, + {{Instruction::MOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : modWorkaround(A.d(), B.d()); }, false}, + {{Instruction::SMOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(modWorkaround(u2s(A.d()), u2s(B.d()))); }, false}, + {{Instruction::EXP, {A, B}}, [=]{ return u256(boost::multiprecision::powm(bigint(A.d()), bigint(B.d()), bigint(1) << 256)); }, false}, + {{Instruction::NOT, {A}}, [=]{ return ~A.d(); }, false}, + {{Instruction::LT, {A, B}}, [=]() -> u256 { return A.d() < B.d() ? 1 : 0; }, false}, + {{Instruction::GT, {A, B}}, [=]() -> u256 { return A.d() > B.d() ? 1 : 0; }, false}, + {{Instruction::SLT, {A, B}}, [=]() -> u256 { return u2s(A.d()) < u2s(B.d()) ? 1 : 0; }, false}, + {{Instruction::SGT, {A, B}}, [=]() -> u256 { return u2s(A.d()) > u2s(B.d()) ? 1 : 0; }, false}, + {{Instruction::EQ, {A, B}}, [=]() -> u256 { return A.d() == B.d() ? 1 : 0; }, false}, + {{Instruction::ISZERO, {A}}, [=]() -> u256 { return A.d() == 0 ? 1 : 0; }, false}, + {{Instruction::AND, {A, B}}, [=]{ return A.d() & B.d(); }, false}, + {{Instruction::OR, {A, B}}, [=]{ return A.d() | B.d(); }, false}, + {{Instruction::XOR, {A, B}}, [=]{ return A.d() ^ B.d(); }, false}, + {{Instruction::BYTE, {A, B}}, [=]{ return A.d() >= 32 ? 0 : (B.d() >> unsigned(8 * (31 - A.d()))) & 0xff; }, false}, + {{Instruction::ADDMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : u256((bigint(A.d()) + bigint(B.d())) % C.d()); }, false}, + {{Instruction::MULMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : u256((bigint(A.d()) * bigint(B.d())) % C.d()); }, false}, + {{Instruction::MULMOD, {A, B, C}}, [=]{ return A.d() * B.d(); }, false}, + {{Instruction::SIGNEXTEND, {A, B}}, [=]() -> u256 { + if (A.d() >= 31) + return B.d(); + unsigned testBit = unsigned(A.d()) * 8 + 7; + u256 mask = (u256(1) << testBit) - 1; + return u256(boost::multiprecision::bit_test(B.d(), testBit) ? B.d() | ~mask : B.d() & mask); + }, false}, + + // invariants involving known constants + {{Instruction::ADD, {X, 0}}, [=]{ return X; }, false}, + {{Instruction::ADD, {0, X}}, [=]{ return X; }, false}, + {{Instruction::SUB, {X, 0}}, [=]{ return X; }, false}, + {{Instruction::MUL, {X, 0}}, [=]{ return u256(0); }, true}, + {{Instruction::MUL, {0, X}}, [=]{ return u256(0); }, true}, + {{Instruction::MUL, {X, 1}}, [=]{ return X; }, false}, + {{Instruction::MUL, {1, X}}, [=]{ return X; }, false}, + {{Instruction::MUL, {X, u256(-1)}}, [=]() -> Pattern { return {Instruction::SUB, {0, X}}; }, false}, + {{Instruction::MUL, {u256(-1), X}}, [=]() -> Pattern { return {Instruction::SUB, {0, X}}; }, false}, + {{Instruction::DIV, {X, 0}}, [=]{ return u256(0); }, true}, + {{Instruction::DIV, {0, X}}, [=]{ return u256(0); }, true}, + {{Instruction::DIV, {X, 1}}, [=]{ return X; }, false}, + {{Instruction::SDIV, {X, 0}}, [=]{ return u256(0); }, true}, + {{Instruction::SDIV, {0, X}}, [=]{ return u256(0); }, true}, + {{Instruction::SDIV, {X, 1}}, [=]{ return X; }, false}, + {{Instruction::AND, {X, ~u256(0)}}, [=]{ return X; }, false}, + {{Instruction::AND, {~u256(0), X}}, [=]{ return X; }, false}, + {{Instruction::AND, {X, 0}}, [=]{ return u256(0); }, true}, + {{Instruction::AND, {0, X}}, [=]{ return u256(0); }, true}, + {{Instruction::OR, {X, 0}}, [=]{ return X; }, false}, + {{Instruction::OR, {0, X}}, [=]{ return X; }, false}, + {{Instruction::OR, {X, ~u256(0)}}, [=]{ return ~u256(0); }, true}, + {{Instruction::OR, {~u256(0), X}}, [=]{ return ~u256(0); }, true}, + {{Instruction::XOR, {X, 0}}, [=]{ return X; }, false}, + {{Instruction::XOR, {0, X}}, [=]{ return X; }, false}, + {{Instruction::MOD, {X, 0}}, [=]{ return u256(0); }, true}, + {{Instruction::MOD, {0, X}}, [=]{ return u256(0); }, true}, + {{Instruction::EQ, {X, 0}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, false }, + {{Instruction::EQ, {0, X}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, false }, + + // operations involving an expression and itself + {{Instruction::AND, {X, X}}, [=]{ return X; }, true}, + {{Instruction::OR, {X, X}}, [=]{ return X; }, true}, + {{Instruction::XOR, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::SUB, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::EQ, {X, X}}, [=]{ return u256(1); }, true}, + {{Instruction::LT, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::SLT, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::GT, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::SGT, {X, X}}, [=]{ return u256(0); }, true}, + {{Instruction::MOD, {X, X}}, [=]{ return u256(0); }, true}, + + // logical instruction combinations + {{Instruction::NOT, {{Instruction::NOT, {X}}}}, [=]{ return X; }, false}, + {{Instruction::XOR, {X, {Instruction::XOR, {X, Y}}}}, [=]{ return Y; }, true}, + {{Instruction::XOR, {X, {Instruction::XOR, {Y, X}}}}, [=]{ return Y; }, true}, + {{Instruction::XOR, {{Instruction::XOR, {X, Y}}, X}}, [=]{ return Y; }, true}, + {{Instruction::XOR, {{Instruction::XOR, {Y, X}}, X}}, [=]{ return Y; }, true}, + {{Instruction::OR, {X, {Instruction::AND, {X, Y}}}}, [=]{ return X; }, true}, + {{Instruction::OR, {X, {Instruction::AND, {Y, X}}}}, [=]{ return X; }, true}, + {{Instruction::OR, {{Instruction::AND, {X, Y}}, X}}, [=]{ return X; }, true}, + {{Instruction::OR, {{Instruction::AND, {Y, X}}, X}}, [=]{ return X; }, true}, + {{Instruction::AND, {X, {Instruction::OR, {X, Y}}}}, [=]{ return X; }, true}, + {{Instruction::AND, {X, {Instruction::OR, {Y, X}}}}, [=]{ return X; }, true}, + {{Instruction::AND, {{Instruction::OR, {X, Y}}, X}}, [=]{ return X; }, true}, + {{Instruction::AND, {{Instruction::OR, {Y, X}}, X}}, [=]{ return X; }, true}, + {{Instruction::AND, {X, {Instruction::NOT, {X}}}}, [=]{ return u256(0); }, true}, + {{Instruction::AND, {{Instruction::NOT, {X}}, X}}, [=]{ return u256(0); }, true}, + {{Instruction::OR, {X, {Instruction::NOT, {X}}}}, [=]{ return ~u256(0); }, true}, + {{Instruction::OR, {{Instruction::NOT, {X}}, X}}, [=]{ return ~u256(0); }, true}, + }; + + // Double negation of opcodes with boolean result + for (auto const& op: std::vector<Instruction>{ + Instruction::EQ, + Instruction::LT, + Instruction::SLT, + Instruction::GT, + Instruction::SGT + }) + rules.push_back({ + {Instruction::ISZERO, {{Instruction::ISZERO, {{op, {X, Y}}}}}}, + [=]() -> Pattern { return {op, {X, Y}}; }, + false + }); + + rules.push_back({ + {Instruction::ISZERO, {{Instruction::ISZERO, {{Instruction::ISZERO, {X}}}}}}, + [=]() -> Pattern { return {Instruction::ISZERO, {X}}; }, + false + }); + + rules.push_back({ + {Instruction::ISZERO, {{Instruction::XOR, {X, Y}}}}, + [=]() -> Pattern { return { Instruction::EQ, {X, Y} }; }, + false + }); + + // Associative operations + for (auto const& opFun: std::vector<std::pair<Instruction,std::function<u256(u256 const&,u256 const&)>>>{ + {Instruction::ADD, std::plus<u256>()}, + {Instruction::MUL, std::multiplies<u256>()}, + {Instruction::AND, std::bit_and<u256>()}, + {Instruction::OR, std::bit_or<u256>()}, + {Instruction::XOR, std::bit_xor<u256>()} + }) + { + auto op = opFun.first; + auto fun = opFun.second; + // Moving constants to the outside, order matters here - we first add rules + // for constants and then for non-constants. + // xa can be (X, A) or (A, X) + for (auto xa: {std::vector<Pattern>{X, A}, std::vector<Pattern>{A, X}}) + { + rules += std::vector<SimplificationRule<Pattern>>{{ + // (X+A)+B -> X+(A+B) + {op, {{op, xa}, B}}, + [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; }, + false + }, { + // (X+A)+Y -> (X+Y)+A + {op, {{op, xa}, Y}}, + [=]() -> Pattern { return {op, {{op, {X, Y}}, A}}; }, + false + }, { + // B+(X+A) -> X+(A+B) + {op, {B, {op, xa}}}, + [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; }, + false + }, { + // Y+(X+A) -> (Y+X)+A + {op, {Y, {op, xa}}}, + [=]() -> Pattern { return {op, {{op, {Y, X}}, A}}; }, + false + }}; + } + } + + // move constants across subtractions + rules += std::vector<SimplificationRule<Pattern>>{ + { + // X - A -> X + (-A) + {Instruction::SUB, {X, A}}, + [=]() -> Pattern { return {Instruction::ADD, {X, 0 - A.d()}}; }, + false + }, { + // (X + A) - Y -> (X - Y) + A + {Instruction::SUB, {{Instruction::ADD, {X, A}}, Y}}, + [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, A}}; }, + false + }, { + // (A + X) - Y -> (X - Y) + A + {Instruction::SUB, {{Instruction::ADD, {A, X}}, Y}}, + [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, A}}; }, + false + }, { + // X - (Y + A) -> (X - Y) + (-A) + {Instruction::SUB, {X, {Instruction::ADD, {Y, A}}}}, + [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, 0 - A.d()}}; }, + false + }, { + // X - (A + Y) -> (X - Y) + (-A) + {Instruction::SUB, {X, {Instruction::ADD, {A, Y}}}}, + [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, 0 - A.d()}}; }, + false + } + }; + return rules; +} + +} +} diff --git a/libevmasm/SimplificationRule.h b/libevmasm/SimplificationRule.h new file mode 100644 index 00000000..7b4dea68 --- /dev/null +++ b/libevmasm/SimplificationRule.h @@ -0,0 +1,45 @@ +/* + This file is part of solidity. + + solidity is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + solidity is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with solidity. If not, see <http://www.gnu.org/licenses/>. +*/ +/** + * Expression simplification pattern. + */ + +#pragma once + +#include <functional> + +namespace dev +{ +namespace solidity +{ + +/** + * Rule that contains a pattern, an action that can be applied + * after the pattern has matched and a bool that indicates + * whether the action would remove something from the expression + * than is not a constant literal. + */ +template <class Pattern> +struct SimplificationRule +{ + Pattern pattern; + std::function<Pattern()> action; + bool removesNonConstants; +}; + +} +} diff --git a/libevmasm/SimplificationRules.cpp b/libevmasm/SimplificationRules.cpp index e6c51f95..53a5f9fc 100644 --- a/libevmasm/SimplificationRules.cpp +++ b/libevmasm/SimplificationRules.cpp @@ -23,7 +23,6 @@ #include <libevmasm/ExpressionClasses.h> #include <utility> -#include <tuple> #include <functional> #include <boost/range/adaptor/reversed.hpp> #include <boost/noncopyable.hpp> @@ -31,12 +30,14 @@ #include <libevmasm/CommonSubexpressionEliminator.h> #include <libevmasm/SimplificationRules.h> +#include <libevmasm/RuleList.h> + using namespace std; using namespace dev; using namespace dev::eth; -pair<Pattern, function<Pattern()> > const* Rules::findFirstMatch( +SimplificationRule<Pattern> const* Rules::findFirstMatch( Expression const& _expr, ExpressionClasses const& _classes ) @@ -46,32 +47,22 @@ pair<Pattern, function<Pattern()> > const* Rules::findFirstMatch( assertThrow(_expr.item, OptimizerException, ""); for (auto const& rule: m_rules[byte(_expr.item->instruction())]) { - if (rule.first.matches(_expr, _classes)) + if (rule.pattern.matches(_expr, _classes)) return &rule; resetMatchGroups(); } return nullptr; } -void Rules::addRules(std::vector<std::pair<Pattern, std::function<Pattern ()> > > const& _rules) +void Rules::addRules(std::vector<SimplificationRule<Pattern>> const& _rules) { for (auto const& r: _rules) addRule(r); } -void Rules::addRule(std::pair<Pattern, std::function<Pattern()> > const& _rule) +void Rules::addRule(SimplificationRule<Pattern> const& _rule) { - m_rules[byte(_rule.first.instruction())].push_back(_rule); -} - -template <class S> S divWorkaround(S const& _a, S const& _b) -{ - return (S)(bigint(_a) / bigint(_b)); -} - -template <class S> S modWorkaround(S const& _a, S const& _b) -{ - return (S)(bigint(_a) % bigint(_b)); + m_rules[byte(_rule.pattern.instruction())].push_back(_rule); } Rules::Rules() @@ -84,165 +75,13 @@ Rules::Rules() // Anything. Pattern X; Pattern Y; - Pattern Z; A.setMatchGroup(1, m_matchGroups); B.setMatchGroup(2, m_matchGroups); C.setMatchGroup(3, m_matchGroups); X.setMatchGroup(4, m_matchGroups); Y.setMatchGroup(5, m_matchGroups); - Z.setMatchGroup(6, m_matchGroups); - - addRules(vector<pair<Pattern, function<Pattern()>>>{ - // arithmetics on constants - {{Instruction::ADD, {A, B}}, [=]{ return A.d() + B.d(); }}, - {{Instruction::MUL, {A, B}}, [=]{ return A.d() * B.d(); }}, - {{Instruction::SUB, {A, B}}, [=]{ return A.d() - B.d(); }}, - {{Instruction::DIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : divWorkaround(A.d(), B.d()); }}, - {{Instruction::SDIV, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(divWorkaround(u2s(A.d()), u2s(B.d()))); }}, - {{Instruction::MOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : modWorkaround(A.d(), B.d()); }}, - {{Instruction::SMOD, {A, B}}, [=]{ return B.d() == 0 ? 0 : s2u(modWorkaround(u2s(A.d()), u2s(B.d()))); }}, - {{Instruction::EXP, {A, B}}, [=]{ return u256(boost::multiprecision::powm(bigint(A.d()), bigint(B.d()), bigint(1) << 256)); }}, - {{Instruction::NOT, {A}}, [=]{ return ~A.d(); }}, - {{Instruction::LT, {A, B}}, [=]() -> u256 { return A.d() < B.d() ? 1 : 0; }}, - {{Instruction::GT, {A, B}}, [=]() -> u256 { return A.d() > B.d() ? 1 : 0; }}, - {{Instruction::SLT, {A, B}}, [=]() -> u256 { return u2s(A.d()) < u2s(B.d()) ? 1 : 0; }}, - {{Instruction::SGT, {A, B}}, [=]() -> u256 { return u2s(A.d()) > u2s(B.d()) ? 1 : 0; }}, - {{Instruction::EQ, {A, B}}, [=]() -> u256 { return A.d() == B.d() ? 1 : 0; }}, - {{Instruction::ISZERO, {A}}, [=]() -> u256 { return A.d() == 0 ? 1 : 0; }}, - {{Instruction::AND, {A, B}}, [=]{ return A.d() & B.d(); }}, - {{Instruction::OR, {A, B}}, [=]{ return A.d() | B.d(); }}, - {{Instruction::XOR, {A, B}}, [=]{ return A.d() ^ B.d(); }}, - {{Instruction::BYTE, {A, B}}, [=]{ return A.d() >= 32 ? 0 : (B.d() >> unsigned(8 * (31 - A.d()))) & 0xff; }}, - {{Instruction::ADDMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : u256((bigint(A.d()) + bigint(B.d())) % C.d()); }}, - {{Instruction::MULMOD, {A, B, C}}, [=]{ return C.d() == 0 ? 0 : u256((bigint(A.d()) * bigint(B.d())) % C.d()); }}, - {{Instruction::MULMOD, {A, B, C}}, [=]{ return A.d() * B.d(); }}, - {{Instruction::SIGNEXTEND, {A, B}}, [=]() -> u256 { - if (A.d() >= 31) - return B.d(); - unsigned testBit = unsigned(A.d()) * 8 + 7; - u256 mask = (u256(1) << testBit) - 1; - return u256(boost::multiprecision::bit_test(B.d(), testBit) ? B.d() | ~mask : B.d() & mask); - }}, - - // invariants involving known constants (commutative instructions will be checked with swapped operants too) - {{Instruction::ADD, {X, 0}}, [=]{ return X; }}, - {{Instruction::SUB, {X, 0}}, [=]{ return X; }}, - {{Instruction::MUL, {X, 0}}, [=]{ return u256(0); }}, - {{Instruction::MUL, {X, 1}}, [=]{ return X; }}, - {{Instruction::DIV, {X, 0}}, [=]{ return u256(0); }}, - {{Instruction::DIV, {0, X}}, [=]{ return u256(0); }}, - {{Instruction::DIV, {X, 1}}, [=]{ return X; }}, - {{Instruction::SDIV, {X, 0}}, [=]{ return u256(0); }}, - {{Instruction::SDIV, {0, X}}, [=]{ return u256(0); }}, - {{Instruction::SDIV, {X, 1}}, [=]{ return X; }}, - {{Instruction::AND, {X, ~u256(0)}}, [=]{ return X; }}, - {{Instruction::AND, {X, 0}}, [=]{ return u256(0); }}, - {{Instruction::OR, {X, 0}}, [=]{ return X; }}, - {{Instruction::OR, {X, ~u256(0)}}, [=]{ return ~u256(0); }}, - {{Instruction::XOR, {X, 0}}, [=]{ return X; }}, - {{Instruction::MOD, {X, 0}}, [=]{ return u256(0); }}, - {{Instruction::MOD, {0, X}}, [=]{ return u256(0); }}, - {{Instruction::EQ, {X, 0}}, [=]() -> Pattern { return {Instruction::ISZERO, {X}}; } }, - - // operations involving an expression and itself - {{Instruction::AND, {X, X}}, [=]{ return X; }}, - {{Instruction::OR, {X, X}}, [=]{ return X; }}, - {{Instruction::XOR, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::SUB, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::EQ, {X, X}}, [=]{ return u256(1); }}, - {{Instruction::LT, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::SLT, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::GT, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::SGT, {X, X}}, [=]{ return u256(0); }}, - {{Instruction::MOD, {X, X}}, [=]{ return u256(0); }}, - - // logical instruction combinations - {{Instruction::NOT, {{Instruction::NOT, {X}}}}, [=]{ return X; }}, - {{Instruction::XOR, {{{X}, {Instruction::XOR, {X, Y}}}}}, [=]{ return Y; }}, - {{Instruction::OR, {{{X}, {Instruction::AND, {X, Y}}}}}, [=]{ return X; }}, - {{Instruction::AND, {{{X}, {Instruction::OR, {X, Y}}}}}, [=]{ return X; }}, - {{Instruction::AND, {{{X}, {Instruction::NOT, {X}}}}}, [=]{ return u256(0); }}, - {{Instruction::OR, {{{X}, {Instruction::NOT, {X}}}}}, [=]{ return ~u256(0); }}, - }); - - // Double negation of opcodes with binary result - for (auto const& op: vector<Instruction>{ - Instruction::EQ, - Instruction::LT, - Instruction::SLT, - Instruction::GT, - Instruction::SGT - }) - addRule({ - {Instruction::ISZERO, {{Instruction::ISZERO, {{op, {X, Y}}}}}}, - [=]() -> Pattern { return {op, {X, Y}}; } - }); - - addRule({ - {Instruction::ISZERO, {{Instruction::ISZERO, {{Instruction::ISZERO, {X}}}}}}, - [=]() -> Pattern { return {Instruction::ISZERO, {X}}; } - }); - - addRule({ - {Instruction::ISZERO, {{Instruction::XOR, {X, Y}}}}, - [=]() -> Pattern { return { Instruction::EQ, {X, Y} }; } - }); - - // Associative operations - for (auto const& opFun: vector<pair<Instruction,function<u256(u256 const&,u256 const&)>>>{ - {Instruction::ADD, plus<u256>()}, - {Instruction::MUL, multiplies<u256>()}, - {Instruction::AND, bit_and<u256>()}, - {Instruction::OR, bit_or<u256>()}, - {Instruction::XOR, bit_xor<u256>()} - }) - { - auto op = opFun.first; - auto fun = opFun.second; - // Moving constants to the outside, order matters here! - // we need actions that return expressions (or patterns?) here, and we need also reversed rules - // (X+A)+B -> X+(A+B) - addRules(vector<pair<Pattern, function<Pattern()>>>{{ - {op, {{op, {X, A}}, B}}, - [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; } - }, { - // X+(Y+A) -> (X+Y)+A - {op, {{op, {X, A}}, Y}}, - [=]() -> Pattern { return {op, {{op, {X, Y}}, A}}; } - }, { - // For now, we still need explicit commutativity for the inner pattern - {op, {{op, {A, X}}, B}}, - [=]() -> Pattern { return {op, {X, fun(A.d(), B.d())}}; } - }, { - {op, {{op, {A, X}}, Y}}, - [=]() -> Pattern { return {op, {{op, {X, Y}}, A}}; } - }}); - } - // move constants across subtractions - addRules(vector<pair<Pattern, function<Pattern()>>>{ - { - // X - A -> X + (-A) - {Instruction::SUB, {X, A}}, - [=]() -> Pattern { return {Instruction::ADD, {X, 0 - A.d()}}; } - }, { - // (X + A) - Y -> (X - Y) + A - {Instruction::SUB, {{Instruction::ADD, {X, A}}, Y}}, - [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, A}}; } - }, { - // (A + X) - Y -> (X - Y) + A - {Instruction::SUB, {{Instruction::ADD, {A, X}}, Y}}, - [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, A}}; } - }, { - // X - (Y + A) -> (X - Y) + (-A) - {Instruction::SUB, {X, {Instruction::ADD, {Y, A}}}}, - [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, 0 - A.d()}}; } - }, { - // X - (A + Y) -> (X - Y) + (-A) - {Instruction::SUB, {X, {Instruction::ADD, {A, Y}}}}, - [=]() -> Pattern { return {Instruction::ADD, {{Instruction::SUB, {X, Y}}, 0 - A.d()}}; } - } - }); + addRules(simplificationRuleList(A, B, C, X, Y)); } Pattern::Pattern(Instruction _instruction, std::vector<Pattern> const& _arguments): diff --git a/libevmasm/SimplificationRules.h b/libevmasm/SimplificationRules.h index a4da5849..53f7e595 100644 --- a/libevmasm/SimplificationRules.h +++ b/libevmasm/SimplificationRules.h @@ -24,6 +24,7 @@ #pragma once #include <libevmasm/ExpressionClasses.h> +#include <libevmasm/SimplificationRule.h> #include <functional> #include <vector> @@ -47,19 +48,21 @@ public: /// @returns a pointer to the first matching pattern and sets the match /// groups accordingly. - std::pair<Pattern, std::function<Pattern()>> const* findFirstMatch( + SimplificationRule<Pattern> const* findFirstMatch( Expression const& _expr, ExpressionClasses const& _classes ); private: - void addRules(std::vector<std::pair<Pattern, std::function<Pattern()>>> const& _rules); - void addRule(std::pair<Pattern, std::function<Pattern()>> const& _rule); + void addRules(std::vector<SimplificationRule<Pattern>> const& _rules); + void addRule(SimplificationRule<Pattern> const& _rule); void resetMatchGroups() { m_matchGroups.clear(); } std::map<unsigned, Expression const*> m_matchGroups; - std::vector<std::pair<Pattern, std::function<Pattern()>>> m_rules[256]; + /// Pattern to match, replacement to be applied and flag indicating whether + /// the replacement might remove some elements (except constants). + std::vector<SimplificationRule<Pattern>> m_rules[256]; }; /** |