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-rw-r--r--libsolidity/ast/AST.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/libsolidity/ast/AST.h b/libsolidity/ast/AST.h
index 69c6fa05..b953211d 100644
--- a/libsolidity/ast/AST.h
+++ b/libsolidity/ast/AST.h
@@ -685,6 +685,8 @@ public:
virtual bool isLValue() const override;
virtual bool isPartOfExternalInterface() const override { return isPublic(); }
+ /// @returns true iff this variable is the parameter (or return parameter) of a function
+ /// (or function type name or event) or declared inside a function body.
bool isLocalVariable() const;
/// @returns true if this variable is a parameter or return parameter of a function.
bool isCallableParameter() const;
@@ -693,13 +695,27 @@ public:
/// @returns true if this variable is a local variable or return parameter.
bool isLocalOrReturn() const;
/// @returns true if this variable is a parameter (not return parameter) of an external function.
+ /// This excludes parameters of external function type names.
bool isExternalCallableParameter() const;
+ /// @returns true if this variable is a parameter or return parameter of an internal function
+ /// or a function type of internal visibility.
+ bool isInternalCallableParameter() const;
+ /// @returns true iff this variable is a parameter(or return parameter of a library function
+ bool isLibraryFunctionParameter() const;
/// @returns true if the type of the variable does not need to be specified, i.e. it is declared
/// in the body of a function or modifier.
+ /// @returns true if this variable is a parameter of an event.
+ bool isEventParameter() const;
+ /// @returns true if the type of the variable is a reference or mapping type, i.e.
+ /// array, struct or mapping. These types can take a data location (and often require it).
+ /// Can only be called after reference resolution.
+ bool hasReferenceOrMappingType() const;
bool isStateVariable() const { return m_isStateVariable; }
bool isIndexed() const { return m_isIndexed; }
bool isConstant() const { return m_isConstant; }
Location referenceLocation() const { return m_location; }
+ /// @returns a set of allowed storage locations for the variable.
+ std::set<Location> allowedDataLocations() const;
virtual TypePointer type() const override;