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authorchriseth <c@ethdev.com>2015-12-15 22:46:03 +0800
committerchriseth <c@ethdev.com>2015-12-18 19:46:56 +0800
commit603dc58040e62ef99d0a10084340dd4548a438a8 (patch)
tree2c9246af514f8023117800bd8675703fc8d02fb4 /libsolidity/ast/AST.h
parentd3c459b5a99715c96733825f78d63cc57265ee3c (diff)
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Simple aliasing during import.
Diffstat (limited to 'libsolidity/ast/AST.h')
-rw-r--r--libsolidity/ast/AST.h79
1 files changed, 41 insertions, 38 deletions
diff --git a/libsolidity/ast/AST.h b/libsolidity/ast/AST.h
index e270afd5..84e9e706 100644
--- a/libsolidity/ast/AST.h
+++ b/libsolidity/ast/AST.h
@@ -120,6 +120,7 @@ public:
virtual void accept(ASTVisitor& _visitor) override;
virtual void accept(ASTConstVisitor& _visitor) const override;
+ virtual SourceUnitAnnotation& annotation() const override;
std::vector<ASTPointer<ASTNode>> nodes() const { return m_nodes; }
@@ -128,44 +129,7 @@ private:
};
/**
- * Import directive for referencing other files / source objects.
- * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
- * Source objects are identified by a string which can be a file name but does not have to be.
- * Other ways to use it:
- * import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
- * import * as x from "abc"; // same as above
- * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
- */
-class ImportDirective: public ASTNode
-{
-public:
- ImportDirective(
- SourceLocation const& _location,
- ASTPointer<ASTString> const& _path,
- ASTPointer<ASTString> const& _unitAlias,
- std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>>&& _symbolAliases
- ):
- ASTNode(_location), m_path(_path), m_unitAlias(_unitAlias), m_symbolAliases(_symbolAliases) {}
-
- virtual void accept(ASTVisitor& _visitor) override;
- virtual void accept(ASTConstVisitor& _visitor) const override;
-
- ASTString const& path() const { return *m_path; }
- virtual ImportAnnotation& annotation() const override;
-
-private:
- ASTPointer<ASTString> m_path;
- /// The alias for the module itself. If present, import the whole unit under that name and
- /// ignore m_symbolAlias.
- ASTPointer<ASTString> m_unitAlias;
- /// The aliases for the specific symbols to import. If non-empty import the specific symbols.
- /// If the second component is empty, import the identifier unchanged.
- /// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
- std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> m_symbolAliases;
-};
-
-/**
- * Abstract AST class for a declaration (contract, function, struct, variable).
+ * Abstract AST class for a declaration (contract, function, struct, variable, import directive).
*/
class Declaration: public ASTNode
{
@@ -211,6 +175,45 @@ private:
};
/**
+ * Import directive for referencing other files / source objects.
+ * Example: import "abc.sol" // imports all symbols of "abc.sol" into current scope
+ * Source objects are identified by a string which can be a file name but does not have to be.
+ * Other ways to use it:
+ * import "abc" as x; // creates symbol "x" that contains all symbols in "abc"
+ * import * as x from "abc"; // same as above
+ * import {a as b, c} from "abc"; // creates new symbols "b" and "c" referencing "a" and "c" in "abc", respectively.
+ */
+class ImportDirective: public Declaration
+{
+public:
+ ImportDirective(
+ SourceLocation const& _location,
+ ASTPointer<ASTString> const& _path,
+ ASTPointer<ASTString> const& _unitAlias,
+ std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>>&& _symbolAliases
+ ):
+ Declaration(_location, _unitAlias),
+ m_path(_path),
+ m_symbolAliases(_symbolAliases)
+ { }
+
+ virtual void accept(ASTVisitor& _visitor) override;
+ virtual void accept(ASTConstVisitor& _visitor) const override;
+
+ ASTString const& path() const { return *m_path; }
+ virtual ImportAnnotation& annotation() const override;
+
+ virtual TypePointer type() const override;
+
+private:
+ ASTPointer<ASTString> m_path;
+ /// The aliases for the specific symbols to import. If non-empty import the specific symbols.
+ /// If the second component is empty, import the identifier unchanged.
+ /// If both m_unitAlias and m_symbolAlias are empty, import all symbols into the current scope.
+ std::vector<std::pair<ASTPointer<Identifier>, ASTPointer<ASTString>>> m_symbolAliases;
+};
+
+/**
* Abstract class that is added to each AST node that can store local variables.
*/
class VariableScope