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authorchriseth <chris@ethereum.org>2018-12-05 01:57:32 +0800
committerchriseth <chris@ethereum.org>2018-12-06 21:32:04 +0800
commit3fc118ba21ea2731dff951e65bd103ef5c59b8fd (patch)
tree755056816a5e38dbc07e8438eeb0c269ad22f528 /libyul/backends/evm
parentf6ed29b88b0a721984173df04f04ad4c48d8711d (diff)
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Analyze and compile sub-objects.
Diffstat (limited to 'libyul/backends/evm')
-rw-r--r--libyul/backends/evm/EVMObjectCompiler.cpp55
-rw-r--r--libyul/backends/evm/EVMObjectCompiler.h43
2 files changed, 98 insertions, 0 deletions
diff --git a/libyul/backends/evm/EVMObjectCompiler.cpp b/libyul/backends/evm/EVMObjectCompiler.cpp
new file mode 100644
index 00000000..e7e8ad99
--- /dev/null
+++ b/libyul/backends/evm/EVMObjectCompiler.cpp
@@ -0,0 +1,55 @@
+/*
+ This file is part of solidity.
+
+ solidity is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ solidity is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with solidity. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * Compiler that transforms Yul Objects to EVM bytecode objects.
+ */
+
+#include <libyul/backends/evm/EVMObjectCompiler.h>
+
+#include <libyul/backends/evm/EVMCodeTransform.h>
+#include <libyul/Object.h>
+#include <libyul/Exceptions.h>
+
+using namespace yul;
+using namespace std;
+
+void EVMObjectCompiler::compile(Object& _object, AbstractAssembly& _assembly, bool _yul, bool _evm15)
+{
+ EVMObjectCompiler compiler(_assembly, _yul, _evm15);
+ compiler.run(_object);
+}
+
+void EVMObjectCompiler::run(Object& _object)
+{
+ map<YulString, AbstractAssembly::SubID> subIDs;
+
+ for (auto& subNode: _object.subObjects)
+ if (Object* subObject = dynamic_cast<Object*>(subNode.get()))
+ {
+ auto subAssemblyAndID = m_assembly.createSubAssembly();
+ subIDs[subObject->name] = subAssemblyAndID.second;
+ compile(*subObject, *subAssemblyAndID.first, m_yul, m_evm15);
+ }
+ else
+ {
+ Data const& data = dynamic_cast<Data const&>(*subNode);
+ subIDs[data.name] = m_assembly.appendData(data.data);
+ }
+
+ yulAssert(_object.analysisInfo, "No analysis info.");
+ CodeTransform{m_assembly, *_object.analysisInfo, m_yul, m_evm15}(*_object.code);
+}
diff --git a/libyul/backends/evm/EVMObjectCompiler.h b/libyul/backends/evm/EVMObjectCompiler.h
new file mode 100644
index 00000000..c7172e47
--- /dev/null
+++ b/libyul/backends/evm/EVMObjectCompiler.h
@@ -0,0 +1,43 @@
+/*
+ This file is part of solidity.
+
+ solidity is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ solidity is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with solidity. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**
+ * Compiler that transforms Yul Objects to EVM bytecode objects.
+ */
+
+
+namespace yul
+{
+struct Object;
+class AbstractAssembly;
+
+class EVMObjectCompiler
+{
+public:
+ static void compile(Object& _object, AbstractAssembly& _assembly, bool _yul, bool _evm15);
+private:
+ EVMObjectCompiler(AbstractAssembly& _assembly, bool _yul, bool _evm15):
+ m_assembly(_assembly), m_yul(_yul), m_evm15(_evm15)
+ {}
+
+ void run(Object& _object);
+
+ AbstractAssembly& m_assembly;
+ bool m_yul = false;
+ bool m_evm15 = false;
+};
+
+}